Tag: Crash Bandicoot

  • Activision Locks Down ‘Crash Bandicoot’ Movie and TV Trademark

    Activision Locks Down ‘Crash Bandicoot’ Movie and TV Trademark

    The video game adaptation gold rush has claimed its next massive mascot. Activision has officially locked down a European Union trademark for Crash Bandicoot explicitly covering motion picture films and television programs.

    While the iconic, spinning marsupial has spent the last few years stuck in a gaming hiatus since the release of Crash 4 and the multiplayer title Crash Team Rumble, this Hollywood pivot signals that Xbox and Activision are ready to treat the character like a bona fide multimedia star.

    This legal confirmation injects immediate credibility into a long-dormant rumor mill. Industry insiders have long whispered that an animated Crash Bandicoot series was in early development for Netflix. While those rumors faded when the studio went quiet, community analysts note that the initial trademark application was filed just weeks before those specific streaming leaks first started making the rounds. Following the historic, billion-dollar theatrical success of The Super Mario Bros. films and the massive critical acclaim of streaming hits like Fallout, Microsoft and Activision are eager to capitalize on their massive catalog of legacy mascots.

    Because animation and film pipelines move at a notoriously slow pace, don’t expect a trailer to drop tomorrow. Optimistically, if a series or movie is actively being storyboarded right now, a realistic release window wouldn’t open until late 2027 or 2028.

    Crash Bandicoot was the original, unofficial mascot of the PlayStation era, defined by his cartoonish, Looney Tunes-style absurdity. By locking down a decade-long trademark for movies and television, Activision is making a statement: they see Crash as a character-first brand that can command an audience without a controller in their hands.

  • Activison’s Continued Focus on ‘Call of Duty’ Squashes Hopes on ‘Crash 4’ Sequel

    Activison’s Continued Focus on ‘Call of Duty’ Squashes Hopes on ‘Crash 4’ Sequel

    After the release of Crash Bandicoot 4: It’s About Time, we’ve been wondering what might be next for the franchise’s future. Toys for Bob was also the mastermind behind the Sypro Reignited Trilogy. So, it was safe to assume they might even tackle a new entry in the fantasy franchise. Recent announcements by the developer put a damper on those hopes, as they revealed they will be supporting Call of Duty: Warzone‘s third season. At first, it seemed simply like a brief departure, but a tweet by Crash 4′s character designer, Nicholas Kole, may have hinted at Activision’s continued focus on the Call of Duty franchise.

     

    Kole’s work on both Crash 4 and Spyro added a lot of new energy to the projects. The cartoon-inspired designs were able to translate the once very polygonal characters into the modern-day. The fact he is no longer working at Toys for Bob isn’t a great sign if we were hoping to see that style continue with either franchise. There is the hope that Beenox could be working on a sequel, as they were heavily involved with the remake of Crash Team Racing: Nitro-Fueled, but it seems that VGC’s Andy Robinson has heard that Activision has completely shifted its studios to work on Call of Duty.

    What does this mean for the future? Well, it isn’t a confirmation that Activision won’t explore other franchises in the future, but, for now, they have set their focus on their cash cow franchise. Hopefully, this development is only a temporary focus to support the Warzone spin-off before they can tackle new projects. The game has grown at an exponential rate and it is understandable they’ll need resources, but it wouldn’t be wise to put all their eggs in one basket moving forward.

    Source: Toys for Bob, Nicholas Kole, Twitter, Beenox, Twitter (Activision)