Tag: Nintendo

  • Charles Martinet No Longer Voicing Mario and Friends

    Charles Martinet No Longer Voicing Mario and Friends

    In a way, we all knew this day would come eventually. Charles Martinet has been voicing most of the cast of the Super Mario Bros. franchise for over 30 years. Yet, it’s still something none of us really wanted to say is definite. We already had to adjust to the fact that Chris Pratt took over as the character in the major motion picture release earlier this year and now the official statement has been made by Nintendo that Martinet will no longer voice the character moving forward.

    It’s a shame that the announcement arrives in a simple red-tinted image rather than through a Nintendo Direct that highlights his career. Perhaps one is on the horizon that’ll unveil the new voice of Mario, Luigi, Wario, Waluigi, and many more moving forward. It does seem unlikely that Pratt is going to continue in this story. Most did notice that perhaps the voice teased in Super Mario Bros. Wonder wasn’t the one we are most used to.

    Now, we can only count the days until Martinet passes the torch to the next generation of voice actors to take on these iconic characters. He also isn’t leaving the character behind, as he is set to remain a “Mario Ambassador” moving forward to ensure that whoever takes over is always well prepared. A video message has been teased for the future, so we’ll have to wait just a bit longer for the official statement.

    Source: Twitter

  • Illumination Head Denies Recent ‘The Legend of Zelda’ Rumors

    Illumination Head Denies Recent ‘The Legend of Zelda’ Rumors

    Not too long ago, there was a rumor circulating that Illumination and Nintendo were already setting their eyes on the next franchise to adapt. While most assumed we’d be seeing more from Super Mario Bros., the rumor hinted that Nintendo might be hoping to also work with the animation company to adapt one of their other iconic franchises, The Legend of Zelda.

    Studio head Chris Meledandri got a chance to denounce the rumors in an interview with The Wrap and offers some insight into why he believes the rumor made the rounds. Mostly his close ties with Nintendo and the success of working on The Super Mario Bros. Movie that people naturally make the assumption that they’d jump into any project they might want to animate.

    I don’t know where that came from. I mean I can understand how people would surmise all sorts of things because obviously, we’ve had a great experience working together. My relationship with Nintendo now includes being on their board of directors, so I understand how people can surmise these things. But in terms of the specifics, that was just something that I’ve been hearing lots of reports. This is just about what’s next between Nintendo and Illumination.

    Chris Meledandri

    There was some concern that the rumor ended up true. Illumination’s animation style meshed quite well with a character like Mario, whose variety of projects offers them to establish their own take on the character while staying true to the source material. The Legend of Zelda simply wouldn’t mesh well with the way they tackle their projects, even if they’d go with a take inspired by the character’s more chibi designs from the earliest days.

    Source: The Wrap

  • RUMOR: Illumination May Tackle a ‘The Legend of Zelda’ Film Next

    RUMOR: Illumination May Tackle a ‘The Legend of Zelda’ Film Next

    Nintendo might be quite happy with what Illumination and Universal Studios managed to accomplish with The Super Mario Bros. Movie. It was a nostalgia-filled romp through the Mushroom Kingdom that brought together the many stories and elements from the franchise’s history. Going by online videos of kids singing Peaches from Jack Black, it definitely was a hit for a new generation as well and it wouldn’t be surprising if they are mapping out a sequel.

    Yet, a new rumor from The Hot Mic might be hinting at them focusing on another project moving forward. Nintendo might be set to once again tackle another one of their iconic franchises with Illumination and it’s none other than their other biggest franchise, The Legend of Zelda. For now, it’s still a rumor but it wouldn’t be too surprising if they are interested in sticking to an animated form and it’s still in a deal closing phase.

    It would be a shame if they are going to restrict themselves to just doing Illumination-style projects, especially with a franchise that has a more clearly defined storyline and high-fantasy concept to work off of. The Legend of Zelda would work quite well in live-action and it would be great to have Nintendo expand its ventures beyond just a single partner that only allows them to put out a restricted amount of projects.

    Plus, if they just stick to Illumination’s style of animation, it would not allow other franchisees to stand out from each other. Metroid would be an amazing science-fiction franchise but they might lean a bit too much into the usual comedy style one sees with Minions, The Secret Lifes of Pets, and more. Of course, it only is a rumor for now but we’ll have to see if they make an announcement at some point in the future.

    Source: YouTube

  • ‘Super Mario Bros. Movie’ On its Path to a Billion at the Box Office

    ‘Super Mario Bros. Movie’ On its Path to a Billion at the Box Office

    Nothing is seemingly stopping the Super Mario Bros. Movie from dominating theaters, as it has soared even higher in its second weekend. While mostly expected it to wrap up around $87M on Sunday by its estimates, the film has actually grown since then to a whopping $92M. That not only marks the highest-grossing second weekend for an animated film but also has become the seventh-highest at the domestic box office.

    It seems after families didn’t quite show up for Ant-Man and the Wasp: Quantumania or Shazam: Fury of the Gods, they are all in for the nostalgia of Mario. A 37% decline on a record-breaking opening is nothing to scoff at, especially after its Japanese debut hasn’t even kicked off yet in the character’s core market and China is still barely holding on as a viable market for Western releases. Normally movies always drop at least 50% but it seems the memories of playing Mario at home just are that powerful.

    As such, the film has already passed $700M after 13 days, which is only the twelfth film to do so since the pandemic ended. The question remains if it’ll dethrone last year’s Minions: The Rise of Gru which pulled in $942.5M at the box office. It’s very likely to do so and everyone is expecting the film to be the first to pass one billion this year. It might even surpass The Lion King which holds the record as the highest animated movie ever (and no it still doesn’t count as live-action). Though, the only question remains of how much is left for the others until the summer market kicks off in May.

    Source: Variety

  • REVIEW: ‘The Super Mario Bros. Movie’ is the Mario Film We Wanted in 1993

    REVIEW: ‘The Super Mario Bros. Movie’ is the Mario Film We Wanted in 1993

    There’s been a surprisingly big discussion online surrounding The Super Mario Bros. Movie after critics seemingly felt quite mixed about the project. Nintendo’s first real foray into producing a project based on their IP mixed with Illumination adds a lot of pressure for this film to succeed. Box office-wise the film is set to break records left and right but the question remains if the plumber’s adventure to the Mushroom Kingdom truly translated well into animation after the questionable first attempt in live-action.

    What stands out is that the film is visually stunning and the designs are certainly true to the original game franchise; a sign that Nintendo had close control over their work to stay true to the original. Part of me did wish that the minions got a Paper Mario treatment with some unique standouts outside of a Toad wearing a backpack being one of the main characters. The worlds were captivating and it definitely ranks among Illumination’s more creative works, which was something I had some concern about as their overall design work can be quite plain.

    The biggest concern for some was the voice work with the film going all-in with the modern “big name actors” casting choices. Yet, I was surprised by Chris Pratt’s overall performance with some great performances here and there. Seth Rogen could’ve put in a bit more work to give Donkey Kong a more familiar voice, as we also just get his signature laugh in this film. He had some great moments but I won’t lie it felt like a missed opportunity given how iconic his voice is in Donkey Kong 64.

    Anya Taylor-Joy was okay as Princess Peach, she gave a good performance but it didn’t really stand out either. The true scene-stealers were Jack Black as Bowser and Charlie Day as Luigi. They both perfectly brought the right energy to these characters even if I do wish Luigi, who is cutely named Lu by Mario in this rendition, was given a bigger role in this film but perhaps we get a Luigi’s Mansion spinoff film one day.

    As much as I’ll definitely say I had a blast with the film, it does overall feel a bit rushed at parts. It didn’t really have a strong plot pulled together that would build upon each other but rather just wanted to hit some vignettes with loose character motivation to keep it together. Peach wants to protect her people and is willing to give up everything for it. Mario wants to prove to his family that he isn’t dragging his brother down with him, which actually was the best part of the film’s theme.

    Bowser has a neat surprise in his overall motivation that is inspired by some of the most recent entries in the Super Mario franchise, though I wished they kept it a secret for a longer period of time. Its overall issue is that it simply tries too much and doesn’t set a clear focus. We spend time with Bowser and find out his motivation, trying to create a dynamic between him and Mario even though they never face each other to build up to an eventual climax. Yet, it would’ve been great to actually have these two compete, he actively takes his brother away adding to one of the main conflicts in the film.

    Luigi taking Peach’s role in the story as confirmed in the trailers is a good way to add something new without falling into cliché territory but it all feels rather disconnected. We spend most of the film’s runtime building up to one storyline that is squashed after a fun action sequence. Mario’s main motivation set early on was probably the best jumping-off point they could’ve given the film but it never truly comes together to become its central theme until the last few minutes.

    Yet, even with these issues and Illumination’s usual hyper-fixation on including pop songs in sequences (especially with the now-confirmed fantastic Donkey Kong-inspired song having been scrapped), the film has heart. I still got a bit teary-eyed during the final moments. Mario and Luigi make a great pairing, which I didn’t think the film would make me care about for as little screen time they share. There’s heart here and it overshadows its very easter egg showcase, as there are a lot of them.

    There are certainly a lot of Easter eggs for long-time Nintendo fans and likely one of the major draws of this film. It knows it is playing to nostalgia in a big way, which is surprisingly more dominant than what Marvel has been accused of throughout the years. It wouldn’t be too surprised if they use this film as a jumping-off point for spinoffs moving forward and there’s a chance that they could get some of these elements together in a sequel.

    Best case, they start taking some more inspiration from Paper Mario or the Mario & Luigi games, as those had some really great storytelling. The first film had to ease viewers into this world but now there’s no stopping them from going all-in. Introduce a new villain in the form of Cackletta and the super memorable Fawful. Introduce viewers to Koopa’s normal living environments that are more than just those minions we witnessed in the film. Otherwise, these films might just end up as more of the same.

    Either way, the film is a blast through and through. Yes, it falls into some usual pitfalls but there’s still a lot of fun to have. The jokes land when they land. We have a surprisingly strong cast here that brings it together. Peaches will be trapped in my head for all eternity. The heart that this film has overshadows most of its issues, and while it doesn’t offer too much depth in its story, it still does what it needs to do to keep you engaged throughout. It’s definitely worth a watch and is the Mario film we wished the 1993 film was.

  • ‘Super Mario Bros. Movie’ to Dehtrone ‘Frozen 2’ as the Biggest Animated Opening Ever

    ‘Super Mario Bros. Movie’ to Dehtrone ‘Frozen 2’ as the Biggest Animated Opening Ever

    After that initial critical reception, it seems audiences do not care at all how people viewed The Super Mario Bros. Movie as it is on its path to becoming the biggest animated opening weekend ever. Going by now, its projection is pushing the film towards an impressive $195M domestic opening but what will truly make it the biggest release yet is that it’ll probably end its global bow over a 5-day weekend at $368M.

    The title was previously held by Frozen 2, which opened globally to $358M. It’s an impressive feat for the latest Illumination film that also made quite a bang last year with its Minions sequel almost making a billion and becoming one of the year’s biggest releases. The studio’s approach to animation may not be welcomed by critics, but it certainly works for audiences.

    There’s a lot of discussion surrounding the latest performances by Disney’s animation projects with Super Mario Bros. Movie and recently Puss in Boots: The Last Wish pulling some incredible performances at the box office. While many might go the Internet’s usual route of taking information out of context, there’s a lot at play here that to some degree is Disney’s own fault.

    Dreamworks and Illumination don’t have a “streaming home” per see, which means that there’s no expectation that their projects will eventually be available. Disney, however, spent almost three years building a “streaming first” strategy which has shot their staying power at the box office with even more frontloaded box office performance and even negative critical reception having a bigger impact due to “can always watch it later.”

    Ant-Man and the Wasp: Quantumania is one of Marvel Studios’ weakest releases at $467M, which is still a number most would hope to have on their resume. With a weak Chinese market, which elevated its previous entries, and the previous streaming strategy, Disney took away any real need for its core audience, families, to watch it while it is in theaters. Same as we saw with its animated fair that does incredible numbers on Disney+. With the announcement of a digital and physical release ahead of Disney+, we’re seeing the first attempts to make up for that very issue.

    It’ll be essential to ensure their animated projects have a strong showing as families simply aren’t there and Super Mario Bros. Movie has the advantage of nostalgia with boomers and Millenials at its side. Its performance is comparable to Avatar: The Way of Water and Star Wars: The Force Awakens which are both built strongly on nostalgia. Hell, even Top Gun Maverick got that extra boost for the same reason, and we’re seeing a much more noticeable trend that studios are likely going to abuse moving forward.

    Source: The Hollywood Reporter, The Number

  • ‘The Super Mario Bros. Movie’ Wahooing Towards $127.5M 5-Day Opening Weekend

    ‘The Super Mario Bros. Movie’ Wahooing Towards $127.5M 5-Day Opening Weekend

    Even as the reviews from critics are surprisingly harsh, it seems that the collaboration between Illumination, Universal, and Nintendo is heading towards that 1-Up Mushroom, as The Super Mario Bros. Movie is looking to make quite a big bang at the box office this weekend. Wednesday previews are already looking strong and are heading towards $26M sans Tuesday previews, which would potentially mean an $86.2M 3-day opening.

    Luckily for it, this will be a 5-day opening and it’ll likely end up around $127.5M, which would put it on the path to becoming the biggest opening for a video game-based adaptation. Sonic the Hedgehog 2 opened to $26.3M but that was including Thursday previews. It held the 3-day record at $72.1M and while critics haven’t loved the Nintendo film, audiences seemingly do going by its Rotten Tomatoes.

    Not just that, this film will also pull in the best 5-day debut for Illumination since Despicable Me 2‘s $143M back in 2013. With some strong legs, the film has a good chance of starting its own cinematic universe, as post-credit sequences have already been teased (Luigi’s Mansion, anyone?). The only question is if the legs will hold as family audiences haven’t really been reliable going by previous entries, but this film might be why they weren’t showing up; COVID has led to many saving up for the big releases.

    Source: Deadline

  • ‘Super Mario Bros. Movie’ Early Projections Eyeing $100M+ Easter Opening

    ‘Super Mario Bros. Movie’ Early Projections Eyeing $100M+ Easter Opening

    The long-awaited return o Super Mario to the silver screen is almost upon us. While they took a safer route and avoided a live-action take on the classic plumber and his brother Luigi, The Super Mario Bros. Movie offers a fantastical look at the iconic Mushroom Kingdom through the lens of Illumination’s animation style.

    It’s avoided the usual trappings of that production studio so far with some impressive trailers and very promising visuals highlighting just how involved Nintendo was in bringing their biggest mascot to life. Now, early projects are already seeing some positive development for the April release.

    As it stands, the film is likely to open somewhere between $71M to $105M. The project is hard to truly pin down on just how successful it’ll be but seems like a very possible front-loaded must-see for those growing up with the character. Chris Pratt‘s casting as the main character though has softened some expectations as the Social Media buzz is surprisingly lower than what was expected.

    Though game adaptations aren’t always box office hits, Illumination has quite a strong track record with how they push their projects. Just last year, Minions 2: The Rise of Gru made a huge splash in theaters and adds to the potential that this film’s release with an iconic mascot as Mario offers. For now, we can only see how media buzz increases as we get closer to the film’s release.

    Source: Box Office Pro

  • Nintendo Has Been Heavily Involved With ‘The Super Mario Bros Movie

    Nintendo Has Been Heavily Involved With ‘The Super Mario Bros Movie

    Michael Jelenic and Aaron Horvath took on the challenge of bringing one of gaming’s biggest mascots to the silver screen with The Super Mario Bros. Movie. While it’s not the first full-length cinematic take on the character and the Mushroom Kingdom, it definitely is the closest we’ve ever gotten to the original gaming franchise. According to the directing duo of Teen Titans Go! fame, Nintendo was involved in every step along the way.

    From story to visual development to the animation, Nintendo has been with us every step of the way.

    Michael Jelenic and Aaron Horvath

    It’s no surprise given just how protective Nintendo is about its intellectual property, especially the one that pretty much put them on the map. Though, it does seem they are also using this film as a chance to tell his “origin tale” with some inspirations from Mario’s many iterations throughout the years. We get the Boston background from the 1993 film, a teaser with the theme song from the original The Super Mario Bros. Super Show!

    It’s a bit of an origin tale. It’s the story of Mario becoming Super Mario.

    Aaron Horvath

    Though, they also wanted to have elements from the players that brought the character to life live in the animated adaptation. As such, they took that inspirational approach of Mario representing the player experience in how he will always succeed as long as you don’t give up.

    When you play the game, if you don’t give up, Mario will succeed. So we transferred that player experience from the game to a characteristic that [movie] Mario would have.

    Aaron Horvath

    It’s definitely a great little way of including the player in one way or another in the film. While we won’t have a chance to control the iconic character ourselves, perhaps we’ll get some cool outfits inspired by the movie for the net game entry, as we haven’t had an announcement since Super Mario Odyssey in 2017

    Source: Total Film

  • RUMOR: Retailer Lists ‘Pikmin 4’ For a May Release Date

    RUMOR: Retailer Lists ‘Pikmin 4’ For a May Release Date

    It’s a big year for gaming, as after a long wait Nintendo is pushing out some new entries of their popular franchises. The Legend of Zelda: Tear of a Kingdom has been on everyone’s radar for quite some time after it continued to get small teasers. Even now, we’re still wondering where any of the promotion for that game is, but it seems it may not be the only game set for a release in just a few months.

    Greek retailer Game Explorers may have seemingly leaked the release date for Pikmin 4 online, as they have added the game for a May 26th, 2023 release. This would fall on a Friday, which is the usual M.O. for Nintendo releases. Of course, it may also be a mistake given that sometimes this information is just rushed out but it does give us a sense that perhaps Pikmin 4 may release sometime this year.

    Pikmin 4 was first announced back in September to the surprise of many, as while the game has been hinted at for quite some time, it almost felt like one o those entries that’ll likely never see the light of day. The last entry was released all the way back in 2013, which also took quite some time to release with the second entry hitting shelves in 2004.

    At this rate, it seems that each new entry takes more and more time. Yet the May release isn’t definite and we’ll have to see if that’ll be confirmed in an upcoming Nintendo Direct, which has been rumored to return in February; a usual time for Nintendo to make some announcements.

    Source: Game Explorers via Go Nintendo