Category: Features

  • The Case for Marvel Studios ‘BLADE’ as the Fifth 2022 Film

    The Case for Marvel Studios ‘BLADE’ as the Fifth 2022 Film

    Like every other studio in the business, Marvel Studios reshuffled its 2020 and 2021 film slates more than once as the COVID-19 pandemic interrupted every aspect of production. Two weeks ago, at Disney’s Investor Day, the studio revealed the latest (and hopefully final) plan that saw it’s 2022 slate rearranged, moving Thor: Love and Thunder, Black Panther II and Captain Marvel 2 a spreading the release dates of its four films (Doctor Strange: In the Multiverse of Madness is still set for a March 2022 release) a little more evenly throughout the year. Interestingly enough, the studio did NOT place a film on the October 7, 2022 date that they reserved late last year. That date has remained open, but reserved for a Marvel Studios film, though for many fans, it’s become increasingly hard to believe Kevin Feige would release a film on that date as it would mean going head-to-head with Sony’s animated Spider-Verse sequel, which was moved from April to October of 2022 during the pandemic. And while that logic holds up, an official Investor’s Day fact sheet presents the possibility that Marvel Studios may be at least thinking about dropping Blade, a FIFTH feature film, in 2022 and that October date makes sense for a lot of reasons.

    As you can see in the first image, the fact sheet indicates that the projects are listed in chronological order. The second image then lists Blade between Black Panther II’s July 8th release and Captain Marvel 2’s November 11th date. A quick check of the calendar shows that October 7th happens to fall in between those other two dates. An October 7th date would also put Blade, a film set to reintroduce Marvel’s premier vampire hunter, in theaters during the time of year when audiences are in the mood to watch films about such things. So while it’s a little hard to see Marvel Studios putting out 5 films in one year, the evidence is all there staring us in the face…how we chose to interpret it is up to us.

    11 Things You Never Knew About Marvel's 'Blade'

    Of course, there are quite a few obstacles in the way of Blade making that October 2022 release. Fiege did tease upcoming news about the project during the Investor Day presentation, but as of now, the only thing we know about the project is that Mahershala Ali will star in it. As far as we know, the film doesn’t have a creative team behind it at the moment, and Marvel Studios has historically liked to give the team about a year to work together before filming. They also tend to film about 12-16 months before release, which means they’d like to begin production on the film sometime between June and October of 2021. Now there are certainly exceptions to those rules on either side: sometimes the teams are together longer, sometimes shorter; sometimes films get started closer to expected release, sometimes further out (especially now with all the uncertainty). For example, Destin Daniel Cretton was brought on board to direct Shang-Chi and The Legend of The Ten Rings just 10 months before filming was scheduled to begin. If Marvel Studios has a good idea of where the film is going and maybe an in-house outline of the script, it’s not impossible to believe that the film could be ready for an October start of production if they were able to get a team together sometime early next month. If such an announcement comes in early January, it could provide a couple more data points to help us make a decision. Of course, the best data point would be an official announcement and in these crazy times it’s best for all of us (even me!) to wait on one of those. But at this point, we cannot say with any certainty that we will not see Ali as Blade in the Fall of 2022.

  • Theory Thursday: The MCU’s next Civil War is a “Secret Invasion”

    Theory Thursday: The MCU’s next Civil War is a “Secret Invasion”

    Trust No One…

    Back at San Diego Comic-Con 2017, Marvel Studios confirmed that the Skrulls were coming to the MCU for 2019’s Captain Marvel. Since that announcement and after the film had been released, for years, one of the biggest questions fans had regarding the alien race is whether or not Marvel Studios would adapt the comic event Secret Invasion. Well, just a few weeks ago, Kevin Feige officially confirmed that Marvel Studios would be adapting the Secret Invasion storyline in a Disney+ Original Series. Samuel L Jackson. is set to return as Nick Fury and Ben Mendelsohn will return as Talos.

    What happened during the comic event “Secret Invasion”?

    After years of fighting wars against the Kree civilization, the Skrulls eventually lost their home planet and were desperately seeking a new place to call home. Their leader, Queen Veranke decided to follow an ancient prophecy that claimed that the Skrulls were the rightful rulers of the Earth, and for years, the Skrulls had infiltrated the planet via multiple sleeper Skrulls agents that were so well hidden that no one could tell who they were. Not even they themselves. Only when a Skrull infiltrator heard the words; “He loves you”, would his original personality resurface. Until then, the infiltrator would not even be aware that he was in fact a Skrull. Once the Skrulls has revealed themselves to each other and united in the Secret Invasion, the heroes (and villains) had to unite on their own front to face off against what was left of the entire Skrull army, who by this time, not only could shift shapes but also had multiple sets of superpowers based on the heroes they were facing.

    How could this event translate into the Marvel Cinematic Universe?

    We know that Marvel Studios tends to adapt their most iconic stories and adding their own MCU twist to the story. I sense Secret Invasion won’t be any different. As of right now, the only two cast members officially confirmed to return are Jackson and Mendelsohn. But we need to take Feige’s own words from Disney’s Investor Day into account. “Next to Civil War, Secret Invasion is arguably the biggest crossover comic event in the last 20 years, and we’re bringing it to Disney+.” We need to put into perspective that the world in the MCU right now is pretty much defenseless, as it does not have an actual Avengers team to protect it from otherworldly dangers. Captain America retired, Iron Man and Black Widow are dead, Thor is off-world, Hulk is partially out of commission and Hawkeye has his own matters to deal with in the upcoming Hawkeye series. This sort of lines up with the events of the comics. The world is split apart due to the events of Civil War, the former Avengers are all separate and there is a new wave of heroes that are certainly different from their predecessors. This would be the perfect time for the Skrulls to strike.

    And the idea of a sect of Skrulls having already infiltrated the Earth is something that was already explored since way back in 2015, when Talos was already posing as Nick Fury post-Captain America: The Winter Soldier (2014). While the intent of posing as Director Fury wasn’t malevolent per se, who’s to say other Skrulls haven’t already infiltrated the Earth, perhaps as individuals in high ranking positions of power worldwide, including Earth’s very own superheroes. Let me refer you to this panel from Secret Invasion #2:

    As you can see, we’re seeing some of our favorite Marvel Comics heroes take on earlier versions of themselves and even some who are considered to be dead. If Marvel Studios plays their cards correctly, we could potentially see a version of this play out on the Disney+ series, as heroes from the MCU’s past take on the heroes of the MCU’s future. It would even be the perfect opportunity for Marvel to bring back iconic characters from their previous phases back on screen. Just imagine it for a second. Characters like Chris Evans’ Captain America, Robert Downey Jr.’s Iron Man, and Scarlett Johanson’s Black Widow taking on the likes of Falcon, Spider-Man, Captain Marvel. And in the end, because the Skrulls are sleeper agents, they wouldn’t be able to tell who’s who in this scenario and could confuse, and potentially convince the heroes (and the audience) that these heroes could actually be back. However this series plays out, I’m certain it’s going to be an absolutely exciting event for Disney+. And as Mysterio would say:

  • Murphy’s Multiverse: The Best of 2020

    Murphy’s Multiverse: The Best of 2020

    As we get closer and closer to putting 2020 in our rear-view mirror, it’s easy to lash out at everything that was taken away from us all in the long, worldwide nightmare we’ve all been living. What’s a little tougher to do is see beyond it and find the things for which we are all grateful…but that’s what we did!

    Here are our best memories of the year that was:

    Joao Pinto

    Without a shadow of a doubt it was season 2 of The Mandalorian. I can’t say I liked the way the Skywalker Saga ended, as The Rise of Skywalker is probably my least favorite Star Wars movie ever, and it bummed me out how, to a degree, it made less of the ones I do love. But with The Mandalorian’s second season, which was nothing short of a resounding success, I felt like I was falling in love with Star Wars all over again.

    Julia Delbel

    My favorite entertainment/fandom thing in 2020 was getting to watch the DC Fandome and Disney Investor Day presentations with everyone. There was so much exciting news on all fronts and the format made the usual divide during con season disappear with everyone getting to watch and get hyped together. I especially loved the portions of those events focused on The Suicide Squad, Pixar, and Marvel Studios.

    Joseph “The Machine” Aberl

    2020 has been a crazy year with many ups and downs. Even still, it is difficult to pinpoint what was the thing that stood out to me all year. On the one hand, I got to cover so many different topics that I am qutie proud of stories coming together the way they did, may it be Marvel’s Avengers or even just the Disney+ Star story. In the end, I have to say my favorite thing of 2020 was being able to join Charles’ site and offer my contribution to help it grow.

    Lizzie Hill

    Obviously, it’s been a tough year, but my favorite thing in 2020 is Wonder Woman 1984 set to release on HBO max as well as theaters on Christmas day! Thank you Patty Jenkins, Gal Gadot, WB, DC, and HBO!

    Edward Rose

    It’ll sound sappy but joining the team at Murphy’s Multiverse was my favorite part of 2020. Being given a platform for which to voice my theories, pitches and ideas on a weekly basis truly has been a blessing and it’s even more so when you have a wonderful group of people that provide you with feedback, ideas and overall a wonderful time. And also getting the opportunity to interact with the people who support us and just talking with them is just one hell of a fun time.

    Arlyn Murphy

    My favorite series that came out this year was Season 2 of The Mandalorian. It was so thrilling and exciting; I couldn’t look away from the TV. My favorite things about the show are how cute Grogu is, all of the action and cool characters like Ahsoka, Cara and, of course, the Mando!

    Charles Murphy

    I’m so grateful to be at a place in my life where I’m able to share my passion with so many people and easily the best thing about the past year was being able to assemble the team at Murphy’s Multiverse. I know most folks still think of this as a “Marvel scoops site”, but it’s become so much more in the past year and that’s 100% due to the incredibly diverse and talented team members we have here. 

    Outside of that, my favorite Murphy’s Multiverse-related thing from 2020 was being able to absolutely fall in love with the Dawn of X comics and watching Jonathan Hickman turn Apocalypse into arguably the MOST interesting character in Marvel Comics. Hickman’s work is ALWAYS sci-fi heavy and cinematic, but he and the creative pushed their own limits with his recreation of Apocalypse, the incredible expansion of Otherworld and the reintroduction of S.W.O.R.D. (Al Ewing’s #1 was an amazing read and promises big things for 2021). Well done, X-team of writers!

    Charles Villanueva

    It’s hard to think of a favorite thing this year when it’s been real shitty but as I mentioned in our latest podcast, 2020 is the year I returned to my gaming roots. Gaming has always been a huge part of my life growing up and that slowly went away as I hit adulthood. Now that I’m back at it and catching up on all the good games and franchises I missed, it’s been a total blast.

    Dalbin Osorio

    In a year that has been crazier than most, folks have found solace in some really great television and video games. The internet is riddled with Mandalorian and Call of Duty memes: I have a folder dedicated to them. My favorite thing from 2020, nerd-related, was Stargirl. The Arrowverse has expanded into what folks hoped the DCEU would be: let’s face it, even the Fast & Furious movies do a better job of world building than DC has done. As the Arrowverse ended its signature show, i wondered what would ride up in its stead. Black Lightning was incredible, Batwoman had an excellent season one, but the best new show from DC this year was Stargirl. A rocky start couldn’t hinder an inspired cast, and season one ended on a high note. I can’t wait for season two.

    John Sabato

    Birds Of Prey was by far my favorite movie I saw this year. While it was one of the only movies I saw this year, it was a great departure from CBM norms and introduced some fantastic and unique characters to the DCEU. Can’t forget to mention the film’s astounding soundtrack as well.

  • ‘She-Hulk’ Should be Marvel Studios’ ‘Harvey Birdman, Attorney At Law’

    ‘She-Hulk’ Should be Marvel Studios’ ‘Harvey Birdman, Attorney At Law’

    She-Hulk is an exciting addition to the Marvel world. During Disney’s Investor’s Day, Marvel Studios president revealed that the upcoming story would be a half-hour legal comedy. It made me wonder how they would approach the story and tone of the show. There is one legal-comedy that seems like a perfect template that also suits the character quite perfectly. I am talking of none other than Harvey Birdman, Attorney at Law. The Adult Swim show re-used old Hanna-Barbera assets to create an adult comedy reinventing many of their beloved characters. Our titular hero is a criminal defense attorney that also acts as a parody, especially by making the various characters even more eccentric than they already were in their original renditions. You might be wonder, why would this type of comedy work for She-Hulk?

    Well, many tend to overlook that she is fond of breaking the fourth wall long before Deadpool was around. In 1989, John Byrne introduced a cross-dimensional awareness of the character. She would tear the page or walk through advertisements. Dan Slott‘s run in 2004 also took this aspect one step further. As every comic before 2001 got published with the Comics Code Authority of America, they are considered legal documents that she actively uses in court to represent her clients. She has her own unique blend of destroying the fourth wall, which would be a waste not to explore.

     

     

    She isn’t new to meta-humor and could mix up the formula we are familiar with in the Marvel Cinematic Universe. As the MCU faces an ever-expanding multiverse, they can introduce her “world-altering” abilities through Wanda and Doctor Strange’s adventures. Not only did she transform into She-Hulk, but also at a timing that gave her some self-awareness. We will probably see many characters show up throughout her show. So, each episode could focus on a different client. We could finally meet some of the most bizarre superheroes ever created by Marvel, such as Demolition Man, 3-D Man, or Frog-Man. They don’t have to hold back in mocking some of the hero’s mistakes throughout the last 10+ years. Deadpool offered us a more unfiltered look at the X-Men world, while She-Hulk can expand it in creative ways.

    Not just that, she also is forced to face a variety of cooky characters at her office. Stephen Colbert, who played Birdman’s boss Phil Ken Sebben, is a partner who makes her daily life a living hell. Not just that, she also is trying to adjust to the fact that her cousin’s blood transfusion gave her Hulk-like abilities. We can expect some accidental destruction. One episode can focus on Falcon, who is trying to ensure he can’t lose the Captain America title to the government again. His appearance would make for a great tribute to Birdman and makes for a great sequel to Falcon and the Winter Soldier. Plus, with hints at Charlie Cox‘s return in Spider-Man 3, she might drop a comment if he ever appeared in a competition streaming service before. These are just examples of how She-Hulk can tackle a similar structure to the Adult Swim series, while also making use of a similar type of meta-humor just to flip the entire MCU on its head.

  • The Future of Fandom Conventions and Studio Promotion

    The Future of Fandom Conventions and Studio Promotion

    Much like how the pandemic has put the “neutral ground” of movie theaters in jeopardy in favor of streaming services closely tied to different studios, it’s accelerated a similar situation in how these studios announce and promote their upcoming projects. We all know the pandemic dramatically altered the 2020 pop culture con season. Most smaller cons this year were cancelled and for the biggies, the convention landscape will likely never look quite the same. That’s not to say events like SDCC, New York Comic Con, and CCXP will never be held in person again, but this year we saw a trend that was slowly rising in the convention world finally come to the forefront of the media that may take away some of the relevance and buzz of the traditional headliner events going forward.

     

    When it became clear that the behemoth conventions wouldn’t be able to move forward as usual, they shifted online. This could have provided a great opportunity to allow fans who wouldn’t be able to travel to these events in-person to get the experience of being part of a big moment in pop culture fandom, and it did…but that opportunity didn’t come from any of the big-name cons. Instead, Warner Bros. decided to forgo their planned Hall H mega-panel for the DC movies at SDCC and host their own fully-virtual event in the form of DC Fandome.

     

    DC Fandome was certainly not a perfectly run event; there were plenty of schedule changes – namely, the last-minute announcement of a switch from a one-day thing to a two-day one (with the second day taking place two weeks after the first) – and not every major panel was a slam-dunk (remember when most of the Shazam! Fury of the Gods panel consisted of a Sinbad casting joke which was so oddly executed that many people, myself included, believed it was a legitimate announcement even days later?). But despite a relatively short amount of time for the event to be put together, it managed to excite and please fans with a pretty cool virtual stage-like set-up and did its main job of getting hype in the media and eyeballs on DC’s new trailers and clips.

     

    That’s more than we can say for SDCC, which occurred a month earlier to smaller-scaled panels with little fanfare or NYCC in October which was even less of a blip on the media’s radar. What some fail to realize is that in the past couple of years both of these events have been overshadowed to an extent by CCXP, a Brazillian event which has grown to about twice the attendance size of SDCC and in some years has matched or surpassed it in major announcements and exclusives, like 2018’s Spider-Man: Far From Home footage from Sony shown to attendees or 2019’s Wonder Woman 1984 trailer drop panel with an extended version played for those in the audience from Warner Bros. (Compare that to SDCC, whose only truly memorable panel in the past few years was the Marvel Studios one in 2019.) So the notion of major studios like Warner Bros. and Disney waiting to drop their goodies until the December event wasn’t out of left field.

     

    But then CCXP 2020 happened, with only minor news from Sony, nothing from Disney, and, in a stunningly disappointing example of quantity over quality, a six-hour panel from Warner Bros. with very little new information or material of note coming out of it. What was quickly becoming one of the top events for fandom news sunk just like its peers in 2020.

     

    Just like with DC Fandome eclipsing SDCC At Home, the disappointment of CCXP was quickly forgotten about when Disney put on their second Investor Day. The first, which was held last year, was when the company confirmed projects such as the first Marvel Disney+ shows, but this time they took the event to the next level. Clearly taking inspiration from DC Fandome’s format, Disney pretaped the entire event and made it appear to be occurring on a virtual stage. They didn’t have as detailed a schedule laid out as Fandome, but they made sure the fans knew at around what time they could expect the goods (AKA, announcements and trailers). And they truly delivered on that front, with two-and-a-half out of the four hour event being taken up by an onslaught of reveals and clips (some of these were only shown to the investors the day was said to be for, but Disney knew enough fans would be watching to make a point to mention that there would be plenty in store for them as well, even encouraging them to watch the event on the biggest screen they had available).

     

    This may have been the second “Disney Investor Day”, but it turned out to be more like a hybrid of the spring 2019 Investor Day and a D23 Expo, Disney’s biannual event for news and celebrations covering their entire brand that would not have been held in 2020 regardless of the pandemic, but had its 2021 edition pushed back to 2022 because of it. Disney knew fans were eager for news, and took the opportunity to drop it at a time when they would have everyone’s full attention.

     

    That last sentiment is what entertainment companies have been increasingly trying to achieve as of late. For most studios, dropping major news at an event like SDCC or CCXP where a lot of their competitors also have presentations runs them the risk of potentially being overshadowed, so it only makes sense for them to try to grab the spotlight for themselves. Disney had already jumped on this well before the pandemic with their annual Star Wars Celebration and the aforementioned biannual D23 Expo. And now others are doing the same. When E3, the biggest event in video games, was cancelled for 2020, the gaming companies simply put on their own events (which has made some question E3’s future despite plans for a 2021 edition moving ahead). Instead of presenting at SDCC, Warner Bros. took the opportunity to make their DC announcements their way, and now the DC Fandome isn’t just a single event, but a place for DC fans to “gather” for events online like the upcoming Wonder Woman 1984 virtual red carpet. And surely there will be more to come in the future.

     

    So while online events have been the talk of 2020 (and it’s possible they may continue in some form given the success of Fandome and Investor Day) the real story is that the landscape of major conventions – whether in person or virtual – is becoming less about general geekdom and much more studio- and franchise-specific. SDCC and NYCC have been the places to go for star-studded affairs with breaking news in the fandom world, but their format is ideal for most fans but not most studios in all likelihood they will continue to decrease in buzz moving forward in favor of full weekends of Star Wars, DC, Disney, or whatever other companies decide to grab the spotlight for themselves. So short of a big Marvel Hall H panel every couple years or a trailer or two being premiered in Brazil, if you want to be in the room for the biggest announcements in Hollywood you’d be better off saving for D23 or whatever in person event Warner Bros. inevitably mounts in the next few years than a trip to San Diego.

  • Taking a Closer Look at the ‘Cyberpunk 2077’ Controversy

    Taking a Closer Look at the ‘Cyberpunk 2077’ Controversy

    Cyberpunk 2077 was considered one of the most anticipated games of the decade. It even won the Gamescom 2020 RPG of the Year, Best of Gamescom, Best PC, and Best PlayStation Game Award long-before it even hit store shelves. Everything seemed to be going CD Project Red’s way as they started to prepare for the game’s imminent release. Now, just a little over a week later, the company may be facing legal action. It seems that a Warsaw-based lawyer and investor in the company, Mikolaj Orzechowski, has started exploring options to sue the gaming studio for misrepresentation to secure funds. New York-based Wolf Haldenstein Adler Freeman & Herz LLP also intends to take legal action to represent shareholders. With everything going on so far, it might be a good idea to take a closer look at what has happened with one of the most anticipated games of the year.

    When Cyberpunk 2077 launched, it got rave reviews with a Metacritic average of 87 on PC. Yet, the reviews started to reveal some strange pre-requirements for the review’s release. Tom Marks states in his review for IGN that they weren’t allowed to use their footage, and were only provided with the PC version to review. So, shortly before release, there was a notable absence of the console version.

     

     

    There was also quite a bit of controversy surrounding some of the few negative reviews. Most notably surrounding one major problem the game had in its approach. Game Informer shared a piece regarding the game that highlights how it includes epileptic triggers. This issue started to make the rounds, as there were no disclaimers included. Once the review embargo lifted, there were many findings of the game’s standing. Various PC bugs were starting to pop up, such as floating assets, UI issues, and many more. What pushed it even further was the issues surrounding last-gen games, which couldn’t hold a candle with the PC version. When IGN released their updated review for consoles, it got downgraded to a 4/10.

    There is a general trend with recent releases facing multiple bugs and issues, but all this didn’t stop CD Project Red to have a successful launch from a financial standpoint. They took to Twitter to announce they had 8 million pre-orders with 59% on PC alone. These were massive numbers for the company and quite a success. Yet, as the issues started to pile on, they released a statement a few days later highlighting that they would offer refunds to players facing these issues. Sony even stated to lower their usually strict refund policy to allow players to get a full refund. Not just that, they even pulled the game from the PlayStation Store while Microsoft added a warning into their store. In a web call with investors, Board meetings with CDPR did not help matters, as VP of Business Development Michal Nowakowski stated regarding how the game passed Sony and Microsoft’s certification process:

    In terms of the certification process and the third parties – this is definitely on our side. I can only assume that they trusted that we’re going to fix things upon release, and that obviously did not come together exactly as we had planned.

    Bloomberg also shared an article highlighting internal issues, as the development team dropped blunt questions in an internal call. They discussed unrealistic deadlines, the immense requirement of overtime building up to its release. It got delayed three times that led to an additional necessity for crunch. Some reports even stating the development team went through all year. It even got delayed after the game had “gone gold” in October, which means that the game’s final code was up for certification. As such, the team had to work more overtime. The issue was that the company claimed it was against these business practices and offered humane working conditions.

     

     

    How does this all lead to investors seeking legal action? Well, the consequences of these controversies have led to its stock plunging by a third. Their reputation has been strongly affected and led to the company’s founders and investors to lose around $1 billion in stock. It’s future development also heavily depending on how they manage to fix the bugs. It may pushback the planned release of a multiplayer component. As such, the initial plans for 2021 are vital to avoid further plunges in their stock. For now, these lawsuits seem to be just considerations without actually being brought to court. So, only time will tell if actual consequences follow but this seems like a current reaction towards recent investor calls and statements.

    There still does not seem to be an end in sight for now, as a recent save corruption bug was uncovered. Still, the bones are there for a great experience and game, especially with the beautifully futuristic world that was built. CD Project Red has highlighted they will be releasing major updates in January and February to address as many issues as possible. These patches will especially try to fix the Xbox One and PlayStation 4 versions of the game. Hopefully, these can address the major aspects so players on the console can share the experience that PC players are having. If you have been facing issues so far, they have uploaded the Hotfix 1.05 on all platforms, so you can check out what has been fixed here:

    Source: Game Medium, The Hollywood Reporter, The New York Times via PC Gamer and EuroGamer, Metacritic (PC), YouTube (IGN), Inverse, Happy Gamer, Twitter (IGN), Twitter (Pre-Orders), Twitter (Sales Split), Twitter (Refund), The Verge, EuroGamer, Gaming Bible, Bloomberg, Polygon

  • Review: Pixar’s ‘SOUL’

    Review: Pixar’s ‘SOUL’

    When Pixar released its first feature film. Toy Story, in 1995, the studio also made its opening argument for animated films to stop being considered as “kid’s movies.” Sure your kids are going to fall in love with the characters and have a great time, but in many cases, truly understanding the lessons that are conveyed through these films requires having shared some of the experiences that we see the characters going through on-screen and most children just haven’t been down those roads. This is one of the reasons that society has latched on to these films and that they’ve become so cherished over time: as we move through life and experience, the movies come to mean different things to us. Simply put, as we change, so does what we take away from these films. Pixar has created modern-day fables meant not just to be enjoyed, but to impart wisdom that can help guide us through life. Their latest entry, Soul, does just that, delivering an eye-opening message at the end of a soul-crushing 2020. This film couldn’t have come at a better time and jumps into the top tier of Pixar films for me.

    Soul is directed by Pete Docter who previously helmed Pixar classics Monsters Inc., Up and Inside Out and has definitely hit the mark here as his latest entry certainly stands tall among an already impressive body of work. Up, which was nominated for 5 Academy Awards and took home the Oscar for Best Animated Feature, stands as Pixar’s most adult-oriented feature to date; Inside Out, which also won the Oscar for Best Animated Feature, was one of 2015’s most heartwrenching films as we watched the all-too-real danger that teens face in losing themselves in depression. Soul carries on that adult conversation from Up and, in a good way, seems derivative of Inside Out; in fact, I wouldn’t be surprised if the DNA of Soul came together during the production of Inside Out. Whatever the case, Docter’s direction of the screenplay that he co-wrote with Mike Jones and Kemp Powers, takes us on an existential journey that leaves us wondering what it is that truly makes life worth living and reminds us that we often take for granted what it truly means to be alive. Like Up and Inside Out before it, Soul is bound to find itself nominated in the appropriate categories.

    Soul follows middle-aged middle-school band teacher and lifelong music lover Joe Gardner (Jamie Foxx) as he follows up the biggest break of his life with the biggest misstep of his life. Shortly after landing his dream gig playing piano for the incredible Dorthea Williams quartet at the Half Note, the club where his passion for music was first unlocked, Gardner falls into an open manhole and enters the Great Beyond. Not ready to move on to the afterlife on the biggest day of his actual life, Gardner escapes the Great Beyond and finds himself in the Great Before: the place where souls attain the aspects of their personalities (like Boy Scout badges) before gaining their Earth passes and “living.” Gardner’s escape offsets the “count” and alerts the Great Beyond’s accountant, Terry (Rachel House). As Gardner tries to avoid discovery and find his way back to Earth, he unknowingly becomes the mentor of Soul 22 (Tina Fey). Mentors are tasked with helping their mentees fill in the final spot on their Earth passes by helping them find their “spark”, the thing that makes life worth living, something that 22 has no interest in every doing.

    Joe and 22 go on a wild adventure that involves a bunch of Jerrys, body-swapping, a cat, a fantastic hippie named Moonwind (Graham Norton), a terrifying desert of lost souls and a race against time. As 22 experiences life through Joe’s eyes through a series of firsts, she grows more and more open to the idea that life is worth living. 22’s chance to finally find her spark, Joe’s role as a mentor, his lifelong fears and his future all rest in the balance as Terry is intent on setting the count right.

    Foxx and Fey both give incredibly strong performances and work well off one another, but not just when it’s time to be funny. Their journey runs us through the full spectrum of emotions, including a montage where Foxx’s Joe reminisces both about his own life and his time with 22 that’s going to cause a lot of tears to be shed. While none of the other voice actors steal the show, Norton’s Moonwind and House’s Terry are great and, along with Alice Braga’s Jerry, give us plenty to chew on. Stunning visuals are a trademark of Pixar, but what they’ve pulled off here in their depiction of the Great Before is something entirely unprecedented. The way it looks, the way the inhabitants look and the way they move through it make the Great Before one of Pixar’s most incredible creations to date.

    Of course, a setting is just a setting and ultimately the quality of this film rests on the story it tells and the impact it has on the audience and it’s here that Soul hits the hardest, especially as we approach the end of 2020, a year we’d all love to forget. Soul makes no bones about it: so many of us are so busy living, that we forget to live. It reminds us that the little things, the “ordinary living”, the experiences that we come to take for granted are what make life truly wonderful and sometimes it takes a shift in perspective to remind us to appreciate them. In a time when so many lost so much, Soul reminds us that in a world that seems to be obsessed with the next big thing and is full of bad news, slowing down and appreciating the world full of wonders in which we all live can put us back in touch with what it means to truly LIVE!

    Pixar’s Soul will stream on Disney Plus beginning on December 25th.

  • ‘Silk’

    ‘Silk’

    Premiere: TBD

    In early September of 2020, it was announced that Phil Lord and Christopher Miller were working with writer Lauren Moon to develop a live-action streaming series based on Cindy Moon, aka Silk. The series appears to be the first of a suite of original programming being developed by the duo under their agreement with Sony. Amazon was believed to be the leader in the clubhouse to land the series though the complicated rights situation with Disney might mean it airs on a traditional TV channel first. 

    Cast

    • Unknown actress as Cindy Moon / Silk
  • ‘Spider-Woman’

    ‘Spider-Woman’

    Premiere: TBD

    In early February 2020, Sony scheduled a release date for an untitled live-action Marvel film on October 8, 2021. That date has since been moved due to the COVID-19 pandemic and as of this time, no information about the film is available, but it has been widely speculated that is might be Sony’s Spider-Woman film. Sony is searching for an actress, 25-35 for the lead role of Jessica Drew. In August of 2020, Olivia Wilde signed on to helm the film and will be working with screenwriter Katie Silberman to develop the project.

    Cast

    • Unknown actress as Jessica Drew / Spider-Woman
  • Other Projects in Development

    Sony has, over the past several years, had plans to develop a number of live-action films set in their SUMC. Here is an attempt at a comprehensive list of what’s still alive and kicking:

    THE SINISTER SIX

    MADAME WEBB

    While not clear, it is believed that director S.J. Clarkson may have been hired to helm Sony’s greatly anticipated Madame Web film. It is also rumored that Sony may have a couple of big-name actresses lined up for the role in Charlize Theron and Amy Adams.

    JACKPOT

    Sony has turned to comic book scribe and Arrow screenwriter, Mark Guggenheim, to pen the script for their solo Jackpot film.

    BLACK CAT

    SILVER SABLE