Tag: Bloober Team

  • RUMOR: ‘Silent Hill 2’ Remake Eyeing a September 2023 Release

    RUMOR: ‘Silent Hill 2’ Remake Eyeing a September 2023 Release

    We’ve had some big reveals throughout the gaming summer. Quite a few major remakes are heading our way with Metal Gear Solid Detal: Snake Eater, Persona 3 Reload, and more. Yet, there was a noticeable lack of a confirmed remake of Silent Hill 2 by production studio Bloober Team. There have been quite a few questions surrounding the production since the first reveal trailer and their promise to only update the fighting system. Now, a new rumor might have given us our first hint at the game’s release date.

    Pre-order listings by the Australian retailer Gorilla Gaming may have given away that Bloober Team is hoping to release the game at some point later this year. It includes a listing that states the game will release on the 29th of September, which would perfectly position it before the month of Halloween; a popular release window for horror games.

    Of course, there’s always a chance they have simply just added a release date as a placeholder. They may have guessed that they’d release before October given the popularity of the release window, but it’s definitely interesting that the listing exists to begin with as they usually get some details ahead of reveals. Yet, we don’t know when we can expect the next showcase of the game, as there hasn’t been much development and Summer of Gaming is wrapping up.

    There’s also the Silent Hill sequel film that is supposedly releasing at some point this year. We haven’t heard anything on it since the confirmation as part of the big Silent Hill showcase. They may just drop a trailer randomly to hype up when we can expect the release, and it wouldn’t be surprising if they release the horror film around the same time as the game to make good use of the synergy.

    Source: GameRant

  • ‘Silent Hill 2 Remake’ Developers Promise a Faithful Revival But Tease One Major Overhaul

    ‘Silent Hill 2 Remake’ Developers Promise a Faithful Revival But Tease One Major Overhaul

    While there was a lot of excitement with the return of Silent Hill as a gaming franchise, there still were some reservations about some of the reveals. Most notably, Bloober Team hasn’t had the biggest track record with people that felt like most of their games oversold their promise of horror, and there were accusations of them mainly stealing most of their elements from others. So, them working on a remake of Silent Hill 2 had left many with some concerns.

    Luckily, it seems that Bloober Team wants to ensure that they are staying true to the original game; hoping to ease some concerns of modern elements taking away from the psychological horror that defined the franchise. DreadXP had the chance to sit down with Anna Jasińska who shared some insight into the upcoming adaptation.

    The idea of working on this project stalked us for many years, and in 2019, we received an invitation from Konami to participate in the Tokyo Games Show. To our delight, Konami asked us to prepare a concept for a remake of the original game’s second installment in exchange for the opportunity of bringing the concept to life.

    Anna Jasińska

    She shared that their concept “stole Konami’s heart” and led to them getting the sign off on remaking Silent Hill 2. She goes on to highlight that they are “bringing the distinct, visceral atmosphere back” and staying true to what made the original what it is today.

    We are focusing on bringing the distinct, visceral atmosphere back in the modernized SILENT HILL 2. Longtime fans shouldn’t worry about us “missing the point” while we’re livening up the title. We faithfully stick to the traditional story canon while remaking the gameplay and updating the graphics from the ground up.

    Anna Jasińska

    Jasińska does point out that they are updating one element from the original and that is its combat system. We saw glimpses of a more modernized take on a third-person horror game but no distinction on how that’ll be brought to life. Tank controls in the original added to the atmosphere and the clumsy combat was part of its charm, but certainly wouldn’t still work in a modern take.

    These are the reasons why Konami entrusted us with the remake in the first place. A big visible change is the adoption of an over-the-shoulder camera, which altered the perspective of a few iconic set pieces, but also meant an overhaul to the combat system. The latest technological achievements do wonder when it comes to making the visuals pop.

    Anna Jasińska

    Sadly, they wouldn’t go into any more details such as if they’d adapt the infamous kitchen scene, but for now, it seems like the remake is in good hands. We’re still waiting for a release date on the remake and a follow-up trailer showcasing the new combat system, but

    Source: DreadXP