Tag: HBO

  • ‘The Last of Us’ Season 2 is Already Mapped Out

    ‘The Last of Us’ Season 2 is Already Mapped Out

    Neil Druckmann is the mind behind The Last of Us and had a major role in bringing the HBO live-action adaptation to life. So, if anyone knows where they currently stand with the project. Showrunner Craig Mazin has hinted that he already dropped off the first episode’s script before the strike started.

    In a new interview, Druckmann offered another update on the series where he confirmed that they have “outlined all of Season 2” and that once the strike ends, they can pretty much jump straight into production for the continuation that’ll very likely adapt elements from the second game in the series.

    We’ve outlined all of Season 2 and we’re ready to go as soon as the strike ends. As far as the next game at Naughty Dog, I can’t say anything. My comms director over there will slaughter me.

    Neil Druckmann

    There have been hints that they may have also been busy casting while preparing for the second season, but nothing was confirmed until now. The big question that remains for every production at the moment lies in studios paying their writers and actors fairly moving forward.

    Source: Variety

  • ‘The Last of Us’ Season 2 Casting Used Video Game Lines Before Halting Production

    ‘The Last of Us’ Season 2 Casting Used Video Game Lines Before Halting Production

    Here’s a rather bizarre piece of news, or rather trivia at some point later down the line. While The Last of Us was preparing for its second season, the WGA strike happened with many writers banding together to fight for a liveable wage. In any way one would look at it, it’s an important fight to ensure that creativity as we know it lives on moving forward and now allowing artificial intelligence to become a new norm to save labor costs of talented writers.

    Studios are a bit desperate, however, to keep their big shows going and are finding ways to avoid just following through on the inquiries made by the writers. In the case of The Last Of Us‘ second season, it seems they opted to use video game sequences to cast before finally shutting the doors on the production after all.

    Variety is reporting that they have asked actors to read sides taken directly from The Last of Us Part II, which the second season will reportedly be based on. What makes this bizarre is that there are currently no scripts for that very season even as hopes were to start production in early 2024 in Vancouver. Series showrunner Craig Mazin has been advocating for the WGA and was spotted at the picket line.

    It’s unclear what exactly pushed for this casting process but it is likely the studio hoped that they could jump into production as soon as possible if they already have a cast in place with the WGA coming to an end eventually. Neil Druckmann, series co-creator and creative director of the game, has also not been involved with the series which adds to some concerns about how they might move forward even after the series’ massive viewership.

    Source: Variety

  • Warner Bros. Discovery Stocks Drop After HBO Max Relaunch Presentation

    Warner Bros. Discovery Stocks Drop After HBO Max Relaunch Presentation

    Well, that’s not a good sign. It seems investors aren’t quite sold on the whole HBO Max renaming, as Warner Bros. Discovery’s stocks have dropped by 6%. Ever since the Discovery merger, the stocks for the company have been facing quite some troubling developments and likely aren’t adding any more pressure to its team trying to balance out its ever-increasing debt that led to the sacrifice of projects like Batgirl or a Scoob! Christmas special.

    Overall, the market has been down over Wednesday as Paramount Global, Netflix, and Disney also faced a drop but Warner Bros. had the highest at 5.8%. The Dow Jones index dropped by 38.2 points with the Nasdaq dropping 102 points or 1%. Warner Bros. Discovery held its presentation during trading hours, hoping to push everything in a more positive direction but it seems Wall Street isn’t having it. So, it seems they still have a long way to go at this point.

    In January, the company balanced out slightly after dropping below $10, as it now stands at around $15. It’s not a good sign though if they try to relaunch a three-year-old streaming service with a new name and most aren’t seeing this as a positive change. There is no analysis of just how the internet has reacted but the first ones in aren’t loving the name, as it seems to move further away from the brand that could’ve pulled in a bigger audience than a rather standard name like MAX.

    Source: Variety

  • HBO Max’s ‘It’ Prequel Scares Up its First Cast Members

    HBO Max’s ‘It’ Prequel Scares Up its First Cast Members

    It looks to have found its first four cast members. The upcoming prequel series based on the popular It duology by Andy Muschietti will further explore the early days of the town of Derry. For now, it only has the fittingly working title of “Welcome to Derry” but it seems that the project is moving forward at full speed after it was ordered straight-to series back in February.

    As of now, four cast members have joined the production which includes Ma Raney’s Black Bottom‘s Taylour Paige, Babylon‘s Jovan Adepo, Oppenheimer‘s James Remar, and Perry Mason‘s Chris Chalk. Fuchs and Brad Caleb Kane are serving as co-showrunners on the project with Muschietti acting as an executive producer through Double Dream.

    Currently, the following logline has been shared for the HBO Max original series:

    Set in the world of Stephen King’s ‘It’ universe, ‘Welcome to Derry’ is based on King’s ‘It’ novel and expands the vision established by filmmaker Andy Muschietti in the feature films ‘It’ and ‘It Chapter Two.

    Supposedly Andy Muschietti will also direct multiple episodes, including the pilot. Fuchs wrote the teleplay for the first episode, but it is based on an idea he worked on with Muschietti and his wife, Barbara Muschietti. It’ll be interesting to see how they might tackle this adaptation and how much the focus may be on Pennywise given he’s an integral part of Derry’s history. Bill Skarsgard, who played him in the last two films, confirmed he has not been in talks to join just yet. So, we’ll see if an announcement will follow.

    Source: Variety

  • Aegon’s Conquest Eyed as a New ‘Game of Thrones’ Prequel

    Aegon’s Conquest Eyed as a New ‘Game of Thrones’ Prequel

    It almost seems like HBO’s entire Game of Thrones story is to build a series around the Targaryen family line rather than the many houses that exist. While there were a wide variety of projects hinted at early on, there was a hint that they are potentially readjusting their focus after the success of House of the Dragon. A new report by Variety has revealed that HBO how hopes to go even further into the Targaryen past.

    While the project is in its early stages with no writer attached, HBO seemingly wants to explore the story of Aegon the First. The story would revolve around his conquest of Westeros alongside his wives/sisters Viseny and Rhaenys. It seems they aren’t going to jump headfirst into another series but rather wants to take a different approach this time around.

    They seemingly want to produce a feature film that would then set up a series, though nothing is set in stone. As they have no writer or director attached, who knows if this project will truly move forward but it’s no surprise they want to go 300 years into the past before the events of the original Game of Thrones, as even House of the Dragon continued to praise what the original Aegon has accomplished.

    What truly stands out is HBO slowly trying to move into the theatrical market. There is an ever-growing market after the pandemic, and there is seemingly a hope to make good use of it. Game of Thrones is one of the biggest IPs that HBO has produced. So, who knows just how much potential a high-budget fantasy film would offer with the iconic dragons at war? If House of the Dragon is anything to go by, it’s no wonder they want to make use of it.

    Source: Variety

  • ‘House of Dragon’ Will See Shorter Season 2 as the Series Reconfigures for a Four Season Run

    ‘House of Dragon’ Will See Shorter Season 2 as the Series Reconfigures for a Four Season Run

    The fate of HBO’s House of Dragon is beginning to take shape. As production begins shortly for the prequel’s sophomore season, critical choices are being made that will define the show’s overall landscape. Those choices, being made in part by showrunner Ryan Condal and author/executive producer Geroge R.R. Martin, include a reduced episode count for Season 2 as the look to outline and define the future of the series. As of now, The House of Dragon creative team envisions three to four seasons of the series.

    Still, as season three awaits final confirmation, it is unclear what the absolute number of seasons will be, but in October, Martin spoke excitedly about the series potentially extending to four seasons:

    I am thrilled that we still have 10 hours every season to tell our tale…It is going to take four full seasons of 10 episodes each to do justice to the Dance of the Dragons…

    George R.R. Martin

    Whatever the decision, the series has the support of Warner Bros. Discovery, HBO’s parent company. It received a 200 million dollar marketing campaign last year that was a driving force for its huge August 2022 premiere and subsequent season two renewal shortly after.

    Source: Deadline

  • Scott Cohen, James Madio and Michael Zegan Join Colin Farrell in ‘The Penguin’

    Scott Cohen, James Madio and Michael Zegan Join Colin Farrell in ‘The Penguin’

    The HBO Max series The Penguin has added to its cast as it moves through the early stages of production. The series, set in Matt Reeves‘ Gotham-verse, will see Colin Farrell’s Oswald Cobblepot navigate the organized crime scene which was greatly disrupted by the death of Carmine Falcone in The Batman and a few more gangsters have joined the party.

    According to Variety, Michael Zegan has joined the production as Alberto Falcone, son of the late Carmine and brother to Sofia, played by Cristin Milioti. Alberto and Sofia are likely to serve as antagonists to The Penguin’s opportunism. Scott Cohen and James Madio are reported to have joined the cast as well, though their roles were not revealed; however, often times when bulk castings are announced, the talent involved ends up working a significant amount of time working together on the project.

    The Penguin marks the first of multiple projects and sequels planned by Reeves within the Gotham introduced in 2022’s The Batman. The projects all survived the purge that followed the announcement of James Gunn and Peter Safran‘s new DC Studios and will be produced under an Elseworlds banner which will signify that they stand apart from the main DCU continuity.

    Source: Variety

  • ‘The Last of Us’ Almost Had A Prequel Game

    ‘The Last of Us’ Almost Had A Prequel Game

    HBO’s The Last of Us finale was loaded with heartbreaking moments. True to form, the acclaimed adaptation refused to hold back when it came to tear-jerking scenes and shocking acts of violence. While many of those sequences were lifted directly from the original game, there was one that might have come as a surprise to even the most hardcore fans. In a beautifully dark cold open, viewers are treated to their first look at Ellie’s mother Anna, played by the incomparable Ashley Johnson, and the story of Ellie’s birth. Not included in any previous The Last of Us project, the tragic tale has had a long journey towards coming alive, and according to franchise creator Neil Druckmann, was almost its own game entirely.

    With the mainline video games so focused on Ellie and Joel, very little time was left to explore the characters’ connections with anyone in the past. Ellie, specifically, teases multiple important relations from her life before Joel, but only one gets the time to shine. The prequel comic The Last of Us: American Dreams and its follow-up DLC, The Last of Us: Left Behind, detail Ellie’s friends-to-lovers romance with her childhood best friend, Riley, and have become massively popular with fans. Her mother, on the other hand, is often referenced but never shown. The potential telling of Anna’s story is something that Druckmann has spoken on in the past, and has formerly stated was planned to be an expansion of its own. In an interview with Gizmodo, Druckmann reconfirmed this, and added that Anna’s demise was first conceptualized as an animated short:

    The short story of the origin of that little sequence is when we were wrapping up the game, there are these opportunities to do other pieces of art or storytelling to help promote the game. So we did this comic book called American Dreams, and that’s where we developed Riley, which later turned into the Left Behind additional chapter. And there was an opportunity to do an animated short. Trying to come up with a story, I wrote this short script about Ellie’s mom and how she gave birth to Ellie, was bitten at the same time, and wasn’t sure if she was infected during that birth. And it just became this little character drama that felt like it spoke to the same themes of parental love for their child, and how much you’re willing to do even when you’re on death’s door. [But] that deal fell apart.

    Neil Druckmann

    It was Druckmann‘s second attempt at telling Anna’s story, however, that’s likely the real bombshell for gamers. Hidden at the start of his follow-up answer, the creative director nonchalantly reveals he was having discussions about a full-blown prequel game for The Last of Us universe before transitioning to a live-action outlet:

    Then we were talking to another game company to potentially do it as a whole other game. That deal fell apart to tell that story then. Then I became interested in live-action. So I’m like, maybe we should do this as a short. I was talking to Ashley Johnson about her starring in it, and then we both got busy, so that fell apart and I had just kind of forgotten about it until Mr. Mazin over here. We started meeting to talk about the show and he’s like, ‘What do you have that we haven’t seen? What is Ellie’s back story?’ And I was telling him all this stuff and was like, ‘Oh, right there’s this other story about Ellie’s mom,’ and blah blah blah, and kind of told him about it and he’s like, ‘Oh my God, that has to go in the show.’

    Neil Druckmann

    Pushed further by his interviewer, Druckmann elaborated that this mysterious prequel project got as far as some written material, and would have also pulled back the curtain on Ellie’s father. He remains hesitant to give away any more plot details, however, as he’s apparently holding out hope the game could still one day be made:

    I will say there was some stuff written for the mom and the dad. Again, we were talking to this sort of game studio to potentially do a whole Anna game, the climax of which was this scene. So I’m reluctant to say anything about it because as I now found out several times, stories that I think are failures and will never see the light of day, sometimes see the light of day.

    Neil Druckmann

    While the game studio Druckmann is referring to goes unnamed, it seems notable that Naughty Dog – who have developed both existing games and their DLC – was not who the director was negotiating with. Either way, fans can only hope the story of Anna is told in full at some point in the future, with Druckmann at the helm as always.

    All episodes of The Last of Us are now streaming on HBO Max.

    Source: Gizmodo

  • REVIEW: ‘The Last of Us’ Finale Makes A Hard Call

    REVIEW: ‘The Last of Us’ Finale Makes A Hard Call

    *SPOILERS*

    Christopher Nolan‘s Dark Knight films are nothing if not quotable, but there’s perhaps one line that rings truer than most. “It’s not who you are underneath, it’s what you do that defines you.” Spoken as a principle reminder to Christian Bale‘s Bruce Wayne in Batman Begins, the dialogue is just as relevant to Pedro Pascal‘s Joel Miller in the shocking finale of HBO’s The Last of Us – a series that survives on the actions of love and, more importantly, their consequences. The show spent its entirety building the relationship between Joel and Bella Ramsey‘s Ellie to substantiate a wildly controversial, yet immensely effective, ending that will come to redefine its characters and recontextualize the season for all time.

    From the very beginning of The Last of Us‘ 9-episode run, showrunner Craig Mazin and franchise creator Neil Druckmann have emphasized their desire to portray a world filled with grey areas and difficult decisions. The idea of making a hard call, specifically one that may not be morally correct, for the sake of love has been woven into the series’ DNA and made visible in nearly every installment. Whether it be Tess’ final stand, Bill’s choice to drink the wine, Henry’s sell-out for medicine, or even David’s cannibalism, viewers have been shown over and over again what people are capable of when the life of someone they care about is on the line. It’s the fabric that holds The Last of Us together, and the through line that’s pushed each episode past the point of decency. As such, it’s only fitting that the season finale, titled Look For The Light, confront the topic head-on, putting both Joel and the viewers at home in a near-impossible predicament and forcing them to sit with the outcome after it’s all said and done.

    Those who played the original game may have seen it coming, but for first-time watchers, Joel’s ultimate decision to choose Ellie over a universe was likely a heartbreaking surprise. The minds behind the show did an excellent job of seeding the climactic moment beforehand, giving the duo a collection of sweet moments as a lead-in to demonstrate how strong the connection between Joel and Ellie has become and give further evidence of Joel’s thought process. They even successfully adapted one of the game’s most iconic scenes, with the pair encountering giraffes in Salt Lake City, to make a point of Ellie’s innocence and the beauty the world stands to lose. Pascal‘s performance is exquisitely desperate throughout, at first as a wanting father and later as a wounded protector, injecting the episode with the appropriate amount of distress in an underlying, ever-present fashion.

    The true genius of Look For The Light, however, lies in the subtle way it compares two separate reactions to the same difficult decision. With Ellie unconscious for the majority of Joel’s monumental actions, the episode finds itself needing someone else to act as a foil for the protagonist. The season has spent much of its time convincing viewers of Joel and Ellie’s motives, and that’s not easy to shake. It makes people far more apt to root for Joel’s murder spree, saving a character they love, without considering the viewpoint of the other side. The magnitude of what Joel’s done cannot fully sink in unless there’s someone to present an alternative route, and for the audience to actually respect that secondary opinion, the character who vouches for it must be one with a decent amount of credibility. As she did in the original game, Merle Dandridge‘s Marlene is the one who brings that presence to the table.

    Joel and Marlene are two very different types of survivor. Joel, as has been stated countless times, is a protector. In his mind, he exists solely to keep the ones he loves alive. There is no world but his own, and anyone who challenges that is merely an obstacle. Marlene, on the other hand, is fighting for something bigger. She’s trying to revive the planet, an end goal she feels justifies the sacrifice of anyone it may require. It’s a wonderfully dramatic parallel that’s rich for dissection and gives the episode that signature extra layer fans have come to both expect and admire. While this climactic face-off has always been integral to The Last of Us, the finale episode is able to do something with it that Druckmann‘s initial version of the story simply wasn’t allowed to. After numerous references, the extent of Marlene’s ties to Ellie is revealed, and it does wonders for the final moments of the first season.

    Look For The Light opens with the first-ever glimpse at Ellie’s mother Anna, played by Ashley Johnson (who brought Ellie to life in the games), and gives Marlene’s decision to end Ellie’s life an immense added weight. Druckmann has been attempting to grant Anna’s story a space for nearly a decade, and this episode might have been the perfect place to finally place it. The sequence is haunting, further emphasizing the damage even a single Infected can do, and although probably not the full scope of what Druckmann would like to explore with Anna’s character, it’s exactly what’s needed for the hour at hand. The audience gets a peek into the relationship Marlene shared with Anna and a much better idea of what Ellie means to the former. Present for her birth and now the would-be harbinger of her death, despite a promise made to a dear friend, the difficulty behind Marlene’s decision is now clear.

    So, when Joel’s disquieting rampage through the hospital inevitably ends with a confrontation between Marlene and himself, it’s the kind of storytelling payoff that dreams are made of. An entire series focused on the survival of one girl, coming down to two powerful forces who had both been assigned to protect her. One has grown willing to take her life for the larger majority, and the other has grown willing to murder countless innocents to ensure she stays alive. Neither character is entirely in the right. It’s a problem with no real solution, the perfect final example of The Last of Us‘ cherished grey area.

    Ellie, on the other hand, is robbed of her agency. As has always been her draw in life, she is not allowed a say in her own future. A shepherd, once again sedated as a sheep. Every major plotline culminates in these closing moments, punctuated by the last idea left unaddressed – consequence. Joel makes the most dramatic decision of his life, and then to salvage what he has left, he lies. The lie, and the anxiety of what might come with it, is something Joel and the folks watching from home will be forced to sit with for the foreseeable future. It’s been a miracle of a season, and the finale is appropriately breathtaking. One can only hope it’s made the same impact it had on gamers in 2013.

    Just make sure to remember – when you’re lost in the darkness, look for the light.

  • Leaked Set Photos Show Colin Farrell’s Oz Back in Action in ‘The Penguin’

    Leaked Set Photos Show Colin Farrell’s Oz Back in Action in ‘The Penguin’

    As James Gunn and Peter Safran empty the cupboards of the old DC Universe, Matt Reeves‘ Gotham-verse remains alive and well under the newly formed DC Studios Elseworlds banner. That expanding universe includes The Batman-Part II, scheduled for a 2025 theatrical release, and multiple streaming projects in different stages of development. Among those, the Colin Farrell vehicle, The Penguin, was always known to be the furthest along and now it seems production has kicked off on the project.

    Via the Daily Mail, videos and pictures from the set of The Penguin have arrived and show Farrell once again unrecognizable as Oswald Cobblepot.

    The events of The Penguin are reported to pick up right where The Batman left off and tell the story of how Farrell’s Oz rises to power in Gotham following the death of Carmine Falcone. Things won’t be easy for Oz, however as Cristin Milioti’s Sofia Maroni and her father, Gotham gangster Salvatore, played by Clancy Brown, will be standing in the way.

    Source: The Daily Mail