Tag: Gaming

  • Uncovering the Real Identity of Lewis Tan’s Cole Young in ‘Mortal Kombat’

    Uncovering the Real Identity of Lewis Tan’s Cole Young in ‘Mortal Kombat’

    After a long wait, the Mortal Kombat trailer has finally released. It gave us a good look at the various iconic characters from gaming history in live-action. Not just that, but the trailer teased introduced us to a new character that is new to the franchise that started in 1992. Lewis Tan is playing a man named Cole Young, who seems to have a relevant role in the story. They don’t give away any real details besides the strange dragon birthmark on his chest. They are making a big deal to include this newcomer to such a degree he even got a motion poster alongside MK legacy characters. Lewis Tan is a great actor and a perfect addition to the franchise. It would make sense they want to highlight his inclusion. Yet, it makes you wonder: is there more to this character that they are teasing?

    https://twitter.com/MKMovie/status/1361997570776698880?s=20

    Unlike the first film adaptation, the film seems to be taking a unique direction with the story and isn’t jumping straight into the iconic tournament. It got teased briefly with a shot that alludes to the great Kung Lao, who won the last entry, but it seems the main focus is the ongoing conflict with Sub-Zero. He destroyed Jax’s arms, and it looks like there is a personal vendetta. What stands out is that there is a brief mention that Cole shares the same birthmark with their primary suspect, which implies a connection to Sub-Zero. What makes this so interesting is that they hide the iconic blue ninja’s identity in the trailers. Fans of the games will know that there are two that took on the role. Bi-Han was the first to hold the mantle before his younger brother Kuai Liang took over. It seems to imply that Cole might end up being Kuai, who got separated from Bi-Han at a young age. The big fight between Sub-Zero and Scorpion in an icy landscape reveals a third player, who seems to be Cole.

     

     

    It almost seems like Sub-Zero was after him before Hanzo Hasashi uttered the iconic line to pull him back. We know that these two continue the fight in some manner, so there is a chance that there is a running red herring about who is trying to protect Cole. Scorpion also plays a role in the character’s backstory. Earlier in the trailer, we briefly see Cole staring into the mirror before getting interrupted by a range premonition with Scorpion. It seems to imply that Cole might have some connection to those events. So, as a result of the attack, Cole was cast out from the Lin Kuei, Sub-Zero’s clan. Perhaps Hasashi took his vengeance on the Chinese assassins for killing his family, and Bi-Han tried to hide his brother’s identity so he wouldn’t get targeted. The conflict between the two iconic ninjas may be at the center of this film’s story.

     

     

    It would explain why the story moved away from focusing on Liu Kang, who usually is the stories’ protagonist. They want to switch it up and explore Cole to uncover his history. Perhaps he even learns to master his abilities. If they follow the game’s, Bi-Han’s fate may also be the motivation why Cole will enter the Mortal Kombat tournament. The battle between Scorpion and Sub-Zero has become a staple for the franchise, so they will probably continue fighting in future sequels. Sub-Zero’s introduction as a villain could lead to his potential downfall and future as a specter of darkness. His rivalry with Scorpion and his brother is one of the most iconic storylines of the franchise. It would make sense to try something new and focus on that development instead of going the usual destined warrior route with Liu Kang. I am excited to see which direction they are heading with this franchise once the reboot premieres in April.

    Source: Twitter, YouTube

  • First ‘Mortal Kombat’ Promises R-Rated Action

    First ‘Mortal Kombat’ Promises R-Rated Action

    It has been a long wait but finally, the first trailer to Warner Bros.’s latest adaptation of the iconic Mortal Kombat franchise has been released. Originally the film was going to debut in January but was postponed, while the production company tried to figure out how to approach the upcoming year. Now, it is included in WB’s new hybrid strategy, where they premiere their entire 2021 line-up simultaneously on HBO Max and in theaters.

     

    https://twitter.com/MKMovie/status/1362432505236783105?s=20

     

    The trailer starts with a bank, as we see poor Jax’s defeat at the hands of Sub-Zero. It includes teases of the film’s impressive cast of characters from the game. Lewis Tan is also playing an original character that will be introduced as the viewer’s surrogate. It also looks like Kano might have a very different role once the film starts, as we see him on the side of Earthrealm. He is famous for betraying people, so they might have some larger plans moving forward.

    The trailer certainly promises some great-looking action sequences. It also stayed true to Mortal Kombat traditions by having Sub-Zero and Skorpion fight each in the first trailer. It also confirms that they will embrace the R-rating that made the franchise so iconic and controversial back in the day. The moment Sub-Zero turns blood into a frozen dagger was a really impressive showcase of what is possible with these characters. We also got a variety of character posters some time ago, which highlighted the film’s massive cast. I cannot wait to see it when it premieres on April 16th.

    Source: Twitter

  • ‘Xenoblade Chronicles 2’s Pyra and Mythra Join ‘Super Smash Bros. Ultimate’

    ‘Xenoblade Chronicles 2’s Pyra and Mythra Join ‘Super Smash Bros. Ultimate’

    I really did not expect that announcement for the latest fighter joining Super Smash Bros. Ultimate. The latest Nintendo Direct started with a drawn-out cutscene from Xenoblade Chronicles 2. It build-up to a sudden revelation that the character Pyra has officially joined the Super Smash Bros. game’s second character pass. Not just that but the trailer also confirms that you will be able to play as Mythra. You have the ability to switch between both characters at any time during combat, so they aren’t just separate skins.

     

     

    A long time ago, the game’s director Masahiro Sakurai did confirm that they originally wanted to include a character from Xenoblade Chronicles 2 as the original game’s roster. So, it looks like he was finally able to accomplish that task. It is a bit strange to follow-up Sepiroth with another anime-styled sword fighter. Their addition has been a long-running joke for many that enjoy the iconic game.

    Still, she looks like a fun addition and could bring something unique to the table, especially as you can switch between two unique characters throughout the combat. Here’s hoping that the leftover fighters will embrace more of gaming’s history. I hope to see Crash Bandicoot, Spyro, and Ninja Gaiden’s Hayabusa join the fray at some point. There is a wide variety to choose from in gaming history that it must be difficult to choose the right characters to include. Let’s be honest, at this point anything is possible with the iconic Super Smash Bros. franchise.

    Source: YouTube

  • Pitching a New Endgame for ‘Marvel’s Avengers’

    Pitching a New Endgame for ‘Marvel’s Avengers’

    Finally,  Marvel’s Avengers latest War Table has arrived to showcase the next major DLC, Clint Barton. Sadly, it seems we still have a month to go until it finally releases. So, I tried to give the game another few rounds but was having a hard time getting into it as I did a few months ago. It also helped me realize that the game’s biggest challenge has been the Avengers Initiative. It’s the hub for any multiplayer-driven content in the game. The content mainly recycles what we see in the story missions, especially the campaign operation Reassemble. In the first DLC, we learned that some of them are only accessible in their specific story. Not only does it make the game’s content feel scattered, but it also highlights the issue. The hub that serves as our primary source for replayability recycles existing content in a limited way. It makes it repetitive fast. As such, here is my pitch on how they could redesign the endgame.

    Let’s start with how it affects the overall game’s structure between the Initiative and its endgame. The stories are available as they are now through different operations. You can access the storylines in this menu to continue where you left off. As they are working on a replay function, it could also offer you the possibility to restart it, so you don’t miss out on any cinematics Crystal Dynamics worked hard on. The current Kate Bishop missions do, in fact, not give you all cutscenes, which is a waste. Any cutscene that isn’t related to a specific mission cannot be accessed. The story is one of the best parts of the game. Plus, once we have various operations and characters, it will get difficult to access a lot of content for the game’s full context.

     

     

    So, why would I create this distinction between the operations and the Initiative? Well, I don’t think they need to change the game drastically. They have all the pieces n place. It would only require a restructuring of how it is accessed. Instead of selecting story missions, you have starting areas or specific environments that you can access. Each biome could include different locations that are surrounding AIM facilities. The original scripted events are accessed once you get near an area. JARVIS will point out if you are near a mission area, so you can accept while exploring. To add variety, they switch up every week to include unique aspects. It gives you an incentive to visit specific biomes, such as to access various gear types. I decide I need cryo-based gear, so I select a starting point that leads me to a cryo-research lab. You jump into a mission similar to how you do now. It just isn’t as restricted to a story mission you probably have played multiple times by this point. Once they add other villain factors, they could start turf wars throughout different biomes, so the enemies you face switch up in the rotation as well.

    In addition to finding gearboxes, elite enemies, or captured allies as you can now, you can also uncover random mission types. AIM has spread out throughout the world, so there are enough opportunities to find a new secret location hidden in these levels. Your incentive to visit them connects to the unique rewards they offer. So, you may find a launch platform that only activates if you finish a puzzle. Now, you have a chance to access the space station for cosmic gear. The best part is that it will change regularly, as the space station has moved on in the obit. So, you might access a new underground area that got added secretly in a recent patch. We already explored this concept with the SHIELD bases, so why not make it a natural progression of the environments instead of restricting it to specific missions? At this point, it is too easy to find them, as they are always in the same missions at the same spot. This new direction allows CD to add small additions that still keep it fresh without relying on massive content drops every time.

     

     

    Now, imagine you are about to access the location for the cryo lab. All of a sudden, you realize that the entire forest area got frozen over. It seems that the AIM Lab you were going to infiltrate had a malfunction, and now you have the option to solve the issue causing the environmental change. Not only does it make the map feel fresh, but it could also cause your characters to slide around, which would make the combat more difficult. People want to share their experiences. As such, by adding randomized events, they could offer just that. What if Taskmaster is on a training field trip in the Eastern Seabord? So, while exploring New York City, he would randomly attack you as an excuse for a combat showcase to his trainees. After the addition of new villains, we could see an AIM Hive getting overrun by HYDRA agents. We uncover a massive lost SHIELD base, where wildlife took over after it got abandoned. They can even add some secrets that tease future content, such as Monica testing out miniature time travel bridges. So, if you don’t pay close attention, you’ll take the wrong detour and land in Hawkeye’s Wasteland.

    What would I do with the existing Faction, Priority, and Tachyon Rift missions? Well, Tachyons can be randomized events that happen at any time. You find yourself running through the frozen forest when suddenly you are pushed back in time, and everything is on fire all of a sudden. It adds to the feeling of excitement as anything seems possible as the game expands. Faction missions could replace the current Priority missions with the unique gear you can only get from them. So, if you help the Inhuman Alliance, you can have a higher chance to get your hands on Pym-powered gear. So, you tie the gear branding to correlating missions. These would act as unique mission types that are only available in the Initiative with unique challenges. The reward could also mainly serve to help develop your ally factions. The Mega Hive would be a unique mission type that works separately from the rest and offers a higher drop rate for exotic gear, as is the case now.

     

     

    What about the Villain Sectors? I think most of us are a little sick of fighting Taskmaster and Abomination in the same location over and over again. As things are now, we are going through three levels with a similar structure that tends to end in the repetitive boss fight. Even if it switches between different locations and villains, the overall experience with Villains Sectors is basically the same right now.  So, why not allow them to show up in random environments, as mentioned previously, but also give us a randomized gauntlet fr each character. They don’t have to be overly complicated but act as mini-dungeons. Let’s imagine you infiltrate a former SHIELD base that was taken over by Taskmaster. There, he is training goons from various fractions. So, to get through it, you have to survive the same brutal training his goons have to. Each villain has the potential to be an Omega Level-Threat that can be adapted with the seasonal changes. What if the cryo base also spread to Taskmaster’s fort? Now, you are dodging environmental hazards while slipping around. Of course, if he has a week where he is training only HYDRA goons, he might have a completely different set of traps and puzzles. That way, they can be slightly altered and randomized without changing much of the original set-up.

    You can tackle the various environments alone or with a friend. Now, players can coordinate the locations based on the rewards they are looking for rather than replaying the same mission for a luck on cryo-based gear. It feels like they are earning and experiencing something together rather than going through the motions. Plus, players won’t get frustrated that the mission they want to tackle isn’t selected. You aren’t restricted to a specific mission for specific gears anymore. The small or large randomized elements offer something new to share and an incentive to look for more. Small additions can go a long way, especially if you add easter eggs that make the world feel alive. It would highlight that each operation affects the world you are in. Each new operation adds something to the Initiative, may it be a new environment type, a unique biome, or an Omega Level-Threat. It is just a concept and I can’t claim this could take endless hours to realize. I want to see the game’s full potential realized and for it to stick around longer.

  • ‘Marvel’s Avengers’ Deep Dive Finally Offers Closer Look at Hawkeye

    ‘Marvel’s Avengers’ Deep Dive Finally Offers Closer Look at Hawkeye

    It has been some time since we last got a major update for Marvel’s Avengers. The last few weeks, we’ve been building up to the big reveal of the game’s second major DLC character, Clint Barton. It is our second archer addition and many were anticipating how the original Hawkeye would stand out from his protégé. In the latest War Table Deep Dive, Crystal Dynamics gave us a closer look at his moves, heroics and so much more. Without further ado, let’s jump right into the latest video from the developer:

    They started the trailer with a tease of Lucky the Pizza Dog, which is the perfect way to get our attention. It seems he will also have a larger role in the story and hang around. Sadly, it looks like the wait will be a bit longer, as Hawkeye won’t be playable until March 18th. He will release alongside the next-gen version of the game. It will continue where Kate Bishop’s operation left off, which will throw the archer into the future against Maestro. They confirm in the video that it continues its first season into its second chapter, so this story arc has just begun. The trailer also reveals Old Man Hawkeye will have a role in the story, which might also explain how the archer ended up collapsing t the end of the last storyline. The wait might still take some time, but I cannot wait to play as the archer.

    Source: Twitter, YouTube

  • ‘Marvel’s Avengers’ Valentine’s Tweet Reveals Matt Fraction’s Inspirations and First Civilians

    ‘Marvel’s Avengers’ Valentine’s Tweet Reveals Matt Fraction’s Inspirations and First Civilians

    I hope everyone is enjoying their Valentine’s Day so far. As usual, many official Twitter accounts are sharing their excitement in a small tweet. Marvel’s Avengers is no exception to that rule. Not just that, they also used their latest tweet to celebrate the holiday and build up some hype for next week’s reveal of Hawkeye. So, they showcased a brand new emote of Clint Barton shooting an arrow with a heart symbol. It also gives us our first official look at the in-game design that got teased early on when he was confirmed as one of the first DLC characters. At first, it seems like a nice little gesture until you noticed something in the background.

    Yes, it looks like the game will finally get some civilians. It may sound strange, but it has been something that players have requested for some time. The current maps have no real NPCs besides the various AIM beekeepers and bots. So, it will add some more life to the game. Now that I take a closer look, this could also be a reference to the iconic apartment from Matt Fraction‘s run My Life as a Weapon.

    So far, the only thing we knew about the upcoming DLC is that it would focus on a brand new biome called The Wasteland. It looks like they are also going to add some new elements to the Eastern Seabord location. Hopefully, we’ll get some cameos from some famous inhabitants, such as Grills or an actual cameo by Lucky, the PIzza-Dog. We are only two days away from the Deep Dive that will tease the future expansion of this game, so we’ll get more insight by then.

    Source: Twitter

  • RUMOR: ‘Twisted Metal’ Series Casts Will Arnett And Offers Anthony Mackie Lead Role

    RUMOR: ‘Twisted Metal’ Series Casts Will Arnett And Offers Anthony Mackie Lead Role

    The ever-expanding world of video game adaptations was revealed to be adding a Twisted Metal series to its ranks nearly two full years ago. The Illuminerdi is now reporting the show has already begun to fill out its cast. It seems that Will Arnett has boarded the project as the voice of Sweet Tooth, the franchise’s mascot, while an offer has been made to Anthony Mackie to take on the lead role of John. The show is based on the combat games of the same name, in which players assume control of modified vehicles and go at each other to deal maximum damage.

    The live-action version will be produced by Playstation Productions, and will reportedly maintain the same high-octane energy. It focuses on an outsider, John, who must deliver a package across a post-apocalyptic wasteland in an action comedy adventure. Along the way, he’ll meet dangerous marauders and a trigger-happy car thief, all of whom face the open roads in modified vehicles capable of immense destruction. If you’re a fan of Mad Max, it seems like this may be the show for you.

    Sweet Tooth is a crazed clown who drives a deadly ice cream truck and is perhaps the most recognizable figure from the games. Arnett‘s role is described as a “cameo voiceover”, so it’s possible that Sweet Tooth doesn’t play a large role in the story of the series, or just doesn’t do much in the way of conversing. The actor does have a history of voice-only roles, famously lending his pipes to the title characters of The Lego Batman Movie and Netflix’s cult hit Bojack Horseman. As for Mackie, his involvement is supposedly not yet solidified. If he accepts the offer, he would lead the production as John, an original character once previously circled by Kumail Nanjiani. The release date for Twisted Metal has not yet been revealed, but it’s a safe bet it’s a long way off. Sony and Playstation Productions still have the Uncharted film and HBO’s The Last of Us series to get through first.

    Source: The Illuminerdi

  • Square-Enix Releases 10 Minutes of ‘Nier: Replicant’ Gameplay Footage

    Square-Enix Releases 10 Minutes of ‘Nier: Replicant’ Gameplay Footage

    After a long wait, we finally got some brand new gameplay footage for the hotly anticipated remake of Nier Replicant. The original got released on the PlayStation 3, but it wasn’t until the sequel Nier Automata put the franchise on the map. After its success, many wanted to revisit the game that started it all. Sadly, it is nier-ly impossible to get your hands on the original copies. There is also the confusing aspect that the Western release was different from the Japanese version. We got a version titled Nier Gestalt, as the studio feared Western players wouldn’t connect with a young Anime character, so he was aged up, and the game released with two different versions. After a long wait, the official Nier Twitter account was nice enough to share 10 minutes of brand new gameplay for the upcoming remake.

    https://twitter.com/NieRGame/status/1360227407488110595

    The game looks beautiful, and the revamped combat system certainly seems to take cues from Automata. It makes sense, as Platinum Games’ work on that game elevated its gameplay to a whole new level. The updated graphics also make the game truly shine. It is also our first official look at Kaine, who plays an essential part in the game’s iconic story. I love that they showcase one of the game’s boss battles to highlight how far the game has come from its original release in 2010. The entire franchise is a spin-off of a joke ending from the original Drakengard game. As such, it is canonically tied to that game franchise, which hasn’t seen a new game since 2013’s Drakengard 3. I cannot wait to get my hands on the game once it releases in April, which hopefully might also release alongside the Western release of the mobile game Nier Reincarnation, which is also still awaiting an official release date.

    Source: Twitter

  • Insomniac Announces ‘Ratchet and Clank: Rift Apart’ Release Date

    Insomniac Announces ‘Ratchet and Clank: Rift Apart’ Release Date

    Finally, one of the biggest PlayStation 5 releases has received a release date. Insomniac finally revealed that their next game Ratched & Clank: Rift Apart will release June 11th of this year. It comes right after their latest release, Spider-Man: Miles Morales launched alongside the PS5. The latest entry in the Ratchet & Clank series will be only available on the next-generation console.

    It’s the return of the Ratchet & Clank franchise since 2016’s re-imaging of the original game. That was also released simultaneously to promote their first film adaptation. Insomniac Games has since been working on a wide variety of games. 2018’s Marvel’s Spider-Man is a standout in their long-history of releases. The studio started its career with the iconic Spyro the Dragon franchise before tackling Ratchet & Clank in 2002. Rift Apart will now be its tenth mainline entry that doesn’t include the various spin-offs.

    Hopefully, this release date also means that we will get a brand new trailer showing off the new Lombax character that got briefly teased in the PS5 showcase sometime before the console launch. The game will make full use of the latest generation’s technology to ensure fast loading times, as our main character jumps between the different dimensions. Insomniac also teased an entirely new arsenal of weapons that will be sure to add a lot of joy for players. They also teased a lot of deeper connections to previous games for longtime fans. So, we can’t wait to get our hands on it once it releases.

    Source: Twitter, PS Blog

  • ‘The Mandalorian’s Pedro Pascal Joins HBO’s ‘The Last Of Us’

    ‘The Mandalorian’s Pedro Pascal Joins HBO’s ‘The Last Of Us’

    Just a few hours after we covered the rumor that HBO’s upcoming adaptation of The Last Of Us has offered Maharshala Ali the role of Joel, Variety reports that they have officially cast Pedro Pascal in the iconic role. The news follows directly after the announcement that Game of Thrones veteran Bella Ramsey has joined the series. She will be playing the role of Ellie in the HBO adaptation. This announcement is another win for the actor, who has seen a massive surge in popularity over the last few years. His starring role in Disney+’s The Mandalorian already dives into a story of a lone wolf having to take along an unlikely companion, so he has some experience in that kind of role.

    As pointed out in the Ali story, the production seems to be picking up speed with Russian director Kantemir Balagov set to direct the show’s pilot. Naughty Dog’s in-house writing team is also heavily involved alongside the original game’s director Neill Druckman, who took to Twitter after the announcement.

    https://twitter.com/Neil_Druckmann/status/1359710048302206976

    At this rate, we might see more casting news of other iconic characters, such as Joel’s brother Tommy, the firefly leader Marlene, his smuggling partner Tess and survivor Bill. It looks like the series will follow the original game’s story rather closely but could still add its twists and turns to make it stand out from the 2013 original. No matter which direction they decide to go, the casting is perfect for the roles, and here’s hoping we get an official look at them in costume once production starts.

    Source: Variety, Twitter