Given the success of the Marvel Cinematic Universe, many assume that anything with the Marvel logo slapped on it will be a commercial success in every way possible. Though, it’s not always definite that it’ll sell well, especially in the gaming market which is quite a bit more volatile depending on what type of game is being offered. Sadly, it seems that the ambitious card-based strategy RPG Midnight Suns could not benefit from the logo.
In a tweet, Bloomberg’s Jason Schreier shared that the CEO of Take-Two, Strauss Zelnick, has seemingly pointed to Midnight Suns being a commercial flop even with its critical success highlighting the “release window” as a potential factor on what dragged the game’s success in the market down.
Going by this, an expectation for the game to build upon its post-credit sequence might be a pipedream. We still have three more DLC characters heading our way after the recent release of Deadpool. Midnight Suns isn’t going to wrap up and they haven’t announced that the project is shutting down, but it does seem safe to say that the DLC is all we’ll really get out of the game’s longevity.
It’s such a shame but a card-based RPG was a tough sale from the beginning, as some online reactions to the game’s initial announcement had people a bit worried. The knockback system did offer some variety and its combination of exploring a central hub while taking on various missions offered variety, it also wasn’t truly marketed enough ahead of its release. Constant delays didn’t help matters much sadly but perhaps Firaxis still might give a sequel a shot.