Tag: Midnight Suns

  • Firaxis Games’ ‘Marvel’s Midnight Suns’ Was a “Commercial Flop”

    Firaxis Games’ ‘Marvel’s Midnight Suns’ Was a “Commercial Flop”

    Given the success of the Marvel Cinematic Universe, many assume that anything with the Marvel logo slapped on it will be a commercial success in every way possible. Though, it’s not always definite that it’ll sell well, especially in the gaming market which is quite a bit more volatile depending on what type of game is being offered. Sadly, it seems that the ambitious card-based strategy RPG Midnight Suns could not benefit from the logo.

    In a tweet, Bloomberg’s Jason Schreier shared that the CEO of Take-Two, Strauss Zelnick, has seemingly pointed to Midnight Suns being a commercial flop even with its critical success highlighting the “release window” as a potential factor on what dragged the game’s success in the market down.

    https://twitter.com/jasonschreier/status/1622707723480563721

    Going by this, an expectation for the game to build upon its post-credit sequence might be a pipedream. We still have three more DLC characters heading our way after the recent release of Deadpool. Midnight Suns isn’t going to wrap up and they haven’t announced that the project is shutting down, but it does seem safe to say that the DLC is all we’ll really get out of the game’s longevity.

    It’s such a shame but a card-based RPG was a tough sale from the beginning, as some online reactions to the game’s initial announcement had people a bit worried. The knockback system did offer some variety and its combination of exploring a central hub while taking on various missions offered variety, it also wasn’t truly marketed enough ahead of its release. Constant delays didn’t help matters much sadly but perhaps Firaxis still might give a sequel a shot.

    Source: Twitter

  • ‘Midnight Suns’ Scratches an Itch ‘Marvel’s Avengers’ Never Did

    ‘Midnight Suns’ Scratches an Itch ‘Marvel’s Avengers’ Never Did

    I’ve long been someone that’s defended Marvel’s Avengers early on in its runtime. While it’s been a rough run for the game, the gameplay offered something special by truly allowing most of the Avengers to feel unique from each other. DLC characters have become more carbon copies as the game dialed back its ambitious plans to months of silence, it’s still a fun game to jump back in now and then. The only thing truly lacking was a gameplay loop in its endgame that would inspire replayability beyond its looting system; a usual crutch for most Games-as-a-Service.

    Now, a new Marvel game has come around to offer something unique in the form of Midnight Suns. The game has its own charm in using a strategy-based card system to utilize different members from across Marvel’s supernatural and heroic pantheon of heroes. Yet, the more I played it, the more I realized it did something that was part of my initial hopes for Marvel’s Avengers when it was announced early on. There’s more to do besides the core missions.

    I don’t play GaaS games a lot. Even after trying out Destiny 2 or The Division, there’s just nothing really holding me from playing the game outside of some interesting story beats. It’s what initially kept me playing Marvel’s Avengers, as it had a delightful campaign and the promise of even more story missions in the game’s future. Now that the game has all but left that part behind, there’s a certain lack of wanting to return to that world even with Winter Soldier’s recent addition. The same missions with different characters simply aren’t enticing outside of getting to play as a new Avenger.

    Midnight Suns, however, manages to scratch an itch that keeps its world and a potential return compelling. The hub world known as The Abbey offers quite a bit of a way to interact with characters or take challenges. Characters actually ask you for advice and the relationship system inspires you to spend time outside of the main missions. Your actions even lead to your main hub evolving, such as adding new functions to your site to ensure you can develop new tools to aid in battle.

    There’s a purpose to your central hub beyond just selecting missions; a far cry from how Marvel’s Avengers approached it. By the time Black Panther’s DLC rolled out, you had four hub areas to choose from and there didn’t seem to be any true purpose besides selecting specific missions or using their shops. Eye candy can only get you so far and there never was a real reason to leave the Helicarrier once updates made it easier to just grab all the necessary missions in one location.

    Early on when the final trailer dropped, there was a hint of you being able to restore the Helicarrier to its glory through your actions in the story. Technically, it is true but that only applies to the main campaign as it is visually repaired and once again functional. Outside of that, there’s no real purpose to the Helicarrier, which is quite a shame given how even Marvel-themed browser games used it as a central hub to develop research, send SHIELD soldiers out to missions, and more.

    Midnight Suns doesn’t fully bring that concept to life, but its main hub feels purposeful and there’s something that just brings you into the game besides the gameplay missions of taking on HYDRA (or AIM if you’re playing Marvel’s Avengers). It adds a sense of progression to the endgame content and would give players a reason to return. Trying to get gear for a new mission that drops once a year isn’t going to really inspire long-time players to stick around.

    There’s no clear hint if we can expect Midnight Suns to potentially end up evolving as a GaaS-type experience, but with four new characters confirmed in its future, there’s a chance they could keep it running for a long time by adding new missions, characters to connect with and more. If they also provide new ways to evolve existing characters through new training regimes, expanding new locations or functionalities to the Abbey, the game might end up doing what Marvel’s Avengers never could.

  • Deadpool Wants to Join Marvel’s ‘Midnight Suns’

    Deadpool Wants to Join Marvel’s ‘Midnight Suns’

    Marvel’s next big video game is just around the corner, and everybody wants to be a part of it. Midnight Suns, the upcoming tactical role-playing game based on the comic book group of the same name, is releasing on most platforms on December 2nd and will feature a wide variety of playable characters for gamers to toy with when it does. The list of names included in the project ranges from classic supernatural members of the titular team, like Ghost Rider and Blade, to more popular Marvel heroes like Spider-Man and Wolverine. One famous character not currently involved, however, is Deadpool, and apparently, he would like to change that.

    In a new video released by the official Midnight Suns Twitter account, temporarily being called #DeadpoolSuns, the Merc With a Mouth addresses fans and asks them to voice their desire for his inclusion in the game. While he has yet to be formally announced as playable, the cinematic footage being released by the project’s own account is a pretty good indicator the studio plans on introducing him to the roster sooner than later.

    Midnight Suns will follow Marvel’s heroes as they combat Lilith, the Mother of Demons, after she’s awoken from eternal slumber by the evil forces of Hydra. If Deadpool does ever make an appearance in the game, it sounds like he might be portrayed by Nolan North, who previously voiced the character in his own solo adventure and multiple other animated projects. He would be one of many actors returning to their iconic role, with Yuri Lowenthal also reprising his role from Insomniac’s Spider-Man and Lyrica Okano getting a second chance at Nico Minoru after playing the character in Marvel Television’s Runaways.

    Source: Twitter

  • ‘Marvel’s Midnight Suns’ Faces Another Delay, May Not Release Until 2023

    ‘Marvel’s Midnight Suns’ Faces Another Delay, May Not Release Until 2023

    Well, it looks like the wait for Marvel and Firaxis’ upcoming tactical RPG, Midnight Suns, which offers a unique take on the iconic superhero gaming franchise will have o wait just a bit longer. Firaxis’ parent company, Take-Two, has revealed during an earnings call that they have decided to push back the upcoming game Midnight Suns once again. This delay makes it the second time the game has required more time to be worked on and the vague “later this fiscal year” has raised some eyebrows.

    For those that might not know, a fiscal year isn’t the natural year that ends in 2022. In fact, the fiscal year for Take-Two doesn’t end until March 2023, which adds the potential delay could be until next year. Midnight Suns offers a promising look at Marvel’s mystical side with some familiar faces joining the fray to take on whatever threat is heading towards Earth.

    Delays haven’t been too uncommon as of late, especially due to the nature of COVID making production cycles far less predictable. While some may not be happy to hear that the wait may be quite a bit longer, especially with a vague timeline given this time around, it does give the development team enough time to bring the project to life. In an industry plagued by crunch time, similarly to the VFX industry, this hopefully means the team also gets some time rather than continue having to push through endless hours.

    Source: IGN

  • ‘Marvel’s Midnight Suns’ Gets Rating in South Korea, Hints at Release Soon

    ‘Marvel’s Midnight Suns’ Gets Rating in South Korea, Hints at Release Soon

    While most attention has been on Marvel’s Avengers and the Guardians of the Galaxy game as of late, the upcoming XCOM-inspired Midnight Suns has been a bit dormant. Due to some delays, it was unclear when we might expect the game to release, which will feature a wide variety of Marvel characters facing off against Lilith and the revived HYDRA. The player will take on the character only known as Hunter, who they can customize throughout the game’s playtime. A Redditor by the name of u/LongJonSllver has uncovered a rating in South Korea for the game, which may hint at a release date soon.

    Normally, rating boards are only assigned when a game is near completion and they are on their way to finalizing the project. There’s been no word if the game has gone gold yet, but it does add to the speculation that a new announcement may be on the horizon.

    Normally, rating boards are only assigned when a game is near completion and they are on their way to finalizing the project. There’s been no word if the game has gone gold yet, but it does add to the speculation that a new announcement may be on the horizon. XCOM developer Firaxis is working on the game, which started making the rounds ahead of last year’s E3 event. There are supposedly some unannounced characters for the game. So, we’ll see if they may also get their time in the spotlight once more details are revealed on its upcoming release.

    Source: Reddit via VGC

  • ‘Marvel’s Midnight Suns’ Delayed Until the Second Half of 2022

    ‘Marvel’s Midnight Suns’ Delayed Until the Second Half of 2022

    There’s been much anticipation for Firaxis Games’ take on the Marvel universe. The moment they revealed Midnight Suns, it teased a mystical direction for the characters. Alongside staples like Wolverine, Iron Man, and Captain Marvel, the world also gets to play as Ghost Rider or even an original character. It was originally going to release March 2022, but the developer took to Twitter to confirm that the game will face a delay into the second half of 2022. Sadly, no specific release window has been named.

    Midnight Suns is a very different beast from Guardians of the Galaxy or even Marvel’s Avengers. You’ll receive cards that offer you unique abilities for your team. One of the main gimmicks is that you can create your own character known only as Hunter who has a connection to the game’s main antagonist, Lilith. The game also moves away from the classic action concept but rather explores how these superheroes work in a tactical-RPG game style. So, you’ll get flashier moments while shuffling your team across the map to take on these new mystical foes. With the delay, it also means we’ll have to wait a little longer for more insight into what the game has to offer.

    Source: Twitter

  • ‘Midnight Suns’ Care Package May Tease ‘Shang-Chi’ Villain Dweller-in-Darkness

    ‘Midnight Suns’ Care Package May Tease ‘Shang-Chi’ Villain Dweller-in-Darkness

    Marvel Games has been quite busy expanding its gaming repertoire. Guardians of the Galaxy will soon release and they are already busy promoting their supernatural-based Midnight Suns. The tactical RPG will explore a group of unlikely heroes from various corners of the Marvel universe alongside a new character known as “Hunter” that is the child of the Mother of All Demons, Lilith. It looks like she might not be the mastermind though as a new care package for Midnight Suns reveals another classic Marvel villain.

    Twitter user @CabooseEK shared a package they received from 2K that features various metal cards of the titular heroes. It does reveal that two more additions are going to arrive in the future. The thing that stands out is that they also noticed a rather curious detail on the back cover of these cards. When connected correctly, they unveil an ominous visual with a Cthulu-like creature. There’s a chance that this might’ve unveiled that the Dweller-in-Darkness will appear in the game. Yes, the same one that appeared in Shang-Chi and the Legend of the Ten Rings, but with a much closer design to his comic origins.

    The main reason it seems likely it is Dweller-in-Darkness is his overall design and reference to “Darkness Falls” as a tagline. In the comics, unlike his recent Shang-Chi appearance, he’s a bipedal being with the head of Cthulu. There’s also the chance the character is an amalgam that is inspired by another Lovecraft-inspired character known as Cthon. He has a strong connection to the Darkhold, as he is the one that created it. His design in the comics has changed through the years, but he has had some Lovecraftian elements at times. No matter who it turns out to be, it’s a clever way to tease the larger mythology of this game and the threat this unlikely group will have to face.

    Source: Twitter

  • XCOM-Inspired Marvel game ‘MIDNIGHT SUNS’ Revealed

    XCOM-Inspired Marvel game ‘MIDNIGHT SUNS’ Revealed

    A long-standing rumor has just been confirmed in today’s Gamescom’s presentation. Midnight Suns will be the newest game to brandish the Marvel brand and the first to be developed by Firaxis Games, the company responsible for the XCOM series. Check out the first trailer below!

    As the rumor has long suggested, this game will be a tactics-RPG in the same vein as the XCOM games, which kind of isn’t surprising given the developers. The game is set to feature a bunch of characters that are commonly associated with Marvel’s iconic Midnight Sons team such as Ghost Rider, Blade, Doctor Strange and a bunch of other mystic characters we don’t usually see in Marvel games such as Magik and Nico from Runaways. The game, of course, features also the more famous characters like Wolverine and Iron Man.

    Interestingly enough, the game will also feature an original character called The Hunter, whom you will see in the trailer is the character they summon from the tomb and the seemingly central key figure of the game. Gameplay footage is expected to debut in less than a week so stay tuned.