Not too long ago, we found out that Marvel has entered a deal with newly-formed Skydance New Media, which is run by former Naughty Dog director Amy Henning to kick off a new gaming franchise. Of course, the creator of the beloved Uncharted games adds a lot of interest in what this new AAA title based on an unknown Marvel IP might offer. We know very little about the project, but one of its newly revealed writers might have given us a hint at what it might end up being.
On an episode of Kevin Smith‘s podcast Fatman Beyond, fellow host Marc Bernardin confirmed that he’s working on the upcoming project. At the same time, the chat started to guess what the game might potentially be with Smith highlighting that they may have confirmed it immediately. MinnMax’s Ben Hanson took to Twitter to highlight the most viable guesses being Ant-Man and Fantastic Four.
On the new Fatman Beyond, Marc Bernardin reveals he's a writer on Amy Hennig's new Marvel game. Kevin Smith says chat guessed the game immediately. The two viable guesses were Ant-Man and Fantastic Four.
While he does go on to highlight that Fantastic Four seems like the most likely adaptation, there are also rumors hinting at a potential Daredevil game. For now, we’ll have to take everything with a grain of salt but it’s great to get a tease whatever this project may end up being. It’s a big venture for Skydance New Media to tackle such a famous IP for its first game, but it looks like the team has been working on this project for some time now. Here’s hoping the wait isn’t too long before we get an official announcement what it is about.
Square-Enix’s subsidiary Eidos Montreal has tackled another sector of the Marvel universe in their adaptation of the Guardians of the Galaxy. When the first trailers dropped, it seemed like they took the original film franchise that started in 2014 and added a new rock-focused paint job. There was some skepticism with the focus on Star-Lord being the only playable character, Yet, as more trailers were released it offered a glimpse into what may be a fun new interpretation of these beloved characters and may offer one of gaming’s most unique world designs. Does it live up to its expectations or falter under the weight of expectation?
The story starts simply with our group of Guardians trying to nab a decent bounty and make a quick buck. Yet, they end up getting caught for their infiltrating an unrestricted area and have to pay off a fine for the Nova Corps. As you can guess, it’s never that simple and things start to unravel from thereon. There’s a curious plot point that stands out as it humanizes the struggle Quill goes through in the story, as well as adds a layer to make it a surprisingly personal story as events unfold. This core narrative is one of the most exciting aspects of the game, as you follow these characters from one planet to another as everything just seems to unravel. We get a chance to explore a very different kind of Marvel galaxy with some familiar characters.
We have to keep in mind, Guardians of the Galaxy is an intellectual property that was completely unknown to non-comic readers until James Gunn redefined our understanding of them. Nowadays, they are a household name and you can see that some elements are inescapable when adapting these characters. Peter Quill and Drax share a lot of traits with their cinematic counterparts, especially the former with his love for music. Yet, they took an interesting angle by sticking to the 80s-inspired music but giving him a stronger rock-centric interest. That especially comes to the forefront with the fictional band Star-Lord, which is the new origin of his code name.
Drax is a good example of how they took the base personality of these characters from the films but added additional layers. He still takes things quite literally but is given a much more grounded personality this time around. He gets some of the most emotional scenes in the game, as we explore his relationship with his wife and daughter, or rather how he handles the tragedy. Every member of this group connects the overarching challenges to their core worries. Rocket has a fear that is rooted in his origin while Gamora has some baggage we slowly learn about throughout the story. Personally, though, Rocket is a standout character, who purposefully rubs you the wrong way before slowly we get to know the character better and why he behaves the way he does.
Of course, a game is more than just its core narrative. As the trailers promised, you only control Star-ord directly but can command your team throughout the battle scenarios. Every member is specialized in something and you’ll need to make use of each member to survive most encounters. That doesn’t mean Star-Lord is weak, as he uses his Elemental Guns that include different abilities. You’ll unlock most of them throughout the game, which is activated through a specific moment in Peter’s journey. At times, it does become a lot to keep an eye on and memorize throughout a fight. I’ve more than often accidentally activated the Huddle mechanic due to how easy it is to activate.
Speaking of, every game has some kind of special move that gives you bonuses or ways to take down enemies more efficiently. In Guardians of the Galaxy, it is called a huddle, where you call in your teammates, analyze their current mood and pick a fitting answer to motivate them. If you fail to do so, only Star-Lord will get a bonus. It’s an interesting idea that fits into the “leader” role of the character, but it’s kind of a pacing breaker. Everyone huddles up, they talk quite a bit, you choose an answer that you have to listen to the audio cue before you enter battle again. While an interesting idea, it’s also not satisfying outside of maybe getting back some special abilities and stat boosts. Also, I once got stuck in it and they just kept staring into my soul without a button prompt which was a fun experience.
I’ve experienced quite a few bugs while playing on the PlayStation 5. Some in-game models would pop out and into existence. Enemies would get stuck in place, or textures would take some time before they popped in. I even had the game suddenly crash on me in the middle of a fight, but it was only once in my entire playthrough. They’re far from a dealbreaker but were a bit noticeable. I also have to point out that there’s a great mechanic where you collect items and your crewmates share stories with you. For some reason, Drax was following me around and when I started a conversation with Gamora, he was stuck between us. It might be one of the funniest bugs I ever had, especially cause Drax not caring about personal space is in character for him.
Still, even with these bugs, they don’t take away from the beauty of this game. The environments and creature designs might be some of the best I’ve seen in a game. Instead of grounding the concepts, they went with the wildest, Lovecraftian-inspired designs you could imagine. Each planet has a very distinct visual style, such as one covered in ice with fire raining from the sky. Even Nova Corps. ships have elements that make them visually stand out in contrast to the diverse flora and fauna you meet in your adventure.
Overall, Guardians of the Galaxy surprised me in many ways. The story is exciting and has that feeling of adventure you expect from this kind of game. Some emotional moments anchor these characters in interesting ways that make them stand out from their cinematic counterparts. Add in a dash of visual creativity and fun combat, you have a recipe that lends itself to a brand new franchise. Here’s hoping we get to explore more aspects of space in future entries. Just like the incredible music selection and fictional Star-Lord band, the game just rocks even with its faults.
Much has been said about the elaborate costumes in Marvel’s Eternals, especially in how they relate to the comic books that inspired them. While most of that discussion has been directed at the looks worn by the Eternals themselves, designed by the talented Sammy Sheldon, not nearly as many people have taken notice of Kit Harrington’s far more casual threads. The simple and stylish jacket-and-scarf combo is eerily reminiscent of Dane Whitman’s comic book Black Knight uniform, and it appears we have Harrington himself to thank for that.
In a recent interview, the British actor was asked about what it was like to dress for a superhero blockbuster. During his response, director Chloé Zhao chimed in to reveal some interesting information, as Harington joked that he had only to put on some regular clothes for the scenes in the film.
I mean, we let you do your own thing but you chose the colors from the comic books.
Chloé Zhao
It would appear that the former Game of Thrones was paying attention when researching his new MCU role, and it’s interesting to learn just how much input he had with his own character. Hopefully, we’ll get to see Harington suit up sooner than later. Until then, we can all admire the beautiful ensemble that he put together himself.
Eternals is confusing in how it comes across—somehow it could have both terrible and great moments in the same 30 seconds. The first third or so of the movie was, honestly, just not good. I don’t remember the last time I watched a MCU film for the first time and thought, “uh oh, this is bad.” But it picks up steam over time, and there are genuinely delightful moments of humor, action, and character focus. Personally, I thought Sersi and Ikaris were some of the most bland personalities around, so the film’s primary focus on those two definitely didn’t do it for me and weighed it down too much. There were phenomenal emotional moments between some characters throughout, but they were few and far between. Phastos, for example, has some incredible interactions with Ikaris in the climax, but it mostly felt like it came out of nowhere. I do think that there were too many things going, and not much was given enough attention to allow it to be great. Still, I am excited about a lot of the MCU elements that Eternals brought, including Celestials (visually, they were so stunning that I would have watched two and a half hours of them just hanging out), several of the Eternals themselves (my favorites going forward are Makkari, Druig, Phastos, and Kingo), and the expansion of the cosmic MCU overall. At the end of the day, I would not say it’s a “good” movie—there are too many forced, cringey, and otherwise bad moments compared to the good ones. But I’m still pretty happy with how Eternals fits in the MCU and the new material it gave us.
Filip Manka
Eternals opened a new chapter in the MCU that exudes freshness and uniqueness in terms of content delivery. Chloé Zhao confronted the myth of superhero, or in this case, God, by deconstructing and reinterpreting certain beliefs and myths. Zhao crafted a love letter to the world and humankind that also serves as a warning against our self-destructive nature, placing the film in the context of global issues such as climate change. Despite the narrative and script problems, Eternals will stay in my heart for a long time by its balance between scale and momentousness, and intimacy and proximity.
Nathan Miller
I loved Eternals! I can see that it isn’t a typical Marvel Studios film, and that’s OK. Part of the beauty of a cinematic universe is that teams can try out different things and still have the space to develop them. I thought it was brilliant and showed a continuing evolution of the studio, that there were no outright binary evil villains, but rather just different perspectives on the matter at hand. I adored the hope in the message of needing to band together collaboratively to prevent ecological devastation. The performances of the actors really played into this element. It’s clear that Sersi is burdened by the beauty of humanity, with her first line, in contrast to Ikaris’ stoicism. Chloe Zhao’s framing of shots and the lighting adds to the mythological feeling of the film. I’m really looking forward to how the film changes the MCU. On one hand introducing 10 lead characters is a lot, but on the other hand that is again the beauty of a continuing universe that we will visit them again. Perhaps we can change our expectations somewhat to align with this, and in that way Eternals is changing cultural expectations of cinema. It would be brilliant for Marvel Studios to follow through on this forward charge by announcing a green-lit sequel sooner rather than later!
DA Osorio
The fight between Ikaris and the Eternals? Really great. Marvel doing super speed, and a fight between a speedster and a God, better than DC has ever done it? Amazing. The first half was a lot of mythology and deep Marvel cuts, and a GRC mention puts it at the same time more or less as FWS. That helps set this apart from Shang Chi, IMO, in the sense that the parts in the US didn’t seem to be connected to the rest of the Earth MCU (not a knock, just an observation). Thor knowing them was cool too, and I wonder if we are going to find out that the Asgardians were also created by the Celestials like they are in the Ultimates. I’d give it a 8/10. Kro was whatever, and some of the deviant designs weren’t great, and I don’t love them being advanced robots, but man, there was a lot of good there.
Also: Mahershala Ali making his debut, with the Ebony Blade being tied to Dracula and Moon Knight, means that we are on the road to a version of the Midnight Sons. You know what I’d like? For them to go with Alejandra Jones’s Ghost Rider (she’s the female Ghost Rider), and be called the Avengers of the Supernatural instead. Either way, Eternals was very good.
Hunter Radesi
Marvel’s Eternals is an absolutely beautiful, earnest jumble of thoughts and ideas. The film gets off to a bumpy start, with a first act that tries to cram a plethora of characters and information into a total runtime that could have lasted over three hours. However, once the movie is allowed to hit the points it’s really trying to make, it begins to tell an epic story of humanity through the eyes of gods in a way only Chloé Zhao could muster. Ultimately, the film is imperfect and awkwardly paced, but a worthy and welcome addition to the zeitgeist of Marvel’s modern blockbuster.
Joseph Aberl
Eternals is a strange piece to me. It’s far from what we are used to from Marvel Studios, as it’s less about a bombastic setting but rather explores a more personal story in a larger setting. The lore and exploration of history are curious, but most everything is in service of character. The film is less a Marvel movie but an indie film with a blockbuster coat. It avoids linear storytelling to explore history in service of character rather than to build up to its end goal. In a way, it’s also its biggest fault, as revelations are giving less weight besides a large info dump. There are fewer highs in this that could mask its early troubles and the characters don’t earn their revelations. On the one hand, it plays into the story’s structure about a “higher purpose” which is more poignant in the finale than early on. What truly makes this film work for some and not others is dependent on your interest in the characters. The film takes more nuance in making you care for them than their actual journey, especially evident in the Emergence’s lack of a “timing.” We know it’s happening but not when or where until we enter the confrontation. The investment in these characters overshadowed this issue and made it quite a visually captivating and new take on heroic deconstruction.
Joao Pinto
Personally, Eternals is the MCU’s most intriguing entry to date. By only having watched it once, I’m trying to allow myself to go beyond my immediate response to the movie, which wasn’t all that positive. I’m now expecting to have a more definite opinion in the coming days after going back for more viewings. All things considered, I do believe it did way more things right than what it might have done wrong. The cosmology of the MCU has been reshaped in a way that I simply adore, opening the doors for the MCU to finally become a proper Universe in and of itself. At the same time I’m not completely sold on the pacing when introducing a dozen new characters and their relationships over millennia, all while world-building within such a large scope. At the end of the day I’m still highly intrigued by what might come next for these characters and the MCU as a whole, meaning Eternals accomplished what every entry this franchise has to see as a win: it kept audiences engaged and wanting more.
Arlyn Murphy
When I watched Eternals for the first time I was like “WHOA”. I honestly felt that it was a little too god and goddess-y for Marvel. I also felt that some of the characters were out of place, including, Angelina Jolie and Barry Keoghan’s Thena and Druig. In the end, I just didn’t connect with them; however, I connected with Sprite and Kingo who both made me laugh so many times. If I were to rank this movie in comparison to the other Marvel Studios’ movies, it would probably be right in the middle. I liked the story line, however, there was a lot of information in the movie and I feel as though it was just all crammed in. On the other hand, it had great introductions to the all of the new characters, some of whom I would like to see again and others…not so much.
Charles Murphy
After my first screening of Eternals, I felt a lot of frustration. Frustrated at the changes made to the origins of the Eternals; frustrated at the changes made to and the use of the Deviants; frustrated at some editing choices that took me out of the film. Outside of those frustrations, I was also really disappointed in some of the performances in the film. Angelina Jolie’s performance tops the list of ones that I wish I could forget, closely followed by Salma Hayek. Jolie seemed to be there just to pose and smolder while Hayek’s expressionless face belied the allegedly maternal emotions of the character. At times I could argue that Arishem emoted more than Ajak. Fortunately, these performances were balanced out by the rest of the cast. Kumail Nanjiani was brilliant and the Bollywood scene is among the high points of the film; Richard Madden played Ikaris as the arrow he is described to be; and Lia McHugh delivered an adult-sized range of emotions to the role.
Following my second screening, it was clear that while the many of the problems remained the same, the film is less problematic than I originally believed it to be and I found myself less frustrated and enjoyed it quite a bit more. I originally thought it moved along great until the flashback around 35 minutes in (Tenochtitlan) and attributed the decision to flashback again there to taking me out of the film. In truth, that flashback isn’t the problem. It’s a huge part of the overall narrative as it explains Thena’s memory loss and why the group drifts apart. In my second screening, I realized it wasn’t the story that lost me but the really uninspiring performances by the two actors who shared the bulk of that chunk of the film: Jolie and Barry Keoghan. In fact, if the really wanted Druig to put Tiamut to sleep, they could probably just show him that part of the film and be done with it. At no point during the film, did either one these actors elicit any sort of emotion from me other than an eye roll. I’ve read criticisms that there are too many characters and while I can agree with that to an extent, I think some of that might be lessened if the people portraying them made them interesting.
Chloe Zhao did do something magnificent here. This film’s scale was not too big for her, as some have said. She weaved a fascinating narrative against an incredibly beautiful backdrop. She explored the bonds between us that can just as easily form as they can break and the hold that memories can have on all of us. She wrote the earliest chapter of the history of the MCU and wow did she deliver on the size and scope of the Celestials; not just physically, but in who they are and what they do (I was thrilled to see them adopt the Earth X plot, which I guessed they might way back when). At the end of the day, it seems like she checked a lot of boxes but, as the director of these actors, missed one big one: getting solid performances out of all of them. This isn’t a top-tier MCU film, but I think it might end up being something like Avengers: Age of Ultron in that after a few years, it’ll be one to revisit and might look like an entirely different film. Zhao had a Herculean task here in not only telling the tale of the MCU’s entire past but also setting up a huge chunk of its future (including two great scenes in the mid and post credits, one of which is top 5 of its kind in the MCU); she did an admirable job on the first part and only in time will we be able to truly judge how she did with the second half of that task. While I didn’t love Eternals, I fully support Zhao’s return for the sequel.
Megan Murphy
Before watching Eternals I assumed that I would be diving into another team like the Guardians of the Galaxy or the Avengers, however, the plot of this story was much different. To start off, I think that the drastic timeline and different events that took place within the movie were a good way to incorporate real history into the MCU, but I also think it took away from the actual Eternals. When watching the movie I was more drawn into the plot and the setting of the movie than the characters. I believe that characters such as Thena and Druig could have had a much more present role in the movie because of the extent of their powers and what they are capable of doing. I also thought that the way the Eternals were portrayed was a little too much ancient Greece and not enough MCU. On the other hand, the way that Sprite was turned into a human was a very good addition to the end of the movie. With this action, in later movies we might be able to find Sprite to be a more influential character if she is able to be more comfortable as an adult. Overall, the Eternals was much different then the average Marvel movie but had a little too much going on to really understand the characters.
Shortly after Dune‘s release in cinemas, we got the announcement that works already started on the sequel. It would end the adaptation of the first book, which director Denis Villeneuve purposefully split into two parts. When the release date was announced, it was quite a surprise given how much time for pre-production would be necessary but turned out the director already had most of that work done. Now, we might also finally have a production start as it is currently planning on Kicking off in July 2022.
The last film left us off with Timothée Chalamet‘s Paul Atreides finally meeting up with the Freman and facing his future, as their potential Messiah. It ended in a tragedy, as he’s lost his father, their entire empire, and even some close friends along the way. Now, he is face-to-face with the woman of his dreams (quite literally) who might put him on a future that’ll change his life in the galaxy forever. It’ll be interesting to see how Villeneuve builds upon the first film and also starts expanding our understanding of the planet Arrakis.
We’ve been watching Eternals‘ predictions go up and down throughout the weekend. Some pointed to it underperforming with around $69M as its highest possible outcome, but it looks like it did keep pushing through and now ends the weekend on $71M. It is behind Shang-Chi and the Legend of the Ten Rings‘ $75.3M but takes the fourth spot of highest-earning film openings of the year at the domestic box office. Including its international cume, it now stands at quite an impressive $161.7M with the pandemic still raging.
As of now, the top four releases of the year are Marvel-based properties with three of them stemming from Marvel Studios. The best opening at $90M is still held by Sony’s Venom: Let There Be Carnage film. There is a good chance the upcoming Spider-Man: No Way Home film might take the top spot before the year ends. Still, Eternals is the second-biggest international opening of any film during the pandemic which is quite impressive and shows that it simply has a stronger pull in other markets, especially South Korea.
Eternals numbers aren’t your usual Marvel Studios fair, as they commonly beat the lowest expectation. Yet, it’s not the first time it happened. Back in the day, Ant-Man also opened to the lower end of its expectations. There’s a strong connection to build-up and connectivity between the various franchises that may play a factor here. Plus, we’re still in the pandemic. The latest entry of the MCU seems to have an older audience in mind, which is currently still entering cinemas later than usual. Naturally, it’s behaving closer to an indie film on a larger scale given Zhao‘s touch and its reception by audiences. It’ll be interesting to see how it develops.
HBO’s adaptation of the popular gaming franchise The Last Of Us has continued for quite some time, as we got set photos teasing a very game-accurate depiction of a post-apocalypse city. It has been a bit quiet on the series’s development since, but it seems that Neil Druckmann has wrapped up his work on the series, as the game director also took on the challenge of directing an episode. He took to Twitter to share that he finished work in Canada and was heading back to Naughty Dog Studios.
This doesn’t mean production has wrapped completely. We don’t know how many episodes the game director was meant to tackle. So, it’s likely that he finished up his final shot before returning to whatever project his studio is currently tackling. Still, it’s great to see that The Last of Us is still going strong and there’s a good chance we might get some more details soon as they are finishing up production on some of the episodes. Of course, we still don’t have an exact release date but there’s a good chance they are eyeing a late 2022 release. It also depends on how much post-production work is necessary to bring the more fantastical elements, like the fungal-infected zombies, to life.
Eternals has finally released and gave us a hint at the fate of the newly introduced race of aliens that lived among humans for decades. The all-star cast includes quite a few big names, such as Angelina Jolie, Gemma Chan, Don Lee, Kumail, Nanjiani, and many more. Playing the race’s leader is Selma Hayek, who recently joined Smallzy’s Celebrity Small Talk podcast, where she revealed that she has signed up for multiple Marvel Studios films. The host also took to Twitter to share her full quote, where she confirms she has a multi-film deal but she doesn’t know if or when she might return to the role.
I did sign multiple movie deals! It was kind of fun being part of this…secret society that you have to protect so fearlessly.
Salma Hayek
If you haven’t watched the film yet, only continue at your own risk, as we will spoil a major moment in the story.
So, this is a rather curious confirmation. Salma Hayek‘s character Ajak famously dies early on in the story and acts as a catalyst for the events that unfold. Her role as their leader is passed on to Gemma Chan‘s Sersi. So, her signing up for multiple sequels might have an implication on where exactly the story is heading. It also opens the window for other Eternals that passed away in the story to make a return at some point down the line. It also might hint that Chloé Zhao might have mapped out these characters’ future, as she even hinted that the inclusion of Harry Styles as Starfox was a “package deal” when she signed on for the project.
For some time now, the rumor mill has been buzzing about the possibility of Jake Gomez being the MCU’s Werewolf By Night in the 2022 Halloween Special. Now, with the casting of award-winning actor Gael Garcia Bernal as the lead in the event, it seems even more likely.
What is Dead Can Never Die: ‘Titans’ Season 5 Confirmed
In a move not even the most hardcore DC fans can explain, the HBO Max streaming series Titans is coming back for not only a 4th season, but also a 5th. Nobody is taking the news harder than our own Mary Maerz who is questioning the series of unfortunate events that led her to Murphy’s Multiverse and in the unenviable role of the reviewer of Titans.
‘The Incal’ adapation finds its director in Taika Waititi
At a time when Denis Villeneuve‘s Dune is being hailed as a major cinematic accomplishment, The Incal adaptation is a few steps closer to having its own time to shine on the big screen, with Taika Waititi at the helm. What do these projects have in common? Well, a lot. Alejandro Jodorowsky is famous for having unsuccessfully tried to adapt and film Frank Herbert‘s 1965 Dune in the mid-1970s. After that, one of his projects was a graphic novel series written by himself and originally illustrated by Jean Giraud: The Incal. A project that includes and expands the concepts and artwork from the abandoned Dune film.
Laurie Holden as Crimson Countess in ‘The Boys’ Season 3
Amazon struck gold with its adaption of Garth Ennis’The Boys, a world where the superheroes aren’t kept in check and act as they please. In the upcoming season, things are set to get even crazier than before with the arrival of Jensen Ackles’ Soldier Boy, and superhero team Payback. But these won’t be the only members of the team making their way to Vought this season, as Laurie Holden is already set to debut as Crimson Countess, their play on Scarlet Witch.
Lucasfilm Seemingly Fast Tracking a Film Based on the Old Republic
Box office numbers are slowly rolling in, as we got a clearer picture of just how well Eternals did on Friday. It looks like the film pulled in $30.7M. It’s slightly above the base $30M reported last night and puts the film on a path to potentially beat out Black Widow‘s $80M opening weekend. For now, it’s slightly behind Thor: The Dark World and Doctor Strange, who didn’t have to compete with the pandemic. At its current standing, it is Disney’s highest opening day with a theatrical exclusive release, as it just barely passed Shang-Chi‘s impressive $29.5M in September.
The big test will be how word-of-mouth affected the film, as while it has a 48% on Rotten Tomatoes by critics, fans have generally deemed to enjoy the film with 84%. Yet, it currently has a B CinemaScore standing with audiences, which is the lowest for an MCU film. Still, it’s a great start and still opens the possibility of it passing Black Widow’s opening numbers. Internationally, the film has been performing well and garnered $38.4M, which means it has earned $69.1M in just its first day. Currently, it is trending ahead of the previous entries of the franchise.
For now, we’ll have to keep an eye on how it develops over the weekend and if word-of-mouth might hurt it long-term with a stronger drop in its second week. Shang-Chi was a strong showing for the studio as it continued to hold on to the top spot for quite some time. With more competition heading its way, it’s unclear if Eternals might manage the same, or face a harsher drop given its mixed reception moving forward. Its massive running time is also part of the issue here, as it means fewer showings for the film, which doesn’t have the whole “end of a decade” selling point attached to it.
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