It is strange to think how large the Lego games have become over the years. The original LegoStar Wars: The Video Game was my introduction to the franchise. As a huge Star Wars fan, the game was perfect to relieve these iconic moments. During the Opening Night to Gamescom, we finally got our first look at the gameply for the upcoming Lego Star Wars: Skywalker Saga. We’ve been anxiously waiting for a trailer to just see what a true next-gen Lego game would look like. One thing is for certain, it is a Lego game that will have its fun with the source material. The trailer also confirmed that it will release Spring 2021. Check out the gameplay right here:
A few years ago, Nintendo started their own digital event series titled Nintendo Direct. They’ve pioneered the approach and started to expand on it. We saw the addition of Indie World to focus on Indie releases. As the current pandemic has delayed quite a few projects, they added the Mini version to showcase some producing partners. We just recently got one focused on Atlus’ games like Shin Megami Tensei. Suddenly, Nintendo decided to drop another one today. As there were quite a few announcements, here is a quick recap from the Direct Mini:
Fuser will allow multiple players to mix up songs and compete for who gets the most reactions. It will release this Fall.
Taiko No Tatsujin: Rhythmic Adventure Pack is an adventure game based on the popular drumming franchise. This will consist of two separate adventures similar to Pokémon Sword and Shield. Game is confirmed for Winter 2020.
World of Tanks Blitz was released the same day for Switch players
Big Rumble Boxing: Creed Champions is a tie-in game for the Rocky and Creed films. The boxing game will let you fight iconic characters like Adonis Creed, Rocky Balboa, Clubber Lang and many more. It will also include local mutliplayer
Collection of SaGa Final Fantasy Legends is a re-release of the original Gameboy trilogy. It is the first time it will be made available in Europe. Game will be made available as of December 15th.
Just Dance2021 will release with 40 tracks on November 12th.
Puyo Puyo Tetris 2 has also been confirmed. This will once again let players play competitively by seeing if Puyo Puyo or Tetris is the ultimate puzzle game. It also includes an adventure mode that will be playable once it releases December 8th.
The August Mini ended with a few reminders for the upcoming Minecraft Dungeons DLC; Jump Force‘s Switch release, a new entry in the Captain Tsubasa franchise and this month’s release of Final Fantasy Crystal Chronicles. At first, I thought this Direct Mini was going to focus on rhythm games but the World of Tanks announcement was a surprise curveball. One thing is for sure though, did not expect a game based on Creed two years after the last film was released.
Also, to accompany the Kingdom Hearts: Melody of Memory announcement, series creator Tetsuya Nomura also shared a brand-new key art.
Illustrated by series director Tetsuya Nomura, we're proud to present the brand-new key art for #KingdomHearts Melody of Memory, coming to #NintendoSwitch, #PS4 and #Xbox One on November 13, 2020!
How many of the scenes behind Kairi do you recognize?
DC FanDome has brought us some amazing surprises. We finally got our first look at Rocksteady’s Suicide Squad. The event even started with WB Games Montreal’s reveal of Gotham Knights. We still had a lot of open questions after the event. Luckily, IGN got a chance to interview Gotham Knights’ creative director Patrick Redding and senior producer Fleur Marty. They offered more insight into the game. Here’s a quick summary of what we learned from the interview:
This will potentially kickstart a new franchise. Redding teased something may already be development.
Gamestyle will be similar to third-person action-adventure brawlers.
Special abilities will be linked to an ability tree.
Characters play different and offer unique modifications and upgrade options. They point out Red Hood as a very unique character.
Gear is confirmed for the game. This is connected to melee and ranged weapons, as well as suit characteristics.
The city is open from the start. No level gating when exploring Gotham.
The game won’t be game-as-service.
The game can be played as a self-contained story or 2 player co-op.
The story takes place over multiple nights. Daytime is spent in the “Belfry” headquarter. During these sections, the characters will be out of costume, or at least show their face.
Alfred is confirmed to be in the game. Will appear in the Belfry.
Once again confirmed as a separate universe. This was planned since the beginning.
There is a lot to unpack in this short interview. It certainly is a departure from the Batman-heavy Arkham franchise. Gotham Knights will be quite a departure. I cannot wait to get my hands on the game. Already want to play as Red Hood. Also, Court of Owls is always a win.
Kamala Khan is slowly coming into the spotlight. She was first introduced in 2014 in Captain Marvel #14. She got her own series that focused on her struggles balancing her life as a Pakistani American and an Inhuman. She idolizes Captain Marvel and takes over her former mantle as Ms. Marvel. It’s a story that found a lot of appeal in the market, especially with her being the first real Muslim to headline her own comic.
She has seen a spike in popularity after appearing in Marvel Rising series. Kathreen Kavari voice the character in this series and many others, which include Spider-Man, Avengers Assemble, and Marvel Future Avengers. Now, she will also headline her own MCU series on Disney+ and will be playable in Marvel’s Avengers. Actress Sandra Saad performed the mo-capture for the character and voices her. In an interview with GameSpot, she talked about taking on the role of the freshly initiated Avenger. The biggest challenge was how to play someone who can embiggen.
I think I just did whatever I wanted. There was a lot of like, ‘Hey, what do you think it feels like to embiggen? Do that.’ And thankfully it worked out. Crystal Dynamics does a really good job of showing me the abilities and showing me the stuff that they’ve come up with. And that really helps inform what the movements are supposed to be. There’s only so much a human of my actual size can do, but I try.
She also discussed what is in store for Kamala in the story. Even the Beta teased that she and Hulk will share quite a few moments. Seems like we can expect a lot of emotional moments once we get our hands on the full game.
I’m not going to give anything away, but she does have special moments with everyone because it’s an Avengers story. It’s not just the Hulk and Kamala story. She relates to all of them just from her own abilities. And just from knowing everyone’s abilities already, you can see how they all relate to her as her heroes. But the Hulk, as you know, he’s a monster who has this thing about him that he can’t really control and Kamala does, too. She has this new power and she’s like, ‘What do I do with it? Is this weird? How do I even use it? Do I use it for good? Is this a disease? What is it?’ And so in that way, you can see that they both have a lot of similarities.
Saad has already given us a great interpretation going by the Beta experience. She gives Kamala a lot of energy, as she tries to reassemble the Avengers. There is a moment in the Beta where she finds old gear from the team and her inner fan leaking out was quite the joy to see. We are only over a week away from the game’s official release. Just recently it was revealed that we will get one more War Table that will tease the post-launch content. Let’s see what the future holds for Kamala and the Avengers.
Never did I think composing a haiku would be my favorite thing to do in a game. I guess that is just part of the charm when I got to play Ghost of Tsushima. Sucker Punch created an open-world game set during Edo Japan. On the island of Tsushima, samurai Jin Sakai faces down the Mongrol army. This war takes a toll on Jin as he starts being changed by the tide of war. Looks like that concept was quite enticing. The game has officially become PlayStation’s fastest-selling exclusive IP on the PS Store. It has managed to sell 1.9M digital units in July alone.
To put this in comparison, Horizon Zero Dawn held the title until now. It had the same amount of virtual sales within two months. Sony exclusive Days Gone also needed two months to pass 1.3 million in digital sales. As of now, Ghost of Tsushima is also the biggest digital release for July. The Last of Us Part II also broke that record for June.
Summer is normally a quiet season for game sales but the current pandemic has changed that. Nintendo is also seeing quite the success this year with Animal Crossing: New Horizons at 5M and Pokémon Sword and Shield at 2.7M. Their latest release Paper Mario: The Origami King did beat out last year’s Fire Emblem: Three Houses with 555K digital sales. It has been a major year for the gaming industry and we’ll see if more records will be broken as the year goes on.
Here’s a nice surprise. Marvel’s Avengers Beta has officially come to an end. All that is left is for the game is the official launch on September 4th. We were teased that a new War Table might be heading our way shortly before release. Sadly, we didn’t have any news when it would release. Also, what exactly we could expect from it. My personal hopes were to see some kind of tease of what post-launch content they have planned. Looks like my pleas have been heard, as a newsletter sent out via email confirmed that we will get the next War Table on September 1st with some major reveals.
Join us for our special launch edition of Marvel's Avengers WAR TABLE, debuting on September 1 at 10:00 AM PT! Believe us, you won't want to miss this one.
The newsletter confirms some Day One reveals for the launch. Quite curious about what the progression system is that they reference here. Either way, what sticks out is the confirmation of our first look at the post-launch “season” titled Avengers Initiative. This was already teased during the Hawkeye reveal last month. We know that each character has their own story missions. I believe that they purposely call it a post-launch content season as it will be something unique from those character-specific missions. They also will unveil an additional post-launch playable hero. My best guess is that this character will be one of the clone characters like War Machine or She-Hulk that were leaked a few weeks back.
Sometimes the industry reveals a game that you just don’t know how to feel about. It’s the kind you hear about but never really follow. You start thinking about playing it but you’d rather save up money for the next big release. Then one day, you just end up giving it a try because you heard some great reviews. I had that experience with Middle-Earth: Shadow ofMordor.
While I did love the original Lord of the Rings film trilogy, I would not call myself a die-hard fan of the franchise. What I love about it is the lore and mythology that J. R. R. Tolkien created. This game had such a unique system that I still adore it to this day. It was one of the biggest surprises for me when I decided to buy it. I couldn’t wait to see what else they have planned after Middle-Earth: Shadow of War was released. Well, I didn’t expect a game about Gollum. We even got a short teaser for the upcoming project.
It is a very brief trailer that teases the side of Middle Earth we will explore as the titular Gollum. All we know is that it will be a stealth-action game. Makes absolute sense, as Gollum won’t be running around taking down Orcs with a sword. It is a nice touch to show Mount Doom in the distance, as Gollum sets out for this journey. I am once again unsure of how to feel about this game. Yet, that is mostly due to the lack of gameplay to get a feeling for how we control the iconic character. Also, I wonder if they will get Andy Serkis to reprise his role from the films.
I’ll start this off by saying that I am excited for the full release of Marvel’s Avengers. I had a blast playing the Beta for three weekends. Sunk about 20+ hours into this version alone. This is more than I have put into other games and still waiting for the actual release. There still was something about this game I just wanted to explore. To some degree, it’s been talked about since the initial announcement. I am not here to discuss people’s preferences. Everyone has their own opinion This article is also not to bash the game itself. What I want to talk about what I believe was Avengers’ biggest misstep. The game mismanaged its marketing that it created an A-Day problem.
When the game was initially revealed, I became cautiously optimistic. The way they tried to sell this game was that it would continuously expand. You buy the game once and every expansion is for free. I have experience with Destiny that tried something similar. Just lost interest as I had to pay extra for each additional season. The fact that this isn’t the case here had my attention. It makes its profit off of additional costumes or trinkets that you can buy through a market place. So, it is up to you to spend money on the game if you really want a specific look.
That did make some people quite nervous. The timing was terrible for this announcement. Anthem and Fallout 76 had performed terribly in their release with the same promise. It took them years to get to that point they promised but lost many players along the way. Its main focus on multiplayer made the actual content feel rushed even when it worked. Now, everyone feared the same for Avengers.
Our first experience with the game was a story trailer. Taskmaster attacks the Avengers on A-Day. We get a glimpse of gameplay as they fight on the Golden Gate bridge. At the time, we had no idea about Kamala Khan being playable as she narrates the trailer. There were small glimpses of other story missions but it primarily focused on the opening act. This was our inciting incident for the story that kickstarts a global adventure. Still, these glimpses didn’t tell us much about what kind of game or story we can expect.
To be fair, neither did the original 2016 reveal trailer for Spider-Man. That just teased some confrontations but purely focused on the titular character in costume. What Insomniac did nail was the true turning point of hype for the game. At E3 2017, they didn’t just give us another trailer but a total of 8-minutes of gameplay. It was a mission set during the game rather than just the opening. Plus, we only see one singular character’s face model, which was Martin Li. After recently playing both games back-to-back, I noticed similarities between their models. Most notably, how the hair is designed. It wouldn’t be surprising that they are working from the same engine.
Either way, back to Avengers. Crystal Dynamics ended their E3 panel with the announcement that there will be more content post-launch. The thought of additional heroes and maps for free is a great selling point. The only issues are that players were jaded by past experiences with such promises. Worst of all, they didn’t say what these expansions meant for the game. Is it an unfinished story that keeps expanding? Would each expansion add a new main threat? There was no transparency about what additional content would mean. Especially as they barely showed the base game. What could’ve been a selling point became a promise for more. It was that fact that got people nervous and it made people question the game from the start.
Okay, that isn’t quite fair. We did get a massive 19-minute demo of A-Day. This gave us a look at how the core Avengers played. It was rough around the edges but it looked promising. My only gripe was that the HUD seemed to lack personality. At the time, a lot of people were asking for more characters. They never revealed anything as people shouted for Hawkeye but demand was there. What was important was to build on this momentum towards the April release. Well, that’s how it should’ve been.
The original release date of May got delayed until September. More time meant they could polish the game. The only thing they really revealed was that Ms. Marvel was a playable character. Each trailer continued to just tease brief glimpses of actual gameplay. It only showed you in missions running around and beating up minions. In a way, it was the marketing that started the feeling of “repetitive” long before we got to play it. What was revealed about the story? A-Day of course, repeating mostly what we’ve already seen with some snippets of the aftermath. Whoever was already skeptical just felt justified based on the lack of content presented.
What’s worse, it created a feeling that they weren’t at a point to show much more. Most notably, nothing was revealed for how multiplayer worked. The question would arise about how would it balance a single-player? They made promises of years worth of content. Yet, it seems that they are embarrassed to show more of the base game. It felt like the only true story mission is A-Day with maybe some scenarios here and there. Most of the game would be multiplayer which added to the fear of repetition. The game barely showed anything and that first impression has cemented. Some believed it just focused on single-player it would’ve been better. Just like I did, comparisons to Spider-Man are inevitable.
There was a turning point though. The first marketing push that went beyond A-Day was the first War Table in June. That means since it’s announcement back in September 2019, it took them around 10 months before we got anything substantial about what exactly Avengers is. One could point out that the pandemic didn’t help matters. Still, there were only. a few months left until launch day. Personally, the June War Table was what sold me initially on the game. It was my jumping on point so I believe it was a great direction. Especially with the promise of consistent updates through this format.
It finally revealed how the game plays. We got a feeling for the customization options and what mission types will be included. Crystal Dynamics also used comic panels as a reference to show their research. This was a great touch to show they paid attention. I loved that the gear has different effects from comic history, like Pym Particles to shrink enemies. Yes, it would’ve been nice if there were actual visual changes. Still, it also goes against the whole unique costume approach. It wasn’t until this moment that the game finally felt like it was coming together. The only thing is, it did so two months before release. For most, this was already too late to change that first impression that dominated since the announcement. I will point out though, that I have actively seen much more enthusiasm and enjoyment since the Beta launched.
So, the game was finally picking up steam. Then, Sony announces that Spider-Man was exclusive to PlayStation. For some, this was a boiling point that just enhanced the already negative first impression. Square-Enix slowly started rolling out movie-level tie-in products. These created this feeling of disconnect or “anti-consumerism” as some called it. Keep in mind though, this is not a new practice. PlayStation has used the exclusivity model even back in 2009 with Batman: Arkham Asylum. PS owners were the only ones able to play as Joker at the time.
The reality is, it is a selling point. Also, Sony wants to remain consistent with its brand. Spider-Man is an exclusive franchise on their console. They probably went into heavy negotiations to ensure it remains that way. Actually, Sony generally has an obsession with exclusivity deals. Destiny 2: Forsaken and Fortnite have an extreme amount of exclusive skins or weapons. The spotlight on a major brand like Marvel just made Sony’s model stand out more. If it weren’t for Spider-Man, the other promotional items would’ve been ignored. Yet, no matter how the Internet reacts, the pre-orders for the game skyrocketed because a character as iconic as Spider-Man will draw in attention. It’s not a good practice but it sadly just works.
Everything calmed down a bit as the Beta was finally made available. Reactions seemed more positive with the usual outliers just reiterating their existing concerns. Naturally, the Beta is a very chopped up version of the game. People that are concerned about a lack of story will get that same feeling here. The Beta rushes through A-Day without warning the player. It once created the image of this is how the game works. Besides, one concern was the mission diversity. Naturally, by the time the third week rolled around, people were still playing it. At that point, it could only be repetitive. Let’s be honest, the bugs and re-used assets didn’t help. Nothing was added throughout the week that just limited the experience. It probably would’ve been better off with just two weeks. This most likely was extended to three because Sony had to have an extra weekend exclusive to them.
I am not here to discuss what the Beta is or isn’t. Mainly wanted to point out how this early access also paints the picture from a marketing point-of-view. Especially with how they are heavily advertising that people can access it. Also, this gave us an important opportunity to get a vision for how involved Crystal Dynamics will be. How would they handle critique from the player base to ensure longevity? The inclusion of a Discord network and open communication via Social Media took away some of my concerns. They were actively communicating and adapting according to feedback. Hell, they even updated the Beta regularly throughout all three weeks. This gave some a sense of security that was sorely lacking before.
The game has flaws and it is uncertain if they will be able to fix everything by the time it is released. We don’t know how frequently we can expect new updates. Luckily, a leak did show that there are quite a few heroic additions planned. Everyone has their preference. I believe that marketing did create a lot of bias that is hard to overcome. The models were rough. We barely knew anything about it. All we knew, was 5Gum gets you a free Emote. Their promotion team just took the wrong angle. They believed A-Day alone could sell the game until shortly before launch. Its focus on exclusivity deals and brandings watered down the work Crystal Dynamics put in for some.
Yet, saying it would’ve been better as a single-player game does the same thing. I believe it when they said this game ambitious. They approached it from the beginning as an expanding adventure. If done right, this could be an amazing experience. Sadly, they just didn’t really sell it for a long time. Avengers had a chance to grow out of the shadows of those that came before. I believe that if they stick to the War Table updates, continue to communicate with their active players, and clean up the bugs, this game could be a long-term experience many will not want to miss out on. Here’s hoping we get one more War Table before launch that just maybe teases that ambition a bit more.
We just recently ran the first trailer for Suicide Squad: Kill the Justice League. It confirmed that Harley Quinn, Deadshot, Captain Boomerang and King Shark will be playable in the game. The first trailer didn’t really quite giveaway how the gameplay would be. The game can be played alone or with three friends. It seems that you are also able to switch between the characters while you are tacking down the enemies.
There were also some questions about its placement within the universes. Just today, we found out that WB Games Montreal Gotham Knights won’t be part of the already established Arkham games. As such, it was unsure if this game is part of the Arkham series or rather the new storyline created by Montreal’s project.
Well, Rocksteady’s Sefton Hill confirmed that this game will take place within the “Arkhamverse”. This is a rather interesting choice as that would mean we explore a world where Batman has died. Now, the Justice League seemed to have gone rogue and a group of misfits are forced to take them down. The major story will be why the Justice League have gone crazy and I cannot wait to find out.
DC FanDome is truly an exciting day for DC fans. We kickstarted the day with a reveal for the new Batman game. Now, we had to wait for the first look at Suicide Squad: Kill the Justice League. We’ve been waiting for five years since the last game made by Rocksteady. Rumors were plenty discussing a potential Superman game or even Teenage Mutant Ninja Turtles. Just a few days ago, we finally got the confirmation that it is indeed aSuicide Squad game. Now, we also finally got a trailer that gives us a good look at what to expect from the game. One thing is for sure, it is quite a stylish entry into the franchise.
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