Tag: One Piece

  • ‘One Piece’s Sandal Debate & the Live-Action Adaptation Rabbit Hole

    ‘One Piece’s Sandal Debate & the Live-Action Adaptation Rabbit Hole

    It’s nothing new that any live-action adaptation of anything has drama surrounding it, but there’s something “special” about the discourse of a manga or anime being brought to the West. We’ve long lived in an era where adaptations have been a pipedream as in the early days of Hollywood they’d simply adapt something for the sake of its popularity, such was the case with Avatar: The Last Airbender or Dragonball Evolution. Those involved seem to have a surface-level understanding of the property and simply rushed out a product that doesn’t reflect the thing most of us grew up with.

    Netflix hasn’t been that innocent either with their very Americanized Death Note and the recent Cowboy Bebop adaptation, which tried to take an existing property to create something a little more streamlined. Even the anime’s creator, Shinichiro Watanabe, openly spoke out about it was “clearly not Cowboy Bebop” due to a lack of involvement with the project. Even with the existence of actual good adaptations like Alita: Battle Angel, the Rurouni Kenshin movies, Blade of the Immortal, Speed Racer, and others, we still tend to hold on to that Dragonball Evolution comparison even to this day.

    The sad thing is that this focus kind of develops this overall negativity surrounding any discourse. Projects are “dead on arrival” long before we’ve seen anything that actually gives us a good feeling of what exactly we can expect from an adaptation. The same has now happened with the One Piece series with the first look at the Straw Hat crew. We’ve seen a variety of reactions as while there’s a good positive surrounding it, there are also quite a few reactions focusing on some curious details.

    The biggest may be the fact that Monkey D. Luffy, played by Inaki Godoy, does not wear his usual sandals but rather has shoes. Surprisingly no one has pointed out that Nami isn’t wearing her usual high-heels but the debate is if the sandals are a “must” for the character’s carefree attitude. Nami actress Emily Rudd even had to publicly point out that sandals aren’t safe for bringing the stunts to life, especially as they tried to do their own stunts throughout production.

    It’s understandable that people are protective of projects they love, especially something that has been running for 25 years. Yet, the main focus has been on the entire project falling apart and being terrible due to Luffy not wearing sandals. This “Sandalgate” sadly generally reflects a discourse on how the Internet generally handles any live-action adaptations nowadays. In the era of The Last of Us, Marvel films, and so much more, we have gotten quite spoiled by what is and isn’t possible.

    Yet, we see a lot of discourse of the most minute details as a “make or break” for any project. Moon Knight was highly discussed because it wasn’t “comic-accurate” enough but may be one of Marvel’s most diverse characters with a long history behind it. Even Thunderbolts are currently being scrutinized based on who is part of the team and we haven’t seen any footage of it so far. In the digital era, we have access to so much information that it also becomes a challenge to be part of the discourse.

    It’s also a showcase of how often certain groups reflect the same talking points. The Last of Us is praised for recreating specific shots but also dragged down for an episode that takes a character in a new direction, even going as far as having it review-bombed to make a point. Even with the creator’s strong involvement, it’s not something people focus on as we work with what we get. We create content and reactions to be part of the discourse, which subsequently leads to repetition.

    Luffy wearing shoes instead of sandals is sadly a strong reflection of that very discourse. In the end, it has no bearing on the quality of this series and serves a practical purpose. We know that live-action adaptations have to make changes due to the fact of it having real people involved, a different structure, and a media format to work with. To some degree, it feels like people want to be mad about something and don’t have a lot to go off from.

    At this point, it sometimes feels like people want to be upset. To some degree, it’s understandable, as most experiences people have had with live-action adaptations of anime and manga haven’t been the greatest. It also involving Netflix adds to that very concern. So, no matter the quality of the show, the online discourse is very likely going to be a nightmare; something Marvel fans might be familiar with given how each project ends up being discussed. We don’t know if it’s going to be good, especially not going off of a poster alone.

    It becomes even more depressing once you enter the discussion points surrounding Nami, who proclaim that she doesn’t “match Eiichiro Oda‘s original vision” given she doesn’t share the same body type as Who Framed Roger Rabbit‘s Jessica Rabbit. Not only is it an impossible standard to set but given Oda‘s heavy involvement, it creates a similar discourse like how people co-opt Stan Lee to reflect how they personally feel about whatever Marvel Studios is doing they don’t like.

    We’re sadly not learning our lessons but continuing to fall down a deeper rabbit hole. Based on a poster, we have no idea how One Piece will turn out. Some will be more optimistic than others, but there’s a certain level where the discourse becomes absurd. Is it a shame that Luffy doesn’t have his sandals? Yes, but we don’t know if there are scenes where he might still have them on but don’t involve any action.

    Even Netflix’s Cowboy Bebop fell victim to it due to the oversaturated reactions regarding Eden Perkins‘ performance as Edward or even just Daniella Pineda‘s take on Faye Valentine not being “revealing” enough like in the anime. The show had its faults but that is more in how it simply struggled to revive that unique spark that the anime offered us in our childhood back in 1998. It was less episodic and embraced the Bebop we know and love, but it wasn’t the cast.

    John Cho was a great cast Spike Spiegel, even if an older take on the character. Mustafa Shakir gave us an iconic Jet Black on top of it all. Pineda had her moments to shine even if her character was a bit of a departure from the original. Cho gave a heartfelt statement on losing out on the show given he was heavily injured shooting the series and was forced to take a year off. In our discourse, we tend to forget real people are working on these projects.

    Yet at the end of the day, we’ll always tend to jump the gun as fast as possible to be that trendsetter. Instant gratification can feel good and we get swept up by it all. Sadly, we don’t give chances like we used to, which creates a higher barrier of entry for any new project trying to establish itself. One Piece has a chance to do what The Last Of Us, Arcane, The Cuphead Show, and many more did for video game adaptations. But if we draw the line at sandals, we may have never deserved the projects we got.

    Source: YouTube

  • ‘One Piece’ Star Reveals Why Netflix’s Adaptation Replaced Luffy’s Sandals

    ‘One Piece’ Star Reveals Why Netflix’s Adaptation Replaced Luffy’s Sandals

    After a long wait, the first look at the live-action adaptation of One Piece has finally arrived. We not only got a poster teasing Monkey D. Luffy but also a special image offering a good look at the cast members that’ll become permanent parts of the Straw Hat pirates. Yet, there has been some controversy surrounding the first look.

    It’s not too surprising as anime live-action adaptations haven’t had the best track record. There are promising signs that this series might break that curse given Eiichiro Oda‘s heavy involvement and the showrunner’s active involvement in the community. Still, there will always be changes when bringing something to live action and one big change that stood out was that Luffy no longer wears his sandals but rather shoes.

    Luckily, Nami actress Emily Rudd took to her personal Instagram account to reveal why they made the change, as first shared by @OP_Netflix_Fan on Twitter. And the decisions on why they moved away from his usual footwear is a bit expected given the challenges of kicking people with open shoes.

    Sandals unfortunately are not the safest footwear to do stunt work in, and we didn’t want y’all to miss out on the amazing work [Inaki Godoy] can do and did.

    Emily Rudd

    It makes sense that they’d want to keep their stunt work as safe as possible, and while many want to point out that Luffy not carrying shoes fits his character but the shoes being used do the same thing. It doesn’t really matter if he slips into sandals or shoes he doesn’t have to tie, as he remains as carefree as ever. Plus, it’s impressive to think the cast was able to bring their own stunts to life and just adds that personal note to bringing these characters to live-action.

    Source: Twitter

  • 5 Years in the Making: Netflix’s ‘One Piece’ is Real

    5 Years in the Making: Netflix’s ‘One Piece’ is Real

    It’s crazy to think that we first heard about the live-action One Piece series in 2017. For many years, we’ve waited for some sign of life until it suddenly picked up steam in January 2020 with creator Eiichiro Oda announcing the partnership with Netflix. We got an official logo, and a tease of the script, and finally, the project was slowly moving forward. While it wouldn’t start filming until January 2022, it still felt like we were closer than ever before. To kick off 2023, we got our first look at the series with not just one teaser poster but a second one hinting at the entire Straw Hat crew.

    It’s been a wild ride following the many steps of this production and seeing as it evolved. Showrunners Steven Maeda and Matt Owens have reassured their love for the franchise throughout the years and with Eiichiro Oda heavily involved, it almost seems like there’s a chance the anime live-action adaptation curse could finally be lifted. Netflix’s Cowboy Bebop may have been recently scolded by its creator, this project feels like there’s a chance things might go a little differently.

    Even the small details in these posters give the feeling that a lot of love and care has already been put into the project. We know the first episode will be titled Romance Dawn like the manga’s first chapter. So, it’s fitting that we get our first look at Inaki Godoy‘s Luffy staring off into the beautiful orange of dawn. We get a good look at the iconic Straw Hat and his sleeveless red shirt from the East Blue Saga. If you zoom in, the bird in the sky is a News Coo, as he even has the iconic hat and bag around his neck.

    The main cast image doesn’t give us a full look at their designs, but they are very close to what they were in the manga and anime. We have some minor details added (and people freaking out over Luffy not wearing sandals) but even seeing Usopp’s slingshot brought to life just adds that little something. We even got some iconic poses to just add that little tribute to the original. Their ship is in full display with her new figurehead, which truly brings the merry to the Going Merry.

    Many fans online noticed that this may also be a tribute to the first ending of the One Piece anime with the characters from behind staring into the ocean reflecting the orange sun of dawn. It’s a recurring element in the early days of the anime, as it was also a visual utilized in the eyecatchers that were used in between commercial breaks. Twitter user @Monkey_D_2shar even used the poster designs to bring that iconic visual to life for the live-action variation.

    We still don’t have a release date and the fact that Netflix is willing to promote a series early on without a fixed release date. It seems strange to say so but Netflix isn’t famous for truly promoting its shows and projects over a long period of time. Not only did we get cast announcements throughout last year but even a first look behind-the-scenes in a video during Netflix Geeked, their biggest live-streaming event.

    Some have some concerns but that isn’t uncommon when seeing a manga being brought to life; though did not expect issues with sandals to overshadow the complete redesign of the Going Merry. Even though some pointed out a similarity to the Cowboy Bebop premiere poster but that is mostly due to the shot from behind with an orange hue, a poster does not reflect an entire production.

    Plus, this poster isn’t with a set release date with only a few months to go like with the last Tomorrow Studios production. So, they are set to promote this over a longer period of time, and the last series to get a teaser poster was Wednesday and went on to actually get a rare Season 2 renewal from Netflix. There’s no direct correlation but if they are willing to promote it as much as possible, there’s a chance they believe in this project.

    Source: Twitter

  • ‘Cowboy Bebop’ Creator Barely Got Thorugh the Opening of Netflix’s Live-Action Adaptation

    ‘Cowboy Bebop’ Creator Barely Got Thorugh the Opening of Netflix’s Live-Action Adaptation

    Cowboy Bebop is a much-beloved anime series for how it bent and twisted our understanding of the genre to fit its neo-noir episodic format. So, when Netflix announced it’ll attempt on bringing it into live-action, there was quite some concern early on. Not only was Netflix’s track record not the best with the controversial release of Death Note, but it also seems like one of those series that just won’t translate well into the media format.

    In 2021 we finally got the release of the live-action series starring John Cho, Mustafa Shakir, and Daniella Pineda in the roles of Spike Spiegel, Jet Black, and Faye Valentine. It did not catch the attention of viewers as much as Netflix may have hoped and stands at a 47% critical rating on Rotten Tomatoes, though it did get a more positive reception from viewers. Still, it seems not enough to watch it for it was swiftly canceled after teasing a second season.

    Interestingly enough, the series creator Shinichiro Watanabe was brought on as a creative consultant had many think that it may stay true to the spirit of the original. Yet, it seems that Watanabe may have had a consulting role but only received some footage to review and barely made it through the opening of the series which was an adaptation of the famous casino scene from the movie.

    For the new Netflix live-action adaptation, they sent me a video to review and check. It started with a scene in a casino, which made it very tough for me to continue. I stopped there and so only saw that opening scene. It was clearly not Cowboy Bebop and I realized at that point that if I wasn’t involved, it would not be Cowboy Bebop. I felt that maybe I should have done this. Although the value of the original anime is somehow far higher now.

    Shinichiro Watanabe

    This is quite surprising, as it raises the question of just how far his consulting job went as he states that he “wasn’t involved.” This is quite a curious reveal and stands in quite a contrast to how One Piece is currently being handled. While it’s unclear if this may have been a learning from that project, Eiichiro Oda is also very protective of how his beloved manga series is brought to life.

    Multiple times it has been pointed too that Oda has a very heavy involvement with the live-action adaptation with even some hints that they may actively be having him ensure that the spirit of his work remains alive. So, it’s a shame that a similar level of care hasn’t been done with Cowboy Bebop. Though it’s a shame that its talented cast couldn’t continue their work as there was still some potential to utilize this unique world and cast of characters in a new take.

    Source: Forbes, Twitter, Rotten Tomatoes

  • ‘Warrior Nun’ Showrunner Reveals Netflix Wide Mandate for 8 Episode Seasons

    ‘Warrior Nun’ Showrunner Reveals Netflix Wide Mandate for 8 Episode Seasons

    Netflix is no stranger to shorter season episode counts, as they reshaped the way drama and comedy series would be structured. The once 22-episode runs from broadcasts started to go down to the famous 13-episode era that kicked off when Daredevil was released. Yet, we’ve seen that episode count continue to decline with more ten-episode seasons and as of late, a focus on eight episodes.

    As it turns out though, this isn’t something that a group of creatives indirectly decided together but rather a new mandate set by Netflix. Warrior Nun showrunner Simon Barry revealed it in an interview with Be More Super Podcast that around the time they were writing their second season, that mandate was introduced and allowed them to adapt their scripts.

    We knew it was going to be eight in the writing room because the Netflix mandate wasn’t a budget thing. It was Netflix shifting all their shows to eight-episode seasons, their studio shows I should say, not the shows they acquire and broadbust but the ones they make inhouse as a studio. So, we knew that Netflix decided to make this shift across the board but it wasn’t something Warrior Nun was being punished for anything, we existed long enough to see it go from 10 to 8 for everyone.

    Simon Barry

    The first season of Warrior Nun was still part of the ten-episode era and many worried that perhaps the episode reduction was due to some criticism of that first entry. Yet, it seems they merely swiftly adjusted before entering production and had to rewrite the entire show; even if that sadly didn’t help them from getting canceled after the second season was released back in November.

    Given the timing, this news also matches with our exclusive a year ago that the live-action One Piece series has also reduced its episode count to eight. It was initially announced with ten episodes all the way back in 2020 but the timing would match with the new mandate. The Witcher also was quite a success with that same episode count back in 2019 and may have inspired the new standard.

    Source: YouTube

  • ‘One Piece’ Showrunner Teases Mihawk as His “Favorite Character” in the Netflix Adaptation

    ‘One Piece’ Showrunner Teases Mihawk as His “Favorite Character” in the Netflix Adaptation

    One Piece‘s live-action adaptation will offer a new take on the iconic manga from Eiichiro Oda. We were lucky to follow the production with various set photos that teased larger-than-life production. They are using real boats to showcase some iconic iconography from the original series, and we’re still anxiously awaiting a first look at the costumes of the various actors.

    While joining the One Piece community discussing the last year, showrunner Matt Owens got the opportunity to offer some minor tidbits on what to expect. In it, he revealed that his new favorite character from the live-action adaptation is Mihawk, played by Steven Ward.

    I will say that my favorite character in the live-action is Mihawk. I will say that.

    Matt Owens

    Of course, he doesn’t really give away any details or why he’s enjoyed the character but YouTuber Rogersbase did add a bit, as he had the opportunity to visit the set some time ago.

    I will say, I understand why Matt be saying that. I will also say that I think there is a story arc that when we get to it, people are going to be very impressed with how that story arc turns out, and looks in live-action.

    Rogersbase

    The YouTuber highlights that “he has complete faith now” after having had a chance to see the set from the arc that he is teasing. Of course, this led to many speculating what exactly he is referencing, but it seems like there’s a lot to be excited bout in how they bring this project to life. Owens did tease that we’ll get an update “very soon so we’ll have to wait a bit longer to see what the project has to offer.

    Source: YouTube

  • Live-Action ‘One Piece’ Showrunner Believes the Netflix Series can Become “an Entry Point” for New Fans

    Live-Action ‘One Piece’ Showrunner Believes the Netflix Series can Become “an Entry Point” for New Fans

    There’s always a heated discussion online about the relevance of remaking something in live-action. Some believe that these projects should remain in their original format, but there’s also an opportunity for these adaptations to draw in a completely new audience. That is something that showrunner Matt Owens seemingly believes with his adaptation of One Piece for Netflix and Tomorrow Studios.

    While being asked about the upcoming live-action adaptation, Owens got an opportunity to highlight what he and his co-showrunner Steve Maeda hope to accomplish with this show, and that is to establish this “as an entry point.” A series like One Piece consists of 1,000+ chapters and just as many anime episodes. So, it’s not an easy show to just jump into, but that is something Netflix’s One Piece can offer.

    We want to be able to use this as an entry point. We’ve all had experiences trying to get people into this who aren’t that are like: “How many chapters is it? How many episodes is the anime?” So, to be able to offer this as a new and different entry point. See, now you can jump in. Now, you can see what we were talking about.

    Matt Owens

    It’s an ambitious goal and also reflects how much care is going into this project from everyone involved. They highlight that the cast, crew, and anyone working on the project loves or fell in love with the series, ensuring they want to bring it fully to life. There’s always a challenge with adapting an animated project into live-action, but the team gives a lot of hope.

    There’s also the fact that some people simply don’t care for animation. Hollywood still struggles to highlight that animation is an art form and not just something for children. Guillermo del Toro highlighted this fact once again during his speech after winning for Pinocchio. Yet, some might not be interested to jump into an animated project or read a manga. So, the live-action project may give them that entry window to give it a chance after all.

    Source: YouTube

  • Netflix ‘One Piece’s Showrunner Teases an Update “Very Soon”

    Netflix ‘One Piece’s Showrunner Teases an Update “Very Soon”

    One Piece is among Netflix’s biggest and most ambitious releases for 2023 (if it does) but with no real update for quite some time, there’s a lot of hope that it’s only the calm before the storm. Showrunners Matt Owens and Steve Maeda are still hard at work bringing an iconic world created by mangaka Eiichiro Oda to life and also trying to avoid the usual pitfalls of anime or manga adaptations.

    There is, however, one major difference with the creative team this time around, as they are quite proactive in the fan bases for this franchise. Owens has recently participated in the Reverie, an ongoing meeting between One Piece content creators, where he offered a tiny but hopeful glimpse into what’s heading our way with this ambitious project. While he couldn’t give away any details or drop any reveals, he has given hope that an update is just around the corner.

    During the live cast, he revealed that “you’ll have something new to see very soon.” The wording seemingly implies that we’re not only getting an update on casting, but perhaps we’ll actually get more from the set or even the cast in their iconic costumes. Of course, there could be the potential of a teaser trailer of some kind, but it may also be too early to say given that strongly depends on when the series may release on Netflix. Either way, it’s a great way to hint that we won’t have to wait too much longer until we get an update on where the series currently stands.

    Source: YouTube

  • Netflix’s ‘One Piece’ isn’t “Shying Away From” the Manga’s Fantastical World

    Netflix’s ‘One Piece’ isn’t “Shying Away From” the Manga’s Fantastical World

    Things have calmed down quite a bit on the shore of the One Piece live-action series since production wrapped up some months ago. Tomorrow Studios and Netflix are working on what may be one of their most ambitious adaptations yet, as the original series by Eiichiro Oda is quite a bit different from the more grounded stories of Death Note and even Cowboy Bebop. The world includes a wide variety of creatures, cultures, and environments that are out of this world.

    There’s always some worry with live-action translations that cartoony elements may not make it into these adaptations. While visual effects have come a long way, there are still some limitations or even creatives who might be shy about fully embracing that wacky concept. Luckily, showrunner Matt Owens revealed that this series is definitely going to “look like the One Piece world” during his participation in the yearly One Piece community-driven live-cast known as the Reverie.

    The world is going to look like the One Piece world, that is what it is. Are characters going to have razor-sharp teeth when they get mad? No, we won’t have that but elements that make the One Piece world what it is, we’re not shying away from it.

    Matt Owens

    For long-time fans, this is a releasing statement to hear, especially with just how creative some of the islands become that we see in the series are. It also makes sense that we won’t be seeing the usual anime tropes for the various reaction shots, but it’s great to know that once we hit the Grand Line, there’s going to be a lot of chaos awaiting this new take on the Straw Hat pirates.

    Source: YouTube

  • FIRST IMPRESSION: ‘One Piece Odyssey’ Demo Teases Promising JRPG

    FIRST IMPRESSION: ‘One Piece Odyssey’ Demo Teases Promising JRPG

    One Piece is returning in style, as a brand new game is about to release as part of the 25th anniversary of the franchise. One Piece Odyssey was a long-rumored project and might be the franchise’s most ambitious entry into its gaming expansion. It’s the franchise’s first foray into bringing the chaotic Straw Hat crew into the world of JPRGs and trying to bring their unique energy to the normally slower-paced gaming genre. We get a demo release that offers a first look into what we can expect from the full game. As such, here are our first impressions of the game.

    The story of One Piece Odyssey is rather straightforward. The Straw Hats were sailing along the seas before a Knock-Up stream shoots them randomly into the sky. With a last attempt to escape, they end up on the mysterious island of Waford. We start the game at the moment when Luffy wakes up and his crew is scattered, which leads to us having to help them find the rest of their crew and meet some locals along the way.

    After you wake up on the shore of Waford, you’re pretty much thrown into the game. Most of your characters start off at level 40 with quite a few abilities. It lets you try out every character while getting a tutorial on how the basic combat works. The moment you enter your first encounter you’ll instantly see the basic structure of an RPG at play. Yet, there are some interesting additions that do make it stand out.

    The Straw Hats are usually very powerful on their own. So, to ensure no one is nerfed, they created a system that has multiple areas where enemies face a member of the pirate crew. You can move between these zones, but you’ll have to defeat the enemy in front of you to join another. The combat system also allows you to swap out party members per turn to make use of their abilities; though it feels a bit too powerful as theirs no penalty for switching characters on the field or that aren’t on the field.

    A lot of work went into the animations of these attacks, which are very authentic and add a lot of charm to this game. Though, sadly these aren’t always translated to the exploration as the game will fade to black with an effect when showing someone attacking a creature in the overworld. Given the work that was put into the models, it does seem like a shame they rely a bit too often on a fade to black to transition from one moment to the next.

    One drawback is that the game has not really been challenging as of now. The Straw Hats lose their abilities and reset to Level 1 through the story but you still can one-shot specific enemies. There’s not a lot of challenge and even the puzzles are quite barebones. There’s a chance that may change over the course of the story, but there was rarely a time I had to worry about anyone taking too much damage. Though, that is mostly due to abusing the party change function to just swap out a member that would do more damage.

    Still, the mechanics at play are interesting and are fun to play around with. If they start expanding on this system, it would make for a very promising JRPG, especially with the event mechanic where you’ll get a bonus if you fulfill certain requirements. There’s also a chance to use a knockback that takes care of enemies within an area fast; though not as satisfying as the knockback element in Midnight Suns. There are a lot of great elements that make these battles dynamic and interesting, which has me excited to see how they are later in the game.

    The only drawback is that the exploration is very slow, especially in the opening area. It’s not uncommon for JRPGs to take some time before they get going, but there are small elements that seem to take up more time than they should. Luffy can swing to an area by stretching his arm, but you have to wait a certain amount of time before you can move again. Once you go the wrong way during a specific sequence, the loading times take longer than they really should. You’ll even have a cutscene before you can explore only to be halted just moving forward to enter another. Pacing issues could be a problem as some aspects might drag out more than they really should.

    Still, overall, the game is very promising and the story also offers just enough intrigue to keep new and long-time One Piece fans hooked. They make some deep-cut references that feel like elements to help make Waford feel more like a part of this world. The mystery with the weird floating orb and the cubes is just the perfect amount of bizarre that’ll likely keep players guessing. Also, they nailed the dynamics of the Straw Hats with their little interactions during cutscenes, on the map, or even during cutscenes.

    The demo also gets bonus points for letting me save at the end of it, which can be used for once you purchase the full game later on. As such, you’re not forced to replay the entire opening once again and can just leisurely jump in where you left off. Still, the first impression of this game is positive even if some exploration aspects could’ve been tweaked to run longer. With many mini-worlds to visit through memories, it’ll be exciting to see what Bandai Namco has planned for this ambitious JRPG once it releases. From what the demo offers, it definitely is a recommendation for fans of One Piece and worth trying out for those new to it.