The Last of Us is a hit series on PlayStation and is going to make its live-action debut on HBO Max in the near future. Naughty Dog is heavily involved with the project that’ll explore a very different kind of post-apocalypse. We’ve gotten glimpses from the set, one scene even teasing the events that kick off the journey that Pedro Pascal‘s Joel will undergo throughout the series. Luckily, Reddit user Sith_Reaper28 also shared some more set photos that highlight how dedicated the team is to bring the post-apocalypse to life.
These photos include various cars and busses overgrown, as they were left in that spot once the fungal infection altered people forever. They went all out to add practical elements that make this world truly come to life. These pictures are taken in Edmonton, Canada but the vehicles have plates for Alberta and Massachusetts, as highlighted by the Redditor. You can check out some of the images right here:
The set photos are quite impressive and it looks like they’re going all out with the post-apocalyptic atmosphere. We still haven’t gotten a look at the Clickers or other various spore-based zombified humans, which they might be trying to keep hidden as much as possible. Their designs might get tweaked to fit the live-action adaptation. It’s interesting that the buildings around haven’t been touched. So, they either were still building the set, or they’ll tackle some elements with visual effects. Still, it’s great to see them recreate these elements practically and respect whoever had to make sure the cars’ windows look like that.
Marvel Studios has been infamous for trying to keep a tight-lip on all their projects. Still, sometimes things find their way online. There are bigger rumors, such as Black Panther: Wakanda Forever to introduce the world to Namor the Sub-Mariner, or the small tidbit here and there. We’ve wondered if they’d start tightening up security on their projects, and it seems they are very adamant about keeping Secret Invasion as much of a secret as they can.
We learned back in March that Kingsley Ben-Adir will play a villainous role in the Disney+ series. Of course, people have been using the chance to find out who exactly he is playing. At the 2021 GQ Men of the Year awards, he was interviewed on the series but gave a rather interesting answer. It seems that Marvel Studios is training their actors to keep a tight lip on their projects.
We’re figuring it out at the moment. They’ve been training us not to talk for like six months. As soon as you asked that, I’ve just got in my head this Marvel robot saying, ‘Don’t talk, don’t say anything, say nothing, lie.’ So I don’t know.
Almost three and a half years after the start of its hiatus, Saga is back. The epic space opera/fantasy series created by Brian K. Vaughan (Y: The Last Man) and Fiona Staples left us with probably one of the biggest cliffhangers in comic book history back in the summer of 2018. What initially seemed to be a relatively short break, something fairly common through the series’ run that started in 2012, turned into a very long wait. Thankfully, the wait will finally be over in January 2022.
During the “In Conversation with Brian K. Vaughan” panel at New York Comic-Con, Vaughan confirmed that the series’ next issue comes out on January 26. Even better, it will be a double-length issue. With #54 issues behind them, Vaughan and Staples may only be halfway through the story they’re telling. After all, a Saga Compendium that collected the first nine volumes of the critically acclaimed series was released back in 2019, hinting at a second one, around the same size, in the upcoming future.
Saga, a New York Times bestselling series, remains one of the most critically acclaimed series of all time, with a story that transcended its medium by bringing in new audiences to the comic book world. Saga #55 will be available at your local comic shop early next year, be sure to add it to your pull list as Hazel’s return and her reaction to the events of issue #54 will prove to be even bigger news than today’s announcement.
Nintendo has some of the most famous franchises in the world. Yet, it manages to leave some of its most iconic franchises in the dust while focusing on the most profitable. We’re about to get our third Splatoon entry but haven’t had a new game in the franchise since 2010. The only true releases were the spinoff in 2016’s Metroid Prime: Federation Force and a remake of the original Metroid II: Return of Samus for the 3DS. Yet, the core story surrounding Samus Aran was last told in the prequel Metroid: Other M. Suddenly, Nintendo unveiled a new entry titled Dread that would continue where 2002’s Fusion left off. The only question remains, was it worth the wait?
Metroid Dread is a project that has existed for around 15 years, as revealed by the series producer Sakamoto Yoshio. It continues a story that has laid dormant for 19 years and sees the bounty hunter Samus Aran return to an unlikely mission. Even players that never tackled the franchise get a quick run-up of the story and Samus’ ongoing battle with the Metroids and X Parasites. After believing she ended them in Fusion, footage has found its way into the galaxy alarming the Galactic Federation of their imminent threat. Suddenly, a routine mission ends up with our hero trapped on an unfamiliar planet, once again stripped of her abilities.
Ignoring the franchise cliché of Samus always losing her base abilities, the game’s opening leaves us with quite a few interesting questions. What seems to begin as the usual “landing on a planet” storyline, you end up waking up in the underground of the planet after a sudden attack by a powerful Chozo. The twist adds to the Dread subtitle, as you are completely lost with one clear goal: get back to your ship. As you climb back up, you get a clearer picture of the truth to your mysterious attacker, why Samus was left alive, and the truth to that X Parasite footage.
The game doesn’t reinvent the wheel on what makes a Metroid game what it is. It goes by the “don’t fix what isn’t broke” rule and simply expands upon the past and brings it into a new age. We’ve seen many indie developers tackle the Metroidvania genre, which makes the originator’s return an even bigger challenge for the developers. Yes, we get a few new challenges and a very complex map to keep us on our toes, but there’s one strongly advertised aspect that truly makes the game stand out.
The EMMI units are Samus’ most challenging threats. These robots were sent by the Federation to take care of the X threat but suddenly went offline. Once you make your way upwards, you learn fast they are very much active and also don’t care who is friend or foe. They are relentless chasers and there’s only one weapon that can take them down, but you’ll have to find the necessary power source first.
The only relief you have is that they can only operate within a limited area. You would think that you have options to avoid them, but the layout of the map is your biggest enemy. You’ll often notice that as you progress, things start changing in unique ways. Often some roadblocks can only be solved later on that force you into the EMMIs area. The game uses its environments to force you into those situations and I found myself dying quite frequently due to a wrong move, or bad reaction. Their presence is always there and even trying to take them down is no easy feat.
Speaking of, the game does offer quite the challenge. The subtitle is well-deserved with how it forces your hand to learn and adapt fast. Dread‘s various larger encounters start to escalate as you make your way upwards. At a certain point, you’ll encounter some familiar faces and callbacks to previous entries that up the challenge in new ways. It’s not an easy game, and the challenge adds to the experience. Luckily, you aren’t punished when you die as you don’t have a limited amount of lives and will commonly return near your death. They knew you’re going to die frequently.
The game’s look has gotten quite polished, especially with the details surrounding Samus’ new suit. It feels like the perfect blend between Fusion‘s outfit and the one we grew up with. The game found a way to make many moments quite cinematic, as sudden events will trigger. It adds to the atmosphere when the game takes control away from you, as a menacing threat looms above you. They make it feel organic, as you then seemingly jump back into the action, and sometimes even have to be vigilant in case the villain goes for an attack.
Metroid has made a grand return and left quite the imprint. It acts as the end of a saga and pushes forward into many more games. Metroid Prime 4 is still in development and will continue the first-person experience of this franchise. If they continue building upon the template that the EMMI introduced, we could see quite some challenging encounters in the future. The franchise has returned in style and hopefully has a birth future ahead. It’s strange to see a game subtitled Dread would be such a shining light for the franchise’s future.
The numbers are in and Venom: Let There Be Carnage seems to be facing a harsh drop in its second weekend. The sequel pulled in around $8.85M this Friday, which is a drop of 76%. As of now, the film is eyeing around $32.49M, which puts it at a total drop of around 64%. In comparison, the first Venom was able to hold at around 9.8M in 2018. It had less competition at the time, as its sequel faces off against the final Daniel Craig-led James Bond film, No Time to Die. It’s only slightly below Spider-Man: Homecoming‘s 62% back in 2017. It may potentially have a leggier run just like the Spidey flick. Still, for now, the film is eyeing a 30M second weekend.
Right now, it seems like the film could manage around $180M by the end of its run. It managed to pass the $100M mark in just a few days and was on par with Shang-Chi‘s developments after premiering with $90M. There’s a chance it could hit the $200M range if it has a similar multiplier like Black Widow, but the following weeks will offer a clearer picture.
No Time To Die is eyeing the top spot with a $60M but is also far behind earlier expectations. Still, Forbes’ Scott Mendelsohn highlights that its current development is on par with pre-pandemic only suffering around a 15% loss due to COVID. Its competition, Shang-Chi and Addams Family 2 were still holding surprisingly firm over the weekend. The former even got a bit of a rebound this Friday and is eyeing a still-impressive $4.37M.
Lucasfilm has been quite busy developing its future Star Wars films. Yet, they are also continuing their work as a subsidiary of Disney to further explore other ventures, such as the next Indiana Jones project. We’ve had quite a few looks from the set in the past, but a set of new photos have found their way online. This time around, not only do we get a closer look at Harrison Ford wearing the iconic leather jacket, but also Mads Mikkelsen. The Daily Mail provided the brand new images from the set, as they are currently shooting in Sicily. They’ve resumed production after Ford hurt his shoulder on set.
Back in May, we got our first bit of details on Mikkelsen‘s role in the fifth film. His look doesn’t give away anything, but the Danish actor is supposedly playing a former Nazi scientist. He ended up working on the moon landing alongside NASA. He won’t be alone, as he’ll get joined by another female villain in the film. Scarlett Johansson was offered the role, but it’s uncertain who took over the task moving forward. It’s great to see the film resume production after a three-month break and that Ford is healthy. It’s eyeing a July release next year. So, they have enough time to end principal photography as they prepare the latest entry in the Indiana Jones franchise.
Here’s a surprising development. It seems that No Time to Die is slowing down faster than initially expected. While the earliest predictions believed it could be our first 2021 release to reach beyond $100M, recent numbers have gone down a bit with it resting around a potential $84M. After kicking off early previews with $6.4M ahead of Spectre, but it looks like it couldn’t keep up the momentum over the weekend. It managed to garner a total of $23.3M over Friday, which puts it behind Spectre’s opening of $27.4M. To give a comparison, the latter opened with $5.25M in previews.
It’s not a bad opening for the film, as it’s still close to the previous James Bond film, and is also ahead of other spy-inspired projects like Jason Bourne and Mission Impossible: Fallout. The first kicked off its Friday with $22.6M and garnered $59M, while the latter was only slightly higher. As of now, the weekend is generally lower than expectations especially due to the project’s target audiences skewing older.
Still, the film is the lowest opening for a James Bond film since Casino Royale, which made a debut with $14M. The highest earner was Skyfall in the franchise, which managed around $33M. It’s still surprising given how hard the ad campaign was pushing this as their equivalent to Avengers: Endgame. The challenge will be to see where the film ends up. Right now, it’s potentially eyeing at a lower weekend than expected, but it’s the highest non-superhero grosser since F9.
It is not news to anyone that Ryan Potter is quite underutilized in Titans, with the character constantly being sidelined and given little to no character progression. The show introduced Beast Boy as one of the original four members of the new Titans when Rachel stumbled upon a green tiger in the woods. Doom Patrol remains one of Titans’ most exciting episodes, introducing us to one of comics’ most outlandish heroes, and paving the way for their inevitable spin-off. But I believe things would’ve been much better for Garfield Logan if he never left Doom Manor, and carried over into Doom Patrol.
Now, of course, our main Doom Patrol is not the same one from Titans, a brand new universe that saw Crazy Jane in what could be considered Beast Boys’ spot, and bringing in Cyborg as an additional member to the team. But with how Titans has handled Ryan Potter’s character, he would’ve fit so much better on Doom Patrol, and would’ve been given an actual storyline aside from meandering around Wayne Manor like a lost puppy.
Doom Patrol should be able to introduce its very own iteration of the character, bringing back Ryan Potter, and allowing that friendship between Beast Boy and Cyborg. The two work incredibly well together, especially with Cyborg’s current internal turmoil as he struggles to find the line between man or machine. Beast Boy is an orphaned survivor of a mysterious illness. It’s this illness that allows him to unzip his genetic structure and become whatever animal he can think of; an unlimited and outlandish potential that could result in such a wild storyline if actually given the focus. It’s something Doom Patrol can handle, unlike Titans.
Beast Boy obviously never ended up at Doom Manor in this universe. If he had, it would allow the show to welcome a fresh take on the character. The series tends to include a sort of ‘revolving door’ approach to its characters each season — introducing Jane in season 2, and Madame Rouge in season 3. Ryan Potter‘s take on the Garfield Logan is wasted on Titans. The actor brings so much charisma and excitement to the role. Unfortunately, though he has become one of the show’s many punching bags, and is given nothing to work with. It’s time to let him shine over on Doom Patrol.
A new episode of Doom Patrol drops every Thursday on HBO Max.
Peyton Reed is currently filming Ant-Man and the Wasp: Quantumania in London with a cast including Paul Rudd, Evangeline Lilly, Michael Douglas, Michelle Pfeiffer, and Jonathan Majors. With the latter confirmed as the villain Kang the Conqueror, it will seemingly continue elements of Loki’s finale where He Who Remains, a Kang variant from another universe, was murdered. His death unleashed the chaos of the multiverse upon the once Sacred Timeline.
Evangeline Lilly is also currently promoting her indie-thriller South of Heaven. In an interview with Collider, she naturally was asked some questions about the Ant-Man and the Wasp sequel. She spoke with particular fondness about Jeff Loveness, the writer of the third Ant-Man film, who she suggested had written the best script so far for the franchise.
I think he is phenomenal. I think he’s one of the best writers we’ve ever had. I think he’s got an incredible mastery of voice. So, on the page, I could hear all the characters, and I knew that he’d really kind of harnessed each person’s unique personality. I just think that it’s going to be really special. I actually think it has the chance to be the best one we’ve done yet.
Evangeline Lilly
Lilly also spoke about watching the Marvel Studios Disney+ series. In particular, she spoke about being excited by the science behind the multiverse:
The science geek in me loves that element of how smart they are and how they tackle such enormous topics that most kind of fluff popcorn movies are not going to tackle. They tackled chaos theory. That’s really brave and really bold and really cool.” […] And the fact that when we explore the two sides to chaos theory, it’s two sides of the same person, is so good.
Evangeline Lilly
Intriguingly, Lilly spoke about chaos theory specifically while praising the Quantumania script. While we don’t have any hints about the storyline in the third entry, the fact that Jonathan Majors is reprising his role as a variant of the character we met in the finale of Loki suggests that they might crossover. The series also has a second season in the works, which may explore the fallout of these events. It will be exciting to see how the film blends its usual themes of “family” with the wider impact of the multiverse.
It looks like Netflix truly wants to play with our nostalgia, as Variety has just shared they are developing a spinoff of That ’70s Show titled That ’90s Show. It’ll be a multi-cam sitcom with ten episodes currently ordered. It’ll take place in 1995, where we’ll meet Leia Forman, the daughter of Eric and Donna. Over the summer, she’s visiting her grandparents and introduces us to a familiar location 20 years in the future. Debra Jo Rupp and Kurtwood Smith are set to return as Kitty and Red Forman.
That’s not all that is returning, as alum Gregg Mettler will be serving as showrunner alongside the original’s creators Bonnie, and TerryTurner, who’ll be joined by their daughter Lindsey. Smith and Rupp also join as executive producers. The Carsey-Werner Company’s Marcy Carsey and Tom Werner are also returning to executive produce. We’re seeing a lot of talent return from the 1998 Fox show.
It’s not the first time a continuation was pitched, as they originally wanted to tackle a spinoff in the ’90s way back. So, it’s not too surprising that quite a few of the original writers and even the creators are returning. It’ll be interesting to see how the show captures the spirit and if we might see other familiar faces return. Netflix’s The Ranch acted as a reunion show for many actors from That ’70s Show. The show was popular when it streamed on the service, and it might not be the last time they bring back a classic franchise.
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