Fortnite has become the center of pop culture, as it includes a wide variety of DC, Marvel, Star Wars, and many more inspired skins. It looks like Marvel Studios is using the chance to promote their latest film Shang-Chi and the Legend of the Ten Rings, as the titular hero will get skin in the game according to well-known Reddit leaker u/SmugMrMime. He also highlights it’ll release on September 2nd alongside the film’s premiere.
This news was also highlighted by @HYPEX who has an extensive history of sharing Fortnite-related leaks. There is no visual confirmation of his inclusion, but he does note that the Bad Boys skin of Will Smith‘s Mike Lowrey will release on August 28th. So, his timely release would be an indicator of Shang-Chi’s validity. As the Will Smith-inspired skin found its way online around a week ago, we’ll see if the same will happen with Shang-Chi.
It’s not uncommon for films to utilize other media to promote their projects. If there is any place to get a wide audience, it’s one of the most popular games currently available. It also has a wide range of players actively sharing their experiences online, which garners more attention. Plus, including Marvel Studios’ first Asian-American superhero and giving him more attention outside of the film is a great move.
It looks as though Robert Kirkman is gearing up for another adaptation of his work. It was announced today that New Republic Pictures will be developing a film version of Kirkman and Lorenzo De Felici’s science-fiction comic Oblivion Song, with star Jake Gyllenhaal attached to produce and play the leading role. The book’s story focuses on a world where 300,000 citizens of Philadelphia disappeared in a devastating disaster known only as “Oblivion”.
Ten years after the tragic event, the government and most of the world have given up hope of recovering those lost. Enter protagonist Nathan Cole, who continues to make daily trips attempting to bring back whoever he can. Gyllenhaal’s fellow producer Riva Marker had the following to say regarding the project:
When faced with a cataclysmic event that permanently alters our lives, what would we choose to save? Just as Kirkman did with The Walking Dead and Invincible, in Oblivion Song he’s created the potential for a franchise that is profoundly entertaining, and the perfect opportunity to explore big questions we’re reckoning with globally.
Oblivion Song was previously in development at Universal before moving to New Republic Pictures. The project will also be produced by Kirkman himself, under his now-famous Skybound Entertainment banner. The comic’s creator also chimed in on the announcement:
We couldn’t be more excited to find such great partners in New Republic and Nine Stories. Both companies have a tremendous reputation for premium storytelling at the highest level, and we can’t wait to see Jake bring this character to life on the big screen. We are so fortunate to have assembled a team that is as passionate about this comic as we are.
It looks like Netflix continues to build out its various franchises, as they just confirmed on Twitter that their The Magic: The Gathering series will premiere in 2022 on the streaming service. Sadly, they don’t offer a specific date but revealed that Brandon Routh will tackle the role of Gideon Jura. That is not all, as they also confirmed the series will take the route of adapting the popular card game through 3D animation. They also shared the first look at Ravnica and Golgari through some concept pieces.
And as a bonus, we've got something brand new too, here's a look at the environmental art for Ravnica and Golgari. pic.twitter.com/cL9BcJyZ3p
Netflix has been a powerhouse adapting various popular franchises and has started expanding into animation quite a bit frequently. They’ve also brought the popular gaming franchise DOTA to life with DOTA: Dragon’s Blood. As companies like Disney and Warner Bros. have an extensive library to rely on, they’ve been carefully exploring avenues on popular franchises to draw in new subscribers.
After a long wait, the Spider-Man: No Way Home trailer has finally arrived. Not only that, but it also gave us our first look at the return of Alfred Molina as Doctor Octopus and a tease of Willem Dafoe’s Green Goblin. Of course, it continues to build the existence of other Spider-Man Variants making their appearance even if they got denied in the past. Sony even gave their new franchise a brand new name with Sony’s Spider-Man Universe. In a way, that new branding might offer a glimpse into where the franchise is heading and could hint at what the future holds for Spider-Man beyond his third entry in the latest franchise.
The first that seems curious about the naming is that they didn’t go with the Spiderverse moniker. It’s not only strongly connected to the character but also adds to the multiversal storyline introduced in Spider-Man: Into the Spider-Verse. Yet, they went out of their way to make sure we know that this is Sony’s Spider-Man. They even left out any mention of Marvel, as the original name was Sony Pictures Universe of Marvel Characters.
No Way Home introducing multiple versions of the same character could give both Marvel and Sony a way to create their franchises separately. Tom Holland‘s version of the character can continue his journey through the Marvel Cinematic Universe. Sony, on the other hand, can take a different route by introducing a new version of the character that is unique to their universe or even bring back a legacy actor. The Spider-Verse animated film introduces multiple versions of Peter Parker and Sony isn’t dependent on a specific one. So, there are quite a few options on how they can tackle their new Sony’s Spider-Man Universe.
There have been no hints at Venom having connections to the current version of the character. In the film, we see the Daily Bugle as a newspaper while the MCU introduced it as an Info Wars parody. Plus, Morbius combined multiple elements adding a sense of confusion as to what exactly is in continuity or not. There’s always the chance they change these elements in the final film, as some effects work for trailers get rushed out, but it still opens up more questions about Sony’s plans. They don’t unveil their master plan as Marvel Studios does. So, we mostly can only guess based on what little information we are given.
The most present version of Spider-Man’s mythos in Sony’s extended franchises is the Sam Raimi version. It just seems unlikely Tobey Maguire would return to acting as a recurring character in Sony’s various films. Yet, if they introduce him as an older mentor figure, they could take the route of Miles Morales becoming that franchise’s version of the character. We might learn he was going to pass on the torch before the return of his old enemies draw him back into the spandex suit. Whatever direction they are taking, there’s a good chance the ending of No Way Home will finally confirm if we can expect more of Tom Holland in the MCU.
Spider-Man: No Way Home finally got its first trailer and it hinted at quite a few curious things we can expect from the third entry in the Marvel Cinematic Universe film. Not only do we get the grand return of actors from past Spider-Man franchises, but what looks like a showdown with Doctor Strange. Now, there’s also one very brief sequence that includes an important comic and video game reference. We see Spidey running through what seems to be a mess hall with the leaked black-gold suit. If you take a closer look, it turns out he is running through a F.E.A.S.T. shelter.
It’s hidden quite well in the background, but you can make out the acronym if you look closely in an HD version of the trailer, which you can check out here:
The location has been a recurring place for Aunt May in the comics and even in Insomniac’s Spider-Man game from 2018. Its inclusion also is a hint that the location from Far From Home, where Aunt May held the benefit gala, could also be this same location, but there was no direct reference to it in the film. With this confirmation, it may also hint at the existence of Martin Li, who would end up becoming Mister Negative in the game and comics.
The sequence does hint that Peter Parker is running away from something. We did find out that the black-gold suit uses magic webbing from earlier toy leaks. So, he might be in the middle of a battle with one of the villains teased throughout the trailer. Perhaps he also got pushed through the multiverse and landed in an alternative world with its own Peter Parker. Some time ago, there were rumors that we could even see the actor who played the character in the Insomniac game make an appearance. The confirmed appearance of Molina just opens up so many avenues, which makes it exciting with every new Easter egg.
All eyes were on the release of Spider-Man: No Way Home‘s trailer last night. Sony timed the release to perfectly coincide with their panel at Cinecom. The panel did include some other surprises, such as ScreenRant sharing that Sony finally gave its franchise a name. Up until now, it was known as Sony Pictures Universe of Marvel Characters, or SPUMC, for short but it seems they finally decided to rebrand it. They’re going with the rather simple title of “Sony’s Spider-Man Universe.”
What makes this naming interesting is that they’ll likely keep Spider-Man at the center of these projects. It also is a sign that they’ll continue building up their franchises, which will see the inclusion of Venom: Let There Be Carnage, Morbius, and the recently confirmed Kraven the Hunter film. It’ll be interesting to see if they also release an official branding and some kind of timeline for these projects. As they continue to build upon these Marvel brands, Marvel Studio’s films stand out through their fanfare. So, it might not be a bad idea to help audiences distinguish it and highlighting it as a Sony-Marvel project through a unique opening. I may also just want to hear the iconic Spider-Man theme with every film.
This naming may also hint that Spider-Man: No Way Home will build towards this universe, as we got the hint of classic villains from the original Sam Raimi franchise making a return. So, if they are building upon the multiverse, we might either see Peter Parker crossover into Sony’s Spider-Man Universe, or another Spider-Man takes over that role. Morbius did include a cameo by Vulture but had Raimi‘s suit design in the background. The Daily Bugle in Venom is also the one we saw in the films from the early 2000s. Perhaps we get an alternative version of the character in this part of the multiverse while Marvel continues working on their own.
It hasn’t been an easy road to this point. Marvel’s Avengers had quite a questionable start for many. The game faced many challenges with various bugs and a pandemic pushing content back. Yet, it continued to persevere with monthly events starting in April and the release of three new playable characters. The latest expansion, War for Wakanda, finally introduced the game’s version toofBlack Panther and continued to build upon the war against AIM. We’re also only a week or two away from the game’s first year coming to an end. So, what better time to explore how far the game has come and what the latest addition has to offer.
The game’s biggest strength has been gameplay and the story. While mission variety has been a bit stale early on, each of the game’s characters feels like their own character. Even with a base combat style, the newly introduced Black Panther has quite a few tricks up his sleeve. He comes with a new mechanic that lets him lunge at enemies. You can even jump on giant machines to do damage. His heroics also add some fun elements, as you can summon the Panther God Bast alongside Dora Milaje to help you in combat. His addition continues the tradition of complex kits to test out.
He’s also a great contrast to the last two characters, who were a bit too similar. It made sense, as it was Hawkeye and his protégé, Kate Bishop. They both rely on their arrows and swords to take on enemies, and they pretty much share the same base ability. Clint Barton is more bow-focused, but they are just a tad too similar. In a way, I think him only relying on keeping enemies at a distance with his bow and shurikens from his time as Ronin could’ve made him stand out just a bit more. Perhaps something they could add in future updates.
Still, all three stories continue to expand the overarching narrative in unique ways. The first campaign was an introduction to this world’s Avengers and the threat that AIM poses. Kate built up the mystery of the strange Tachyon storms that led us into the future with Hawkeye. The tease after the Cosmic Cube event was a personal highlight as it answered theories and offered a glimpse into the future. War for Wakanda takes a different turn as it’s not only longer than previous entries but also feels a lot more personal.
The Avengers take a backseat this time around, which fits the story from T’Challa’s perspective. I do wish the opening was from the Avenger’s perspective as we fight our way through the jungle to end up in this new location, but it’s Wakanda’s story and better left as such. It just lacks cohesion on how they ended up deciding to fight there now and not earlier. Personally, the ending is the weakest point in the story, as it does what it needs to do so Black Panther can join the Avengers for future adventures, but it doesn’t give us any hints at what’s ahead.
Of course, the new story also adds some new elements to the endgame. We get quite a few new mission types this time around. I noticed that the challenge spiked in this expansion, which is a good thing. Some of the earlier parts of the game weren’t too difficult to play through, but since the Cosmic Cube event, it seems they’ve been upping the overall challenge. There are also new puzzle types, like a miniature Horde mode, that push the players to communicate. I hope we get more of them in other biomes. The Wasteland is still very barebones, which could benefit from this type of content.
In a way, while the story does introduce new mission types, the endgame still feels like an afterthought. We didn’t get an Omega-Level Threat included in this release. While it does add some new mission types to test out after finishing the story, there’s nothing endgame-specific to catch your attention as a player. Why not include a special mission to tease the next story arc, like Cosmic Cube was just without the month-long wait. The ending leaves a specific villain’s story open, which would be great to expand in an epilogue fashion teasing the next arc. How about a new mission type that feels like a reward for finishing the story.
Gear is still getting overhauled, but there are some fantastic exotic pieces with Black Panther. So, there’s a reason to grind, but the lack of something new is a bit of a bummer for more casual players. Luckily, the new Corrupted Vibranium event adds new elements to existing missions and is a pleasant addition to the content drop. Plus, Vibranium and Sonic gear adds something new to play around with and motivates one to grind a bit more. My only real complaint is that Sonic’s blurring effect is annoying and needs an overhaul as soon as possible. Still, the addition to existing missions might also be our first step towards randomization that, hopefully, is an element we see in the upcoming Patrol mode.
War for Wakanda also came with a complete overhaul of their user interface, which they teased as the foundation for the game’s latest developments. While needing to adjust to it, it took away the clutter of each menu consisting of various submenus, but there are some parts where it overcorrected. Gear management requires more clicks than previously but could get rectified with future updates as we’re only getting a glimpse of where it’s heading. Still, the option to have gear loadouts in the future is an exciting prospect and entices keeping more gear pieces to play around with.
Marvel’s Avengers has changed quite a bit since its launch. I’ve noticed that I am playing it more frequently than I did months prior. The events add quite a bit of replay value and temporary challenge. War for Wakanda is a great addition. T’Challa’s performance by Christopher Judge being a highlight. In general, the voice work here is fantastic and elevated the story in comparison to other updates. We had more characters to interact with, a new hub world where you can find Easter Eggs and other things.
Though the new Outpost is beautiful, it still lacks functionality outside of mission selection and getting dailies. I hope we get something to do at these places in the future. We’re still anxiously awaiting the updated roadmap for the coming months, and there’s a lot more content heading our way. My biggest complaint is that the endgame still needs a bit more attention. Still, we have additional OLTs, Patrol mode, and potentially a lot more heading our way. So, I think Year 2 has the potential to remedy those complaints. The game is a fun experience, and being a part of its evolution and community adds that little extra.
Some time ago, we finally got the confirmation that Clark Gregg will make his grand return to the Marvel Cinematic Universe in the animated series What If..?. There has been no confirmation when we might expect him, but it looks like it might be sooner rather than later. The actor took to Twitter to tease his appearance in the next episode set to release this Wednesday. He’ll join Nick Fury and Black Widow, who take center stage in this entry. While not an outright confirmation, he hasn’t shared any of the other posters. Plus, this episode seems to take place around Iron Man 2 going by various trailers and the posters, which he had a big part in.
What If…? reinvents the way we look at the Marvel Cinematic Universe. The franchise continues to grow in new ways, as we explore the multiverse that was unleashed in Loki. We started the first animated series by exploring a different version of Captain America: The First Avenger before we witnessed a timeline where Yondu accidentally picked up T’Challa instead of Peter Quill. We’re only three episodes in and there’s quite a bit more heading our way that may continue to challenge our expectations in new and interesting ways.
It’s not hyperbole to say that Shang-Chi and The Legend of the Ten Rings is a movie that I’ve waited nearly my entire life to see. I fell in love with the pulpy, walk-the-Earth character as a kid and anticipated his MCU debut long before any official announcements were made. I’ve followed the development of the film closely and joyfully as Marvel Studios followed through on their promise to make this film a vehicle for an Asian cast, crew, and creatives. And what Marvel Studios created is something not only truly unlike they have ever put on a big screen, but also arguably their best effort at recreating a character, his supporting characters, and the world which they inhabit. The result is an origin film that rivals (and connects with) 2008’s Iron Man, introduces one of the MCU’s most well-developed antagonists, and sets up a future that promises greater things for the film’s core cast.
As advertised, the film introduces us to a brand new Marvel hero in Shang-Chi and addresses the origins of the Ten Rings organization which has inhabited the Marvel Cinematic Universe from its inception. The film’s prologue tells the story of the organization, the man who founded it, and the ten rings of power that have helped the organization secretly shape the history of the MCU. While we get plenty of backstory on the organization, the nature of the rings themselves remains nebulous even as the film concludes, though they remain integral to the film, almost a character unto themselves. Even as the MCU charges into the future, it continues to satisfyingly establish events set in its past. We’ve seen it done more frequently of late and it serves the purpose of informing fans that Shang-Chi has spent a decade of his young life trying to hide from his father, his family, and his fate. Director Destin Daniel Cretton should be lauded for the way he cleverly uses the prologue and the early moments of the first act to set the audience up for their expectations to be subverted.
Structurally, the film deftly meshes three disparate acts into an incredibly imaginative and fertile plot that never feels drawn out despite the film’s 2+ hour runtime. The first act feels like a martial arts short paying homage to legends like Bruce Lee and Jackie Chan. The second part plays out as an ever-evolving family tragedy on the level of Shakespeare’s King Lear before the film’s final act delivers an amazing fantasy story worthy of the Marvel comic book title’s rich history. Together, they tell the story of how love can both create or destroy, how power can both corrupt or enable and how, when the family is involved, there might not be such a thing as a point of no return. The film is beautifully written in service of these things and directed to emphasize them. The creatives behind the film deserve accolades for working together to deliver a film that manages to invoke empathy, sympathy, and apathy in the audience. When you’re watching this film, expect to experience a wide range of emotions.
If there’s anything that keeps the film from ascending into the absolute upper echelon of the 25 Marvel Cinematic Universe films it is, unfortunately, that the title character is, at best, the second most interesting character in the film. The great news is that this is in no way the fault of star Simu Liu, who is positioned to become one of the faces of the MCU over the next 5 years. Liu takes full ownership of Shang-Chi, a character who has a lot to do in this film and for whom there are clearly incredibly large-scale plans moving forward. Liu absolutely nails what he’s given here: he is equal parts charismatic, emotional, and an action star. He’s probably Marvel’s most instantly loveable hero since Chadwick Boseman‘s T’Challa. Also noteworthy is Liu‘s incredible chemistry with Awkwafina, who plays Shang-Chi’s attached-at-the-hip bestie, Katy. Marvel Studios targeted Awkwafina for the role early and her MCU original character – who experiences all the film’s big twists and turns right along with the audience – gets her own time to shine. She and Liu will continue to be paired together in the future and that’s something that’s going to befun to see develop as they meet some of the universe’s established characters.
In reality, however, this film could have been titled Wenwu and The Legend of The Ten Rings because Hong Kong legend Tony Leung owns every second of screen time. Without getting spoilery, he is technically the film’s protagonist and his character arc is befitting of that title. Cretton creatively uses flashbacks to alter the audience’s perception of Wenwu (and indeed of more than one character) much to the advancement of not only the plot of the film but to the overall strength of the story. His use of non-linear storytelling elevates the cast and the film in an incredibly crafty way that can make one hope that he’s negotiated a long-term deal with the studio. His investment into these characters and this world bodes incredibly well for the future of the franchise(s) this origin film may spawn.
The greatest payoff of this investment is Leung‘s Wenwu: an entirely original character derived from Marvel Studios’ alchemical task of combining classic and stereotypically offensive characters, the Mandarin and Fu Manchu, into a brand new and beautifully complex character. The trailers intentionally tell a very specific story about Wenwu, that story is a lie. Leung‘s Wenwu is the furthest thing from a boring, one-note villain. In fact, he arguably has the film’s greatest and most fulfilling character arc. One struggles to find a comparable one-off villain in the rich history of the Marvel Cinematic Universe.
While the trailers prepared us for that martial arts action and father-son showdown, they did leave a couple of surprises for the audience. The most pleasant surprise of the film was the performance of Meng’er Zhang as Shang-Chi’s estranged sister, Xialing. Kept in the background by her father’s old ways, Xialing decided to carve her own path without her father and brother. Zhang played Xialing with confidence and an edge that made her ascension in the film feel both earned and deserved. As the film’s central plot resolves, Xialing finds herself positioned to be a key player in the MCU’s near future, perhaps even on the same level as her long-lost brother.
The film is also surprised with its hard lean into fantasy. Promotional material and merchandise indicated that the film would feature the Great Protector and some other mythological beasts, though there was no real indication of how large a role those fantastical elements would play in the film. Shang-Chi and Xialing’s mother, Jiang Li, brought to life gracefully and beautifully by Fala Chen, serves to introduce fans to the other-dimensional realm of Ta-Lo where the film’s resolution plays out. Ta-Lo showcases a number of mythological beasts, including Morris, a cute faceless critter who aids our heroes and serves to help Shang-Chi connect to his secret and sacred inheritance. The final act features action, unlike anything the MCU has ever put to film against a beautiful backdrop of plates from across Asia.
The big showdown, which features breathtaking action and heartbreaking consequences, feels like an anime of Donghua feature brought to life. The creative team took some big swings during the final battle and should be applauded for being brave enough to make something so divergent from what Marvel fans are used to seeing.
A common complaint of mine is that Marvel Studios origin stories have often spent too much time setting up the future of their titular characters at the expense of telling the story at hand. Much like the aforementioned Iron Man, Shang-Chi and The Legend of the Ten Rings saves the setup for the mid and post-credit scenes, devoting almost the entirety of its run time to the development of the characters and the curation of the plot.
The dedication to the story and its characters, the exploration of genres and pathways previously unexplored in the 13-year history of the MCU, and the fulfillment of a promise to make films that represent the world we inhabit give Shang-Chi and The Legend of the Ten Rings a firm foundation for success, even as the global box office climate continues to be volatile. For me, the true measure of success for an MCU film is its rewatchability, and this film promises to be one that fans will want to revisit over the years; the action shots and loveable characters make that all but a certainty. As the MCU grows and evolves, fans can only hope to have wonderful first entries such as this be a part of it.
After a long wait and some teases, we finally got our first true look at Netflix’s upcoming adaptation of Cowboy Bebop. Not only that, but we also get the confirmation that the series will get released on the streaming service on November 19th, which will follow the adventures of John Cho‘s Spike, Daniella Pineda‘s Faye, and Mustafa Shakir‘s Jet Black. We even get a look at the space-traveling corgi Ein, which gives us a good sense of how much the first season will explore. The first look at the cast is great, as they’ve brought the original designs to life in a greater fashion. Faye got a slight redesign with the core aspects of her original design present.
There are some really interesting reveals, as we get a shot of Spike in a church, which might tease Vicious appearance in the first season. Alex Hassel was cast in the role of the series’ main antagonist, who is a cornerstone of our space cowboy’s past. The images are mostly focused on their planet-based adventures with some glimpses of the iconic ship. It’s uncertain how much will be spent in space and if we get any episodes that primarily feature space battles. It wouldn’t be the same without them and Netflix would have the budget to bring these types of stories to life. Here’s hoping we get the first trailer in the coming week, as they start rolling out the promotion for the series November release. See you Space Cowboys!
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