Tag: Gaming

  • Unreal Engine 5 is Officially Available to All Developers Starting Today

    Unreal Engine 5 is Officially Available to All Developers Starting Today

    The era of Unreal Engine 4 is officially over. Starting today, all video game developers will have access to the new Unreal Engine 5 to create new next-generation gaming experiences across PC, Console, and Mobile. We have seen a lot of Unreal Engine 5 over the last few years, starting with the announcement and showcase of the engine during PlayStation’s initial marketing campaign for the then-unreleased PlayStation 5.

    The engine promised jaw-dropping visuals, incredible lighting tools, and is easily the most advanced game engine to date. For those that don’t know what an engine is, they are essentially the tools that developers use to create their games. For example, if every game that someone makes requires lighting, whether that be the sun or from an indoor source, it makes no sense to create the tools to do that from scratch for every single project. Instead, it can be added to the engine so when the next game is being made, you have the tools prebuilt to make those lighting effects come to life without the need for the labor and budget-intensive task of creating those tools.

    With Unreal Engine 5 now being released to all video game developers, we should start seeing games running on the engine very soon from partners that have had access to the engine early, like PlayStation for example. For everyone else, we can expect to see UE5 become the staple engine of choice for many game developers, similar to how UE4 became the go-to engine for most studios. I cannot wait to see more games on the engine to showcase the true capabilities of next-gen video games, hopefully, UE5 is a stepping stone to get to the experiences that the PlayStation 5 and Xbox Series consoles are capable of.

    Source: Twitter

  • Crystal Dynamics Confirms Work on New ‘Tomb Raider’ Game

    Crystal Dynamics Confirms Work on New ‘Tomb Raider’ Game

    It seemed inevitable, but Crystal Dynamics has finally confirmed they’ve started working on the fourth entry of their Tomb Raider franchise. The developer took to Twitter to share a small video also announcing that they’re currently focusing their work with the new title to bring it to life with Unreal Engine 5. The new franchise kicked off back in 2013 and went on to spawn the sequels Rise of the Tomb Raider and Shadow of the Tomb Raider.

    Tomb Raider is one of the franchises that defined the modern gaming industry. It wasn’t an easy task to reboot such an iconic franchise, especially with the new direction they took. They brought the game into some familiar territory, as it was compared to Uncharted at the time quite a bit, which also reinvented the modern take of adventure, tomb raiding gaming styles.

    Indiana Jones is also scheduled to get a game at some point in the future. So, it seems we’re seeing another resurgence of this genre. There’s no word if we’ll see a new entry from Naughty Dog, as they recently wrapped up Nathan Drake’s story. So, Crystal Dynamics might be the one to fulfill that hole the ending of that franchise left in our hearts.

    Source: Twitter

  • E3 is Skipping 2022, Hoping for a Comeback in 2023

    E3 is Skipping 2022, Hoping for a Comeback in 2023

    Here’s a surprise, but it looks like the biggest gaming event of the year, E3, has decided to not take place in 2022. After initially purely canceling the in-person event, it has now decided to also not move forward with a digital event. It first made the waves when Razer’s Will Powers shared a tweet on his official account teasing that the event may have been canceled before IGN went on to confirm it.

    It was back in 2019 when the event first got canceled before getting a digital-only version last year. There’s currently still no official statement by ESA, but it seems that ongoing discussions were happening in the background for quite some time but the ESA not making a public statement on anything has lead to frustrations. As a result, the choice ended with them completely moving on from the event overall.

    This announcement, however, does not mean that E3 is over. It seems the plan is to come back stronger in 2023. Of course, it also strongly depends on the third-parties potentially joining in as other opportunities arise in their absence. Summer Game Fest is a definite return for this summer and has planted itself as quite the competitor. We’ll see what 2023 has in store for us and how the ESA plans to make its return.

    Source: Twitter, IGN

  • REVIEW: ‘Coromon’ Is The Perfect Alternative To Classic ‘Pokemon’ Games

    REVIEW: ‘Coromon’ Is The Perfect Alternative To Classic ‘Pokemon’ Games

    If there’s one thing Pokemon clones are good at, it’s keeping the specific genre of creature-collectors alive in fresh ways. Coromon, the latest in a long line of creature-collectors looking to imbue the genre with something exciting, accomplishes the job charmingly. It doesn’t reinvent the wheel – nor does it need to – but it instead bridges the gap between the pixel-era Pokemon games with the modernity of contemporary indie gaming features into a fun nostalgic adventure.

    Like most Pokemon clones, you play a young blank character from a small town with big dreams to explore the vast world. This time, it’s Velua, a vibrant pixel world that doesn’t look too far from the Kanto or Johto regions. Velua offers gamers a number of biomes and environments to immerse themselves into, with each one featuring gameplay quirks unique to the biome. For example, the murky region of the Soggy Swamp has a mushroom-collecting sidequest that allows players to craft unique scents. The Scorching Sands of the Wostin Desert require players to take shade under the various tents on the map to avoid getting knocked out.

    Where Coromon first diverges from Pokemon is the kind of story it tells. The early Pokemon games lean heavily into the sport of it all, centering on the Elite Four tournament and player rivalries whereas Coromon keys into the environmental and scientific duties of creature collecting. Instead of a trainer, the character you play is a Battle Researcher for the Lux Solis Campus, a think-tank whose goal is to preserve nature. The story takes a sci-fi Star Trek-inspired turn when a race of aliens called the Wubbonians arrive to threaten the ecosystem of Velua. It falls upon the main character to explore the world and investigate the invasion before it’s too late. It’s not quite the classic sense of adventure and glory associated with the genre but an interesting approach to the genre nonetheless.

    Coromon’s most exciting change is the way it fuses modern quality-of-life features and RPG elements into the decades-old gameplay loop of Pokemon. The number of options the game offers players to customize mechanics is staggering; players can decide whether a knockout releases their Coromons permanently back into the wild or whether they can capture multiple versions of the same Coromon. Battle mechanics can also be tailored to the player’s skill level. If a player is interested in a challenge, they may tinker with mechanics such as limiting the use of the Trainer Hub, the Pokemon Center in Coromon. If they want something easier, they can activate the feature that allows Coromons to revive with any healing item and not a revive item. There’s an option for everybody.

    Such options would leave any lesser game massively imbalanced but Coromon surprisingly manages to keep everything level. Even with a generous Potential system that lets players handpick which Coromon stats to improve, the game features a hefty difficulty curve. Cheesing and spamming aren’t always viable solutions as many elements come to play in combat. Each Coromon has a certain Trait that acts as curveballs during battles; these Traits range from affecting the battle arena which debuffs/buffs Coromons to a protective Trait that poisons the attacking Coromon on physical contact to a survival trait that allows the Coromon to survive a killing blow with 1 HP remaining. Skills are rarely binary and oftentimes have nuances to them. Certain skills synergize with other skills from other Coromon so players will be switching Coromons frequently during any given match. The difficulty of Coromon is no more evident than in its boss fights which can take a while to get through. However, once you win through strategy, it’s immensely satisfying.

    On top of the mechanical flexibility, Coromon lets players dress and style their character; from the hairstyle to the design of the gauntlet, a device that helps you traverse the world. Throughout the game, more clothing options are offered to the player. Furthermore, the game constantly rewards players with consumable items through its Milestone system, a feature that incentivizes players for catching more Coromon, fighting other Battle Researchers, and exploring the world in general. Gamers looking to experience a more personalized version of Pokemon will be very happy with Coromon.

    Lastly, there’s the Coromons. One of the more exciting aspects of playing a brand new creature-collector is the novelty of seeing these monsters for the first time, guessing what level they evolve, and hoping that they evolve into something amazing. Coromon delivers mostly in that regard with exciting and ingenious creatures despite there not being a plant/leaf element in the game. There are unsettling monsters that look straight out of the Shin Megami Tensei/Persona series. Some of the monsters inevitably look like Pokemons but Coromon’s unique pixel art and animation are what splits the difference. It’s so easy to see the love and attention poured onto the animations and it’s frankly the game’s greatest selling point.

    If you’re feeling nostalgic for the classic Pokemon games yet are looking to experience something outside of that world, Coromon is a must-buy.

  • First Look at the Long-Rumored ‘One Piece: Odyssey’, Confirmed as an JRPG

    First Look at the Long-Rumored ‘One Piece: Odyssey’, Confirmed as an JRPG

    One Piece fans have been anxiously awaiting any news on the next One Piece-based game and it has finally been unveiled. The title One Piece: Odyssey has finally been unveiled with a full-fledged trailer. Not just that, but we also got the confirmation that it won’t be an action game but rather a JRPG featuring the Straw Hats at the center. The story will be written by the manga’s creator Eiichiro Oda, who also designed the supporting characters and creatures.

    That is not all, as we also got a short producer interview teasing what the upcoming project has in store for players that have been long waiting for their change to dive into the next adventure:

    The game looks promising and feels like many other modern JRPGs, especially the latest Dragon Quest game. It does seem like you can have three Straw Hats in your party at the same time, but it’s unclear if it’s more moving towards a turn-base style or something more aligned with Final Fantasy 7 or even its Remake. The world certainly looks promising, especially as you’ll have an entire island to explore.

    The most interesting aspect is Jinbe’s noticeable absence in the story. We do hear his voice at the end and I wonder if you’ll also be able to recruit other characters from the One Piece world besides the Straw Hats to build your unlikely team of characters. Kid and Law could become additional characters and there were rumors this game would expand beyond it’s initial release. Plus, this is the longest development they’ve ever had on a game of the franchise, which hopefully hints at quite a bit of polish.

    Source: YouTube, Twitter

  • Latest Disney+ ‘Mickey Mouse’ Special Includes ‘Kingdom Hearts’ Reference

    Latest Disney+ ‘Mickey Mouse’ Special Includes ‘Kingdom Hearts’ Reference

    To this day, the fact that Disney and Square Enix worked together on a game that combined both worlds into one with Kingdom Hearts remains one of those things that seem like pipedreams. Somehow, we’ve got three main titles and countless spinoffs. And in a surprising twist, it seems that Disney is starting to include references to the project, as eagle-eyed fans have noticed that Mickey Mouse’s Kingdom Key D was included in a brief sequence in the new Disney+ special The Wonderful Spring of Mickey Mouse.

    The fact it appears while they are busy spring cleaning is a hilarious idea, as it seems that his time with the Keyblade was in the past. IThe brief tease also includes Yen Sid’s famous hat that he briefly borrowed, a character that also appeared in the Kingdom Hearts series. The inclusion is a great tease, as there have also been quite a few rumors that Disney+ was developing a series based on the franchise. We’ve sadly never heard much on it and it seemingly has vanished since.

    It would be fun to see Sora appear in one of these specials, as the art style would offer a very creative take on the character. Plus, it would just be surreal to actually see them interact outside of the games. Here’s hoping that the appearance is also a tease that we may get some hints on the project as we are currently in the franchise’s 20th anniversary.

    source: Disney+ via Twitter

  • First Tease of the Long-Rumored ‘One Piece Odyssey’

    First Tease of the Long-Rumored ‘One Piece Odyssey’

    Just recently, we got a tease of what may be a hint that we’ll get our first official look at the upcoming live-action Netflix series for One Piece. It was part of what would end up being six tweets to hype up an announcement on March 28th. Yet, it seems like that was only part of it all, as more tweets arrived teasing even more details such as the upcoming film RED, collectibles, and the manga. Now, it seems that a new duo of photographs has arrived that include a very distinctive visual style similar to One Piece World Seeker. It may be our very first look at the long-rumored One Piece Odyssey game.

    As per usual, the photos are only a glimpse into what is coming, but it looks like something happened to the Thousand Sunny that led to our team getting stranded on a new island. The trademark for Odyssey was first revealed back in June of 2021 but wasn’t officially confirmed until July. Around the same time, it was leaked that Spike Chunsoft was supposedly developing the game.

    What made it interesting is that you can make an original character, who joins Luffy in a war. It seems that the plan is to turn it into a GaaS like game with future expansions, multiple islands, and RPG elements. Battles would work as a 3D Fighter in the vein of Burning Blood with Devil Fruit and Haki abilities. Originally it was supposedly eyeing an early 2022 release, but it still was never officially announced until our first glimpse today. We’ll see if Monday comes with more news on the project.

    Source: Twitter, Play3, AltChar

  • ‘Suicide Squad: Kill the Justice League’ Delayed to Spring 2023

    ‘Suicide Squad: Kill the Justice League’ Delayed to Spring 2023

    As excited as we were for the upcoming releases of DC’s new slate of games, they have been hit with delays quite a bit. Gotham Knight‘s and Suicide Squad: Kill the Justice League were first showcased during DC FanDome back in 2020. While it seems that the former will finally release sometime later this year, sadly the next Rocksteady game has been pushed back once again until Spring 2023. The game’s director Sefton Hill, who worked on the Batman Arkham games, took to Twitter to confirm the delay.

    Delays have become commonplace throughout the industry at this point, as many are facing the troubles of working from home with limited resources. Rocksteady’s last release was back in 2016 with Batman: Arkham Knight. While we did get a VR game a year later, Suicide Squad is their biggest release in quite some time. It’s great that Warner Bros. gives them the time to work on it, but it also makes sense given the massive success that their ventures into the Arkhamverse have been.

    Gotham Knights, created by Warner Bros. Montréal, will be the successor to that series that mainly keeps quite a few of the iconic mechanics. Sadly, it seems like a direct continuation of the Arkham games won’t be happening anytime soon. Luckily, Suicide Squad does take place in the same universe. So, we’ll see if it may even set up something moving forward. The most interesting connection lies in that Arkham Origins set up a Suicide Squad storyline, but Deathstroke is noticeably absent in the roster. We’ll see how it may end up fitting into the storyline.

    Source: Twitter

  • REVIEW: ‘Gibbon: Beyond the Trees’ is a Short Yet Important Experience

    REVIEW: ‘Gibbon: Beyond the Trees’ is a Short Yet Important Experience

    Gibbon: Beyond the Trees is quite a simple game at first glance. Most of the time, you’ll spend swinging from tree to tree, building up momentum so that you can cross some dangerous gaps and enjoy the visuals. There’s no dialogue or text to tell a grand story, but that is not necessary for what the game truly is about. It’s an interactive reminder of what humanity has done to nature and how it affects animals as a result. A soothing and relaxing experience transforms into a dark reminder of the dangers these animals face; all packaged in a memorable but brief experience.

    As a mobile game, there’s not much you can say about its gameplay. You press the screen to hold on to a branch or object, where your gibbon automatically climbs up. If you hold it with both fingers while ready to land, you’ll end up in a sliding motion. Later on, you get an additional move by flicking to the right that adds some extra momentum while swinging from one branch to the other. The only real consequence you face is a slowdown if you don’t keep a consistent flow from branch to branch. At worst, there are some bigger gaps that challenge you to stick to the higher point of a tree.

    The big focus point of this game is in the actual experience and seeing the environments change. What starts off with a beautiful forest, swiftly turns into a dark look at deforestation and the rise of humanity taking over the land. There are segments where it purposely takes away anything to swing off to force you to slowly make your way to a new point to start your climb once again. Especially in one section, there’s a sudden spark in danger that also has a thematic reason to exist. I just don’t want to give away what it is, because it caught me off-guard and reminded me what the game is truly about.

    It’s a very short experience that you can probably get through in one sitting. Yet, it’s quite a memorable one with the sound effects of the gibbon’s soft cries. There’s a soothing soundscape that adds to the experience throughout, may it be a waterfall in the background or even a lively populated area. Everything you witness is there to relax and take it in, especially as the earlier parts try to comfort you into this experience. It even purposefully has that section I mentioned previously to pull you out of it at a time you least expect it to highlight the connection of your experience with the gibbons.

    If you end up falling down a pit, the worst thing that’ll happen is that you respawn at an earlier point to build up the momentum you need to jump over that gap. I do believe it’s more of an interactive experience that has a very important cause behind it and it’s very admiring what Broken Rules have accomplished here. The game is currently available through Apple Arcade but is eyeing a release on Steam and Nintendo Switch. I highly recommend giving it a shot, it’s a short yet important experience that’ll surely pull at your heartstrings.

  • ‘Advance Wars’ Remake Postponed Indefinitely Due to Current Events

    ‘Advance Wars’ Remake Postponed Indefinitely Due to Current Events

    Given current events in Ukraine, Nintendo has announced that the upcoming strategy game Advance Wars 1+2: Re-Boot Camp will be postponed indefinitely. Originally, it was going to release on April 8th, but WayForward and Nintendo made the honest choice of pushing the game back. No release date has yet been named, but the delay makes a lot of sense.

    For those that haven’t played the original Advance Wars games, the Blue Moon fraction that is part of Wars World invades the neighboring country. While the war theme throughout the game may also have been a reason for the delay, the real reason lies in the before-mentioned story, as the Blue Moon faction is a Russian allegory. Given their current actions, the delay is an understandable and smart decision by the developers.

    It’s a shame that the game has gotten delayed again, as it was originally going to release ahead of last year’s holidays. For unknown reasons, it was pushed back once again but this time around it’s for a good reason. We’ll see if we get an announcement on the franchise’s future in the near future and if we might even get some updated looks on other additions to the game.

    Source: Twitter