Category: News

  • Tom Hardy Filmed ‘Venom: Let There Be Carnage’s Post-Credit Sequence on the ‘Spider-Man: No Way Home’ Set

    Tom Hardy Filmed ‘Venom: Let There Be Carnage’s Post-Credit Sequence on the ‘Spider-Man: No Way Home’ Set

    Here’s a rather interesting surprise. CinemaBlend shared their interviews for the upcoming release of Spider-Man: No Way Home. They got a chance to sit down with Kevin Feige and Amy Pascal about the leaks and rumors that hit the Internet. They also got a chance to sit down with Jacob Batalon, Zendaya, and Tom Holland to discuss the upcoming release. Of course, after Venom: Let There Be Carnage released that post-credit sequence, he was asked about his appearance in the spinoff. Luckily, he offered an interesting insight into how it came together, as he states that:

    I was on set, Amy Pascal came over to me and had a conversation about it. I was very excited. Tom Hardy came to set only a few days later to film his side of the Venom tag.

    Tom Holland

    So, it’s interesting that Tom Hardy filmed his post-credit sequence on the No Way Home set. Holland doesn’t appear in person but rather on a TV screen. So, it does open up the question of why he would go out of his way to film there. Perhaps he’ll have an appearance in the upcoming threequel, as part of a post-credit sequence, as Holland says he “filmed his side of the Venom tag.”

    The third entry in the MCU film will introduce the multiverse into Spider-Man’s story. It’s uncertain if this opens up to future storylines or rather remains as a special occurrence during this project. The way Venom arrives in the MCU is still a bit unclear and we’ll see if a third entry might open up what his role is moving forward.

    Source: YouTube

  • ‘Spider-Man: No Way Home’s Michael Giacchino Working on ‘Thor: Love and Thunder’ Next

    ‘Spider-Man: No Way Home’s Michael Giacchino Working on ‘Thor: Love and Thunder’ Next

    Michael Giacchino has built up quite a reputation within the industry as the go-to composer for superhero projects. He’s just recently finished up his work with Spider-Man: No Way Home and The Batman. It’s his third Spider-Man entry of the MCU after working on Coco, Jurassic World, Star Trek Beyond, Doctor Strange, and so many more. He’s come a long way since he put his name on the map with the Lost series. It looks like he’s already eyed his next project, as he’s confirmed he’ll tackle Thor: Love and Thunder next on Twitter.

    Taika Waititi is continuing his work he started with 2017’s Thor: Ragnarok, where Thor was cast out by his own sister and meets up with an old ally. The upcoming sequel will build where his story arc ended up in Avengers: Endgame, as he sets out alongside the Guardians of the Galaxy to find his place in the world. It’s surprising that Giacchino is taking over the composer role this time around, as Mark Mothersbaugh of Devo fame worked on the last entries’ soundtrack. He added a unique audio layer to what you’d expect from a Norse god. So, we’ll see if he builds upon what came before, or Waititi decided to give each entry a new visual style to make it stand out. My personal hope would be to fully commit to the Norse themes and make Love and Thunder stand out from the rest.

    Source: Twitter

  • Latest ‘Hawkeye’ Offers New Footage of Florence Pugh’s Yelena Belova

    Latest ‘Hawkeye’ Offers New Footage of Florence Pugh’s Yelena Belova

    The fourth episode of Hawkeye has finally dropped and offered our first look at Florence Pugh‘s return as Yelena Belova. She takes on our favorite archer, building on the post-credit sequence from Black Widow. Yet, we only got a brief meeting between the two and we don’t know what exactly her role will be in the upcoming final two episodes. Luckily, the latest teaser trailer for the Disney+ series offers a tease of what’s to come with her character.

    While the young Black Widow points out she is still going to kill Clint Barton, we see her in civilian clothes, which might build on the moment teased between her and Kate. There’s a parallel between the “shot not taken” that Clint talked about in the episode and the same done by Kate before Yelena jumped off the building.

    The two develop an unlikely friendship not only opens up some fun ideas for future entries but also builds on the parallels that the series is set up between her and her unwilling mentor. We’ll see how she’ll tie into the story and push Clint to his limits, as she might become an unlikely ally at one point in the story.

    Source: Twitter

  • New Look at Pablo Schreiber’s Master Chief in Paramount+’s ‘Halo’ Series

    New Look at Pablo Schreiber’s Master Chief in Paramount+’s ‘Halo’ Series

    Halo has been going through quite a revival, as not only has the Halo: Infinite multiplayer been welcomed with open arms but its campaign was added recently. Entertainment Weekly used the opportunity to also share a new look at Pablo Schreiber‘s upcoming take of the franchise’s protagonist, Master Chief. The production was hit hard by the pandemic, as they had to take a six-month hiatus during its filming in Budapest. Luckily, after a long wait, we’ll finally see what a live-action take on the franchise might look like and Master Chief’s design looks quite fateful to the games.

    HALO

    The actor has described the role as “a herculean task” and what it meant to bring the character to life for the now Paramount+ original series. It’s planned to finally release later this year. In a recent interview he highlighted the weight that was on their shoulders for tackling this project:

    It’s a huge job, from setting the tone on set down to the grueling task of waking up at the crack of dawn to work out, then go to shoot, and go home to work out some more. Nothing about it is easy, and I wouldn’t want it to be.

    He promises that the series will “crack the veneer” to bring the iconic video game franchise to life, especially with how most adaptations face some issues in translating into other mediums. It’s an exciting prospect and here’s hoping it can live up to the weight of the original.

    Source: Entertainment Weekly

  • ‘Marvel’s Avengers’ Next Roadmap to Arrive Early 2022

    ‘Marvel’s Avengers’ Next Roadmap to Arrive Early 2022

    The latest content drop has arrived for Marvel’s Avengers, which includes the game’s first raid, Spider-Man as a playable character for PlayStation consoles, a complete rework of gear and cosmetics. While all of it was dropped at once, the game usually maps out future content throughout multiple months. The first time we got one was the build-up to Black Panther’s initial release back in August. So, it was a bit underwhelming but it’s still an impressive update. Now, the eyes were all on the next entry and it seems we’ll have to wait a little longer.

    As revealed in the latest War Table blog entry, we won’t get the roadmap before the holidays. It looks like the release won’t be until early 2022, but there’s no definite date confirmed. The first one was released around March, around the same time Hawkeye was added to the game. We’ll see if the wait is around the same, but here’s hoping it might be an earlier kick-off to 2022. Here’s the full quote:

    After a lot of hard work to give you the Discordant Sound Raid, and Spider-Man for PlayStation players, the Crystal Dynamics team is preparing for the holiday break. We will still be tackling bugs and issues while we also prepare for next year for the remainder of the month. Keep an eye out in early 2022 for the next roadmap!

    They’ve also announced that the Red Room Takeover event is making a return, which is kind of perfect timing. We’ll see what the future has in store for the game, as many rumors are already pointing to who might potentially join the game and how they might expand the game based on learnings from this year. Plus, the new rework was teased as the beginning of a lot more, which is an exciting prospect.

    Source: Play Avengers

  • Alfred Molina Loved the Freedom CGI Gave Him in ‘Spider-Man: No Way Home’

    Alfred Molina Loved the Freedom CGI Gave Him in ‘Spider-Man: No Way Home’

    Spider-Man: No Way Home will finally see the return of Doc Ock to the silver screen. Even better, Alfred Molina will return as the character, which he last played in 2004’s Spider-Man 2. Of course, modern technology offers new ways for him to bring the character to life, and his mechanical tentacles are no longer brought to life through puppeteering but rather CGI. Of course, it has raised some people’s eyebrows on the choice, but it seems Molina was quite happy with the new direction.

    In the latest episode of Hot Ones, Tom Holland was interviewed about the upcoming film and he offered some insight into how excited he was to work alongside the Spider-Man veteran in the new film. Not just that, he even offered some insight into how they brought the iconic mechanical limbs to life in the series, especially in comparison to 2004.

    His robotic arms were puppets. They were real tangible things and they’d have a guy on each one and they would puppeteer them while he was performing. So, he had to work in tandem with the other four guys. On this film, obviously, technology has advanced. CGI is so prevalent in these films. So, it was amazing seeing him have a bit more freedom on set with the way he could move without having to rely on other people.

    Tom Holland

    Holland even offered a little insight into how they made it look like he was using the limbs to walk. He goes on to highlight that the actor had a lot of fun with the new set-up, especially as it would swing him around.

    We have this thing called da toothpick rig, which is like a long bar, almost like a crane, with a platform on one end and weights on the other. And, they’d put him on that crane so they can move him around so that it looks like the arms are carrying him. And he loved it. Like, he absolutely loved it.

    Tom Holland

    He also goes on to share that Molina would even get dragged off in the middle of a conversation while being attached to the toothpick rig. It sounds like they had a lot of fun during production and it’s great to see the actor embrace the new technology, especially as it probably made it easier for him to tackle action sequences even with his age. It’ll be interesting to see the final product come to life once the film is finally released next year.

    Source: YouTube

  • Disney Shares First Look at Animated Film ‘Strange World’, Eyeing Thanksgiving 2022 Release

    Disney Shares First Look at Animated Film ‘Strange World’, Eyeing Thanksgiving 2022 Release

    Who knows how many projects Disney is working on. As it’s uncertain if we get a new Investors Day this year, the House of Mouse is looking for new ways to share first looks at upcoming projects. So, Disney took to social media to unveil next year’s animated project, Strange World. The film will be directed by Don Hall alongside Qui Nguyen, who also wrote its script. It’s eyeing a Thanksgiving release in 2022. Not only did they unveil their logo but also offered a first look at the fantastic world we can expect from their latest project where our heroes “journeys deep into an uncharted and treacherous land.”

    Don Hall is famous for his work on Big Hero 6 and Raya and the Last Dragon, where he worked alongside Qui Nguyen. The story is inspired by the popular pulp magazines that was made on wood pulp paper, which is the reason for its naming. The film’s logo also takes inspirations from those designs and it means we can expect a fun sci-fi adventure. Hall shares his love for the genre and what inspired him to tackle the project.

    Source: Twitter, Variety

  • ‘Hawkeye’ Director Shares Why Marvel Studios Now Includes Multiple Directors in their Disney+ Productions

    ‘Hawkeye’ Director Shares Why Marvel Studios Now Includes Multiple Directors in their Disney+ Productions

    Marvel Studios had quite a unique approach to their long-form storytelling early on. The initial Disney+ series, WandaVision, Falcon and the Winter Soldier, and Loki, relied on a single director to bring the unified vision to life. Yet, the latest entry, Hawkeye, has taken a very different approach. The last two episodes moved from Rhys Thomas’ direction style to that of the director duo Bert and Bertie. It highlights that Marvel Studios is still learning how they bring their shows to life and it paid off so far.

    In an interview with ComicBook.com, director Bertie of the duo offered some insight on what might’ve inspired the production studio to take that very approach. The third episode includes a one-shot that kicks off one of the series’ longest action sequences. Kate and Clint drive off from the Tracksuit Mafia while shooting them down with the help of trick arrows. Even the latest ended on a rooftop showdown and it seems the prep work needed for action is one of the leading reasons they’ve started moving on from the one-director concept.

    We can only imagine that that was a choice based on wanting to make sure that every episode had a lot of attention on it. It’s such a huge universe, and when you’re doing these action sequences, there’s so much prep that goes in that…by being a team with [director Rhys Thomas], as we were, to kind of create and craft the whole thing with [producers Trinh Tran and Kevin Feige] and a whole team, but then to be able to concentrate on our individual episodes, it was actually a way of ensuring that each episode had its own stamp and its own arc and its own bigness, if you like.

    Bertie

    It wouldn’t be too surprising to see this standardized throughout future entries, as it allows each creative team to tackle projects how they see fit. Not every director has experience with action sequences and can set their focus on dramatic storylines. Loki had some great depth and character work but was a bit lacking in its action, as the Asgardian seems to struggle with everyday people. So, we’ll see what it might mean for future entries in the franchise.

    Source: ComicBook.com

  • EXCLUSIVE: John Harvatine IV and Seth Green On Developing the Unique Animation Style in ‘Crossing Swords’ Season 2

    EXCLUSIVE: John Harvatine IV and Seth Green On Developing the Unique Animation Style in ‘Crossing Swords’ Season 2

    In a world that’s become almost infested with adult animated comedies, it’s becoming harder and harder to stand out amongst them all. The first show to really present a unique style was Robot Chickens’ stop-motion animation style. Robot Chicken writers Tom Root and John Harvatine IV definitely took a page out of that book when developing Crossing Swords, with the show’s unique style revolving completely around peg people, and pushing the limits with what they could do with this limited style. 

    We recently had the chance to chat with Root and Harvatine about the upcoming second season, and one thing we were curious about was the show’s animation style, and how they went about improving it and trying out new things.

    I think this season what was fun and what we were looking to do was more practical effects, like more in camera stuff. We really liked last season how we used fiber-fill and hot glue, and things like that. This season we pushed it, we did even more of it, so I think visually going into the season we really wanted to do as much in camera and as little in the computer as possible, so that was something we wanted to do and I think we achieved.

    John Harvatine IV

    Executive producer and voice of Blinkerquatz, Seth Green, added a bit more on how they evolved the animation style of the series.

    Also we were able to use a lot of the motion control rigs to get some far more dynamic cinematography then we’ve had before.

    Seth Green

    Using peg people to make a series is not an easy task. However, Crossing Swords continues to push the envelope on its animation style. Fans will be able to see more of what Harvatine IV and Green mean when Season 2 of Crossing Swords drops on Dec. 10, exclusively on Hulu.

  • Fra Fee on Why His Kazi in ‘Hawkeye’ Strays from the Comic Version

    Fra Fee on Why His Kazi in ‘Hawkeye’ Strays from the Comic Version

    When it was announced that Fra Fee would be bringing Kazi Kazimierczak to the screen in Hawkeye, fans on the iconic Matt Fraction and David Aja run on the comic of the same name were thrilled at the idea of seeing the character terrorize Clint and Kate. In the comics, Kazi certainly displayed all the characteristics of a psychopath but, so far in the show, we’ve seen a much more subdued take on the character. Fee talked to ComicBook.com about the differences between the character we’ve seen so far on the show and the one from the comics and whether or not we might ever see him unleash the true evil he displayed in the great run.

    I was fully aware of the origins of this character. And I think it was a really intriguing character in the comics. And there was a lot that I was able to take from his persona in the comic books. What I love about Kazi, he’s got this really intense, sort of brooding, everything’s simmering at the surface sense of himself. And I believe that’s because he’s harboring a lot of stuff. There’s a lot of issues and there’s a lot of painful things that have happened. And also deep rooted passions that make for this very intriguing character that doesn’t necessarily wear on his sleeve, unlike his counterparts in the mafia that are big, brash versions of themselves. He’s not, he’s got a quiet intensity. Whether or not it is to be seen that he takes on this persona that is traditionally viewed in the comics, we’re not sure. But like you said, I think that the comic book figure is inherently evil.

    It’s always interesting to hear how deeply involved actors become entangled in the characters they play. Fee has clearly put a great deal of thought into how who Kazi WAS defines who he IS.

    What I love about Marvel Studios and how they’ve tackle tackled villainous characters is that we have a much more fully fledged out version of themselves. There’s a sense of history, there’s always a reason to be, there’s always a reason why these characters act the way that they do. And so to be able to actually figure out why Kazi is who he is, how he’s got to the place that he has found himself, that’s really, really exciting rather than just playing an evil dude. Whether you need to know the why, and I think we’re able to do that here.

    Through four episodes, Fee’s relationship with Maya seems to be vital to who is at the moment, a relationship he discussed here with our own Charles Villanueva. It would be interesting to see what might become of Kazi should his relationship with Maya fall apart. As Fee said, the reasons the characters become who they are is a part of fleshing out the characters for these adaptations, so maybe, in this adaptation, we’re just in the middle of Kazi’s Clown persona’s origin story.

    Source: Comicbook.com