We’ve been keeping a close eye on box office numbers throughout the year, as the world slowly heals from the pandemic. The first positive developments were back in April when Godzilla vs. Kong managed to beat expectations. As everyone focused on hybrid releases, F9: The Fast Saga took the risk and proved its success. So, while Disney was hesitant with Black Widow, they were all-in with Shang-Chi. The more time passes, the more it looks like the risk paid off.
Marvel's SHANG-CHI scored $9.1M worldwide this weekend, crossing the $400M global box office barrier–just the third domestic release to achieve that mark after F9 and GODZILLA VS KONG.
The film currently earned $189.1M internationally and stands at $401.6M globally. We also have to keep in mind that it joined two other films that had the advantage of releasing in China. While there were hints it might find its way there, it seems more and more unlikely as time goes by. We still have no Chinese release date for the next two entries, Eternals and Spider-Man: No Way Home. So, it’s no small accomplishment for Shang-Chi to garner the amount it has at the international box office.
Black Widow has recently been released on Disney+ for all subscribers to watch. The film finally gave Scarlett Johansson’s Natasha Romanoff her own story to explore the past she believed she could leave behind. It introduced us to her extended family with Yelena Belova, Alexei Shostakov, and Melina Vostokoff. It explores this dysfunctional family and how their relationship continued to live on even after they had to flee the United States. It all culminated in one of the most memorable scenes of the entire film, but it seems it almost didn’t make it in.
Director Cate Shortland sat down with Empire to discuss her work on the film and revealed that the famous dinner scene almost didn’t make it into the film. It seems they had a hard time nailing down the dynamic and considered taking it out. Yet, it was Marvel Studios president Kevin Feige who insisted that they keep it in. As she highlights:
He doesn’t give you many directives, he’s very free. But that was a scene he really felt needed to be in the film, and Scarlett and I kept fighting him on it, saying, ‘How will this ever work?’ But it became a very alive thing. You’ve got this bunch of people shipwrecked together, who are still desperately trying to cling onto the roles that they had in Ohio, because that’s all they know. That’s all they have. And it’s beautiful for me
Cate Shortland
Considering it was one of the most emotionally resonant scenes in the film, it was great that Feige pushed for it to make it in. It’s the strange relationship that exists, as they saw each other as a family unit while living in Ohio. It was quickly ripped apart when their secret was uncovered and Alexei’s obsession with fame left a dent in their relationship. Now, they were trying to make amends before they face the Red Room together, as a family. The film might not have been the same without it.
The Last of Us is a hit series on PlayStation and is going to make its live-action debut on HBO Max in the near future. Naughty Dog is heavily involved with the project that’ll explore a very different kind of post-apocalypse. We’ve gotten glimpses from the set, one scene even teasing the events that kick off the journey that Pedro Pascal‘s Joel will undergo throughout the series. Luckily, Reddit user Sith_Reaper28 also shared some more set photos that highlight how dedicated the team is to bring the post-apocalypse to life.
These photos include various cars and busses overgrown, as they were left in that spot once the fungal infection altered people forever. They went all out to add practical elements that make this world truly come to life. These pictures are taken in Edmonton, Canada but the vehicles have plates for Alberta and Massachusetts, as highlighted by the Redditor. You can check out some of the images right here:
The set photos are quite impressive and it looks like they’re going all out with the post-apocalyptic atmosphere. We still haven’t gotten a look at the Clickers or other various spore-based zombified humans, which they might be trying to keep hidden as much as possible. Their designs might get tweaked to fit the live-action adaptation. It’s interesting that the buildings around haven’t been touched. So, they either were still building the set, or they’ll tackle some elements with visual effects. Still, it’s great to see them recreate these elements practically and respect whoever had to make sure the cars’ windows look like that.
Marvel Studios has been infamous for trying to keep a tight-lip on all their projects. Still, sometimes things find their way online. There are bigger rumors, such as Black Panther: Wakanda Forever to introduce the world to Namor the Sub-Mariner, or the small tidbit here and there. We’ve wondered if they’d start tightening up security on their projects, and it seems they are very adamant about keeping Secret Invasion as much of a secret as they can.
We learned back in March that Kingsley Ben-Adir will play a villainous role in the Disney+ series. Of course, people have been using the chance to find out who exactly he is playing. At the 2021 GQ Men of the Year awards, he was interviewed on the series but gave a rather interesting answer. It seems that Marvel Studios is training their actors to keep a tight lip on their projects.
We’re figuring it out at the moment. They’ve been training us not to talk for like six months. As soon as you asked that, I’ve just got in my head this Marvel robot saying, ‘Don’t talk, don’t say anything, say nothing, lie.’ So I don’t know.
Nintendo has some of the most famous franchises in the world. Yet, it manages to leave some of its most iconic franchises in the dust while focusing on the most profitable. We’re about to get our third Splatoon entry but haven’t had a new game in the franchise since 2010. The only true releases were the spinoff in 2016’s Metroid Prime: Federation Force and a remake of the original Metroid II: Return of Samus for the 3DS. Yet, the core story surrounding Samus Aran was last told in the prequel Metroid: Other M. Suddenly, Nintendo unveiled a new entry titled Dread that would continue where 2002’s Fusion left off. The only question remains, was it worth the wait?
Metroid Dread is a project that has existed for around 15 years, as revealed by the series producer Sakamoto Yoshio. It continues a story that has laid dormant for 19 years and sees the bounty hunter Samus Aran return to an unlikely mission. Even players that never tackled the franchise get a quick run-up of the story and Samus’ ongoing battle with the Metroids and X Parasites. After believing she ended them in Fusion, footage has found its way into the galaxy alarming the Galactic Federation of their imminent threat. Suddenly, a routine mission ends up with our hero trapped on an unfamiliar planet, once again stripped of her abilities.
Ignoring the franchise cliché of Samus always losing her base abilities, the game’s opening leaves us with quite a few interesting questions. What seems to begin as the usual “landing on a planet” storyline, you end up waking up in the underground of the planet after a sudden attack by a powerful Chozo. The twist adds to the Dread subtitle, as you are completely lost with one clear goal: get back to your ship. As you climb back up, you get a clearer picture of the truth to your mysterious attacker, why Samus was left alive, and the truth to that X Parasite footage.
The game doesn’t reinvent the wheel on what makes a Metroid game what it is. It goes by the “don’t fix what isn’t broke” rule and simply expands upon the past and brings it into a new age. We’ve seen many indie developers tackle the Metroidvania genre, which makes the originator’s return an even bigger challenge for the developers. Yes, we get a few new challenges and a very complex map to keep us on our toes, but there’s one strongly advertised aspect that truly makes the game stand out.
The EMMI units are Samus’ most challenging threats. These robots were sent by the Federation to take care of the X threat but suddenly went offline. Once you make your way upwards, you learn fast they are very much active and also don’t care who is friend or foe. They are relentless chasers and there’s only one weapon that can take them down, but you’ll have to find the necessary power source first.
The only relief you have is that they can only operate within a limited area. You would think that you have options to avoid them, but the layout of the map is your biggest enemy. You’ll often notice that as you progress, things start changing in unique ways. Often some roadblocks can only be solved later on that force you into the EMMIs area. The game uses its environments to force you into those situations and I found myself dying quite frequently due to a wrong move, or bad reaction. Their presence is always there and even trying to take them down is no easy feat.
Speaking of, the game does offer quite the challenge. The subtitle is well-deserved with how it forces your hand to learn and adapt fast. Dread‘s various larger encounters start to escalate as you make your way upwards. At a certain point, you’ll encounter some familiar faces and callbacks to previous entries that up the challenge in new ways. It’s not an easy game, and the challenge adds to the experience. Luckily, you aren’t punished when you die as you don’t have a limited amount of lives and will commonly return near your death. They knew you’re going to die frequently.
The game’s look has gotten quite polished, especially with the details surrounding Samus’ new suit. It feels like the perfect blend between Fusion‘s outfit and the one we grew up with. The game found a way to make many moments quite cinematic, as sudden events will trigger. It adds to the atmosphere when the game takes control away from you, as a menacing threat looms above you. They make it feel organic, as you then seemingly jump back into the action, and sometimes even have to be vigilant in case the villain goes for an attack.
Metroid has made a grand return and left quite the imprint. It acts as the end of a saga and pushes forward into many more games. Metroid Prime 4 is still in development and will continue the first-person experience of this franchise. If they continue building upon the template that the EMMI introduced, we could see quite some challenging encounters in the future. The franchise has returned in style and hopefully has a birth future ahead. It’s strange to see a game subtitled Dread would be such a shining light for the franchise’s future.
The numbers are in and Venom: Let There Be Carnage seems to be facing a harsh drop in its second weekend. The sequel pulled in around $8.85M this Friday, which is a drop of 76%. As of now, the film is eyeing around $32.49M, which puts it at a total drop of around 64%. In comparison, the first Venom was able to hold at around 9.8M in 2018. It had less competition at the time, as its sequel faces off against the final Daniel Craig-led James Bond film, No Time to Die. It’s only slightly below Spider-Man: Homecoming‘s 62% back in 2017. It may potentially have a leggier run just like the Spidey flick. Still, for now, the film is eyeing a 30M second weekend.
Right now, it seems like the film could manage around $180M by the end of its run. It managed to pass the $100M mark in just a few days and was on par with Shang-Chi‘s developments after premiering with $90M. There’s a chance it could hit the $200M range if it has a similar multiplier like Black Widow, but the following weeks will offer a clearer picture.
No Time To Die is eyeing the top spot with a $60M but is also far behind earlier expectations. Still, Forbes’ Scott Mendelsohn highlights that its current development is on par with pre-pandemic only suffering around a 15% loss due to COVID. Its competition, Shang-Chi and Addams Family 2 were still holding surprisingly firm over the weekend. The former even got a bit of a rebound this Friday and is eyeing a still-impressive $4.37M.
Lucasfilm has been quite busy developing its future Star Wars films. Yet, they are also continuing their work as a subsidiary of Disney to further explore other ventures, such as the next Indiana Jones project. We’ve had quite a few looks from the set in the past, but a set of new photos have found their way online. This time around, not only do we get a closer look at Harrison Ford wearing the iconic leather jacket, but also Mads Mikkelsen. The Daily Mail provided the brand new images from the set, as they are currently shooting in Sicily. They’ve resumed production after Ford hurt his shoulder on set.
Back in May, we got our first bit of details on Mikkelsen‘s role in the fifth film. His look doesn’t give away anything, but the Danish actor is supposedly playing a former Nazi scientist. He ended up working on the moon landing alongside NASA. He won’t be alone, as he’ll get joined by another female villain in the film. Scarlett Johansson was offered the role, but it’s uncertain who took over the task moving forward. It’s great to see the film resume production after a three-month break and that Ford is healthy. It’s eyeing a July release next year. So, they have enough time to end principal photography as they prepare the latest entry in the Indiana Jones franchise.
Here’s a surprising development. It seems that No Time to Die is slowing down faster than initially expected. While the earliest predictions believed it could be our first 2021 release to reach beyond $100M, recent numbers have gone down a bit with it resting around a potential $84M. After kicking off early previews with $6.4M ahead of Spectre, but it looks like it couldn’t keep up the momentum over the weekend. It managed to garner a total of $23.3M over Friday, which puts it behind Spectre’s opening of $27.4M. To give a comparison, the latter opened with $5.25M in previews.
It’s not a bad opening for the film, as it’s still close to the previous James Bond film, and is also ahead of other spy-inspired projects like Jason Bourne and Mission Impossible: Fallout. The first kicked off its Friday with $22.6M and garnered $59M, while the latter was only slightly higher. As of now, the weekend is generally lower than expectations especially due to the project’s target audiences skewing older.
Still, the film is the lowest opening for a James Bond film since Casino Royale, which made a debut with $14M. The highest earner was Skyfall in the franchise, which managed around $33M. It’s still surprising given how hard the ad campaign was pushing this as their equivalent to Avengers: Endgame. The challenge will be to see where the film ends up. Right now, it’s potentially eyeing at a lower weekend than expected, but it’s the highest non-superhero grosser since F9.
It looks like Netflix truly wants to play with our nostalgia, as Variety has just shared they are developing a spinoff of That ’70s Show titled That ’90s Show. It’ll be a multi-cam sitcom with ten episodes currently ordered. It’ll take place in 1995, where we’ll meet Leia Forman, the daughter of Eric and Donna. Over the summer, she’s visiting her grandparents and introduces us to a familiar location 20 years in the future. Debra Jo Rupp and Kurtwood Smith are set to return as Kitty and Red Forman.
That’s not all that is returning, as alum Gregg Mettler will be serving as showrunner alongside the original’s creators Bonnie, and TerryTurner, who’ll be joined by their daughter Lindsey. Smith and Rupp also join as executive producers. The Carsey-Werner Company’s Marcy Carsey and Tom Werner are also returning to executive produce. We’re seeing a lot of talent return from the 1998 Fox show.
It’s not the first time a continuation was pitched, as they originally wanted to tackle a spinoff in the ’90s way back. So, it’s not too surprising that quite a few of the original writers and even the creators are returning. It’ll be interesting to see how the show captures the spirit and if we might see other familiar faces return. Netflix’s The Ranch acted as a reunion show for many actors from That ’70s Show. The show was popular when it streamed on the service, and it might not be the last time they bring back a classic franchise.
Finally, the second wave of What If…? Funko Pops have found their way online featuring some of the supporting cast. In each of the episodes, not only do we meet a variety of new twists on iconic stories but also how a simple change alters the entire world. The new Funko Pops include Frost Giant Loki, Ravager Thanos, and quite a few additions from the finale. You can check out the new line of Funkos right here:
Ironically, we believed that Ultron was going to take on the mantle of Supreme Leader, but it turned out he was called Infinity Ultron. So, the inclusion of Killmonger taking on the mantle made us believe he may finally turn out to be him, but he’s also known as Infinity Killmonger. So, the Supreme Leader is very likely the Zola-possessed version of Vision, who doesn’t have an official name as of yet.
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