Tag: Xbox

  • ‘Star Wars: Squadrons’ Adding Two Free Holiday Updates

    ‘Star Wars: Squadrons’ Adding Two Free Holiday Updates

    I am revisiting Star Wars: Jedi Fallen Order as I got in the mood to revisit the galaxy far far away. Sadly, I have yet to try out Star Wars: Squadrons, which is the latest game released by EA from the franchise. Unlike the Fallen Order and Battlefront, this franchise focuses on space combat. It put you in the cockpit fas you fought through a single-player campaign or even with friends online. The game released in early October and is now getting some more content updates, which the developers Motive Studios titled their holiday supply drops. The best part is, the DLC will be free for those currently enjoying their time in the X-Wing or Tie-Fighter cockpits.

    In their first update as of November 25th, players will get a brand new multiplayer map. Fostar Haven, which was heavily requested from the campaign, will be available via Fleet Battles and Dogfight. You can expect some upgrades on the familiar location that will not side with either the New Republic or the Empire. They are also adding some new components, which will help add something new while battling it out in space.

    That is not all, as the December update will include two brand new Starfighters. The New Republic will be equipped with the B-Wing, or also known as the Blade Wing. It got classified as a brand new Bomber-class. Tie Defenders will be joining the ranks of the Empire, which will act as a Fighter-class starfighter. The update will also include the ability to create custom matches. So, players will finally be allowed to create their match with unique modifiers for a new challenge.

     

     

    The developers ended the blog article with a thank you to the fans that come to love this game. As I said, I haven’t been one of the lucky ones to try it out yet but seeing this much passion by the developers certainly has gotten my interest. Also, these designs look fantastic, especially the new TIE Defender has my interest. My favorite part of the Battlefront franchise was being able to take control of one of the iconic starfighters. So, I think it is about time I give the game a shot so I can enjoy these new additions alongside everyone playing the game.

    Source: EA

  • ‘Marvel’s Avengers’ Next War Table Finally Confirmed

    ‘Marvel’s Avengers’ Next War Table Finally Confirmed

    We’ve all been waiting for something relating to Marvel’s Avengers future updates. Well, it looks like we are this close to some answers, as Square-Enix has officially sent out a newsletter confirming when we will be getting a War Table video. The best part is, we will get the video tomorrow at 4 PM GMT, so there won’t be a long wait as we initially expected. The video will be a deep dive into the character of Kate Bishop, who will be Crystal Dynamics’ first major addition to the game. The e-mail also comes with a brand new look at the character, and a short tease of her story.

     

     

    Kate Bishop was on the fast track to becoming an Avenger when A-Day changed her course. Blindsided by the avengers’ disbandment and AIM’s crusade against Inhumans, she stuck with her mentor Clint Barton to investigate the disappearance of former SHIELD director Nick Fury.

    It looks like we might get our answers to Fury’s storyline earlier than expected. Her story will also act as a set-up to that of Clint Barton, so it will be interesting to see how exactly they will connect. The video is confirmed as a Deep Dive, so we will most likely get a tease of her gameplay, skills, and missions. Hopefully, they will also highlight some future content within the video, which isn’t evident as of now.

    Also, the fact that it is called a Deep Dive could be a hint at her being sooner rather than later. Keep in mind, that statement is just a theory of mine and not confirmed in any way. We hopefully will get an official release date within the video, as people believe she won’t be playable until December as of now. This reveal is fantastic news, as we finally are getting to the moment that Avengers can grow as a game. Here’s hoping this is just the first step that gets the ball rolling.

    UPDATE: They have also shared the news on Twitter, so here is the official tweet confirming the video will be pre-recorded:

    Source: Twitter

  • Taking a Closer Look at the ‘Marvel’s Avengers’ Player Base

    Taking a Closer Look at the ‘Marvel’s Avengers’ Player Base

    So, I’ve been seeing a lot of coverage surrounding Marvel’s Avengers dwindling player count. The game is suffering from terrible PR since its first reveal. Initially, people hated the designs, which seemed inspired by the Marvel Cinematic Universe actors but just off enough to create a weird juxtaposition. The reveal of it being a Games-as-a-Service concept just added fuel to the fire. Shortly after, Sony goes out of its way to ensure that people will hate the corporate side when they announced Spider-Man would be an exclusive character. Not just that, they started piling exclusivity partnerships that just tainted what goodwill was left.

    The game was already fighting a steep uphill battle, which was exasperated by the buggy Beta and launch. Avengers became a popular punching bag, as it was an easy target just going by the build-up alone before players even could try it out. I am not here to defend what has happened. It shouldn’t have been this way, we can all agree on this point, but we also can’t change it now. I like the game quite a bit, so I wanted to dig a little deeper and dive into the rabbit hole to see what these claims building upon. It felt like we are only seeing a very small part of the picture, so hope you will join me in this journey.

     

     

    So, this is the most current issue that is surrounding the game. You’ll see a variety of outlets sharing that same headline based on an article by Gamebyte. They, however, point to these claims being only “reportedly” a showcase of the game’s player loss. Surprisingly, most covering this claim do not repeat this aspect but have moved forward with the statement that this is a definite loss. Once you look closer into articles, it is clear that what is discussed turns out to be the PC player base, which does not include the other launch platforms.

    Of course, it makes sense that the player base dwindled. The game has hit a brick wall with its content. Every promised update has also gotten delayed due to the bugs during release. The “rumor” aspect is rather bizarre, as anyone can publicly access Steam’s ongoing analysis via Steam Charts, which is most likely the source of this claim. One close look at the site, and it isn’t too farfetched that it has sunken from 28,145 players to 837 active players as of November 14th.

     

     

    I can claim based on this image that the game has indeed lost 97% of its player base. Yet, I have to note this is only a representation of those that actively played it on Steam. So, it is only the peak amount of players during a specific timeframe that was connected. The peak does not account for those that purchased the game but have yet to try it out or replaced other players during its runtime. So, it could be even higher. We do not know how many actively purchased the game on Steam until this day. Still, from a concurrent point-of-view, it has seen quite the drop. It makes sense, as the game had the roughest launch on the platform, so it has a much harsher road ahead to regain its audience.

    Now, we must take into account that the game is also available on PlayStation 4 and Xbox One. So, let’s take a closer look at the only available source for their player base, Gamstat. The platform uses an API (Application Programming Interface) that connects to the PlayStation Network and Xbox Live. This connection creates estimates with a 10% potential deviation due to the statistical measurements based on the available data. This site is quite fascinating. If you are interested, you can read up on how it works by clicking here.

     

     

    Okay, now back to the topic at hand. According to the database, as of now, the game has a total PlayStation player count of 2,1M with 190K additional players within the last month. It also can showcase that within that period, 320K have earned at least one trophy. So, these get counted as active players that interacted with the game to some degree. These numbers do not include players that haven’t earned a trophy. On the other side, Xbox showcases a total count of 860K players with 90K brand new ones joining in the last month. It’s MAU (monthly active users) is currently higher than that of the PlayStation with 410K. It is interesting if you consider that the total player base is higher on Sony’s console.

    Our only sour spot is the Steam Chart source, which only shows the peak of active players and not how many have played at least once. For the sake of the analysis, we can only include the 28K as a representation of PC players. It isn’t a perfect analysis point with the concurrent players, but it is our only existing maximum player number. It is also available on Stadia, but we have no data for this specific game. Destiny 2 seemed to peak at around 30K players, so this game might represent a minor margin of it. As such, we currently are talking about a player base of 2.98M.

     

     

    If we want to make a comparison point to see how many active players exist, we cannot state its current daily base between all consoles. Microsoft offers us a look at the daily active players with Avengers‘ currently having a daily peek at 6.8K. That would put it at 0.80% of its player base active daily, while 47,67% were actively playing in the last 30 days. Just this comparison highlights the difficulty of using the daily player count as the baseline comparison point. The best way to look at the existing player base is to base it on the common denominator. So, we can determine that in total 730K has played the game within the last 30 days.

    All this brings us to the fact that by current estimates, 24,46% of the player base was still active within the last 30 days. All this data represents the time range of October 14th until November 14th. It can change tomorrow or the next week. Yes, the player count is down, and that is not good for the game’s long-term development. The biggest question is if the number will rise once more content has been added. Right now, PlayStation represents the game with around 70% of its player base. It looks like that Spider-Man deal might have been a good investment after all.

     

     

    If we go purely by the existing numbers from Steam, it is only a mere 1% of the total player base representation. So, even if it is closer to 3 or 4% considering the data’s restrictions, it doesn’t truly represent the game. There are too many variables to pinpoint its current state. The only ones who can answer that question are Square-Enix and Crystal Dynamics. We can only estimate based on existing data. I am not an industry expert, but I do believe that there is enough available to at least get a better estimate than run a simple statement.

    We can even try to make comparisons, such as Tony Hawk’s Pro Skater 1+2, which was released around the same time window. It saw a drop in returning players by 88.5% on PlayStation. Avengers dropped by 84.7% so held a little steadier in the same timeframe. Of course, they are different genres, but GaaS games have been out for some time. Anthem‘s player base most likely has already earned most trophies, so it only counts 13K returning players. That makes the comparison even more difficult, such as Destiny 2 having 160K players and 270K new additions. Yet, that game is also available to play for free, so you can see strong jumps since that change in September plus they were building up to a new content drop.

    Once I went down the rabbit hole, there were so many variables that it is difficult to really confirm the claim that is being made. If Avengers can make more money off of players that check-in once or twice a week, does it even matter by then? They haven’t dropped a big content patch, so that could also get players to return. Yes, the player base is low when compared to its launch but the true question will be, can it recover? If we go by the usual Anthem comparisons, if that game can stick around after all this time and its launch, I think the game certainly still has some time to surprise us.

     

    Source: ScreenRant, Forbes, Escapist Magazine, Forbes (Marketing), Gamebyte, SteamCharts, Gamstat (PS), Gamstat (Xbox), 9to5Google, StadiaSource, Gamstat (Concurrent Users Xbox), Gamstat (Tony Hawk), Gamstat (Anthem), Gamstat (Destiny 2), Games Industry

  • ‘Xbox Series S’ Officially Revealed After Leak

    ‘Xbox Series S’ Officially Revealed After Leak

    It’s amazing that anything can be kept a secret nowadays. For quite some time now, the rumored Xbox Series S seemed to be all but confirmed. A cheaper and lighter version of the next-gen console had been teased for some time. The only thing we were waiting for was an official announcement by Microsoft. All we knew was its name and that was the extent of it. Suddenly, a YouTuber by Brad Sams revealed the console in all its glory. Not just that, he also stated that it would cost $299. The only uncertainty was if it would support a disc-drive similar to how PlayStation offered a purely digital version. Many wondered if this was real, or if it was just another fake mock-up. Well, let’s just say Xbox’s first reaction towards this leak was rather fitting.

    Yeah, in a hilarious turn similar to Avengers: Age of Ultron “Damn Hydra!” tweet back in the day, Xbox fully acknowledged the leaks. It wasn’t until an hour later that they finally revealed the console in an official tweet with our first look at what we can expect from the next-gen console.

    It’s very obvious this wasn’t planned to be unveiled until their upcoming Xbox Showcase event. There is also a video making the rounds that confirms this console will be digital-only. It promises many of the functions that will define the next generation like faster loading times. The 512 GB storage is rather disappointing given that most next-gen games look to be around 100 GB in size. It also is interesting how the design seems to pay tribute to the last generation while Series X is closer to the original. The price is also great at around $299. This is the first price that was ever revealed for a next-gen console. This means we will also get the price for Xbox Series X in the event. It also means that PlayStation 5 will most likely get its price confirmed in the near future.

    Source: Brad Sams via Window Central, The Verge

  • ‘Marvel’s Avengers’ Reveals Release Window for Both Hawkeye DLCs

    ‘Marvel’s Avengers’ Reveals Release Window for Both Hawkeye DLCs

    Just a few days ago, we got the official announcement that Kate Bishop would be the first addition to Marvel’s Avengers. The game is only a few days away from its official release, so it is exciting to know what to expect once we’ve finished the main campaign titled Reassemble. Some might have noticed that they also were very open about the release being shortly after launch. They did not offer a specific release window but did tease that they would reveal their road map in a future War Table update. Surprisingly, taking a closer look at their press release, they included when we can expect not just Bishop’s DLC but also that of Barton. The press release states that Kate’s Operation titled “Taking AIM” will kickstart late October followed by Clint’s to finish the double-feature in November.

    Here an excerpt from the official press release:

    The Marvel’s Avengers WAR TABLE also revealed a new post-launch Hero coming as part of the game’s Avengers Initiative, Kate Bishop. Kate’s Operation, “Taking AIM,” kicks off in late October featuring a new villain and new mystery. Bishop, who is mentored by Clint Barton, comes with distinct Heroic Skills and takedowns that only an Olympic-caliber gymnast and master archer like Kate can pull off.

    Kate Bishop will be the first new Hero introduced to Marvel’s Avengers after its launch on September 4. Taking AIM’s story begins shortly after the conclusion of the game’s Reassemble campaign and is just the first half of the two Hawkeyes’ Story Arc. Clint Barton’s Hawkeye takes the stage in November to complete the double-feature and lay the groundwork for what’s next.

    Interestingly, they’ve decided to include it in the press release but not their video. The fact that they describe these stories as a singular story arc may also hint at the nature of these characters. Taking a closer look during the video, you can see that both characters share the same symbol. As such, we could see some double-features more often in the future, or smaller story arcs from the leaked line-up. Still, we shouldn’t expect monthly character updates like this every time. Some characters will require more work than others and might also include bigger updates. These could be either new areas, new mission types, or completely new enemy factions. Interesting to note is that the press release also ends on additional post-launch content being revealed soon, so we might see a follow-up War Table early next month to confirm the release date.

    Source: Square-Enix

  • Post-Launch Reveal Teased for Upcoming ‘Marvel’s Avengers’ War Table

    Post-Launch Reveal Teased for Upcoming ‘Marvel’s Avengers’ War Table

    Here’s a nice surprise. Marvel’s Avengers Beta has officially come to an end. All that is left is for the game is the official launch on September 4th. We were teased that a new War Table might be heading our way shortly before release. Sadly, we didn’t have any news when it would release. Also, what exactly we could expect from it. My personal hopes were to see some kind of tease of what post-launch content they have planned. Looks like my pleas have been heard, as a newsletter sent out via email confirmed that we will get the next War Table on September 1st with some major reveals.

    https://twitter.com/PlayAvenger/status/1298245643652259840

    The newsletter confirms some Day One reveals for the launch. Quite curious about what the progression system is that they reference here. Either way, what sticks out is the confirmation of our first look at the post-launch “season” titled Avengers Initiative. This was already teased during the Hawkeye reveal last month. We know that each character has their own story missions. I believe that they purposely call it a post-launch content season as it will be something unique from those character-specific missions. They also will unveil an additional post-launch playable hero. My best guess is that this character will be one of the clone characters like War Machine or She-Hulk that were leaked a few weeks back.

    Source: Play Avengers, Twitter

  • Usman Ally and Jolene Andersen Talk Voicing A.I.M. Villains in ‘Marvel’s Avengers’

    Usman Ally and Jolene Andersen Talk Voicing A.I.M. Villains in ‘Marvel’s Avengers’

    Marvel’s Avengers is building up to its release in around two weeks. We are about to enter the final week of Beta testing. They’ve spent quite a lot of time focusing on A-Day since the reveal at E3 2019. Sadly, it felt like they were holding back. It being a service-based game didn’t quite help the popular consensus online. Let’s not forget the controversy that certainly didn’t help. Still, the game was performing well in top pre-order charts. Now, we also get our official full look at the game’s main antagonist MODOK.

    We also got the reveal that Usman Ally is voicing the iconic brainiac in the game. He actually has some history with Marvel, as he played Vincent on Agents of SHIELD.

    Alongside his tweet he also talked about how George Tarleton slowly turns into the big brained man we see below. It sounds like there is more to the transformation into MODOK than just him being an evil scientist stereotype.

    “In terms of how George becomes this creature, this thing and how so much of it is driven by his ambition to help people, I think there is a genuine belief that what he is doing is for the betterment of human beings and that strong, strong sense of self and his position in society, wanting to do more, is what continues to drive him. I found that to be some of the really fascinating stuff and how that gets blasted with one’s ego or one’s own insecurities coming to the fore. He’s a very complex character.”

    It also gives us our first look at Monica Rappaccini, who was the focus of a Hulk-specific mission in the Beta. She is voiced by Jolene Andersen, who also just recently appeared on SHIELD‘s seventh season as Olga. She also talked about her character in an interview with Comic Book.

    “She has this one-track mind in a way and that’s what I feel is her strongest point, and what makes her so powerful. Also her drive, her ability to manipulate everything around her. She is a perfect specimen of a person which makes her a perfect villain, I like that, and she comes in an unassuming bottle at the same time, I love all of that nuance with her and I don’t know if that’s her in a nutshell, but that’s how I feel about her.”

    An interesting tidbit is that they also provided the voice actors with comics to prepare for their roles. Ally pointed out that they weren’t forced to but were provided with the necessary comics if they asked for them. Makes me want to start working there if I get access to their large library on comics. The team at Crystal Dynamics also offered a short look at AIM in a video on the official Marvel channel.

    Source: Twitter, Comic Book, YouTube

  • ‘Marvel’s Avengers’ Tops US & UK Pre-Order Charts

    ‘Marvel’s Avengers’ Tops US & UK Pre-Order Charts

    Avengers has been quite an interesting game to follow. It has been smeared with controversy since the reveal that Spider-Man would be a PlayStation exclusive character. No matter where one stands on the matter, it paid off as a marketing strategy. Shortly after the announcement, sales on Amazon UK skyrocketed with it shooting up by 188% in sales for the regular edition. It also saw an increase of 133% for the deluxe edition. This placed the game firmly at #10 and #19 respectively a few weeks ago. This is the reason they took this route and the controversy pushes the word-of-mouth even stronger.

    Even after the discussion around the game has calmed down, sales did not slow down for this game. People got a chance to play the game during the Beta and there were theories on how this could affect the sales of the game. Well, looks like the game got another boost. Sadly we can’t see the sales rankings this time. Still, Marvel’s Avengers now sits comfortably at #1 and #6 of the UK sales charts for PlayStation 4.

    amazon

    Those wondering if it crashed over on Xbox One. The game is sitting at a pretty great #3. The ranking leaders FIFA 21 and PGA Tour 2K21 are sports games, which are generally strong sellers. It was commonly the most consistent seller back when I even worked in the gaming retail industry. Only the Deluxe Edition is further down at #19 as of writing this article.

    xbox

    Amazon US is hiding its list but to draw a comparison, the PS4 version of the game sits at #2 over at Best Buy. This is only beaten by another sports entry NBA 2K21 Mamba Forever Edition that releases the same day. Once again, the Deluxe Edition isn’t far behind comfortably placed at #5. As this list includes all versions, the Avengers on the Xbox is also in the top ten. Even locally here in Austria, I interviewed a local electronics retailer and they confirmed that a lot was ordered due to the high demand. No matter where one stands regarding the controversies, Avengers is an interesting prospect for casual fans. Who doesn’t want to play as their favorite character? We are only a few weeks away and I personally cannot wait to experience the game.

    Source: PlayStation, Reddit via WhatCulture, Amazon UK (PS4), Amazon UK (Xbox), Best Buy

  • ‘Halo: Infinite’ Delayed Until 2021

    ‘Halo: Infinite’ Delayed Until 2021

    Gaming will soon enter its new generation with the launch of PlayStation 5 and Xbox Series X. Some major IPs are being continued as flagship series to sell these consoles. Just recently, we got a major event showcasing the latest entry into the Halo franchise that would help sell the upcoming new Xbox. Halo: Infinite gave us our first good look at Master Chief in action while showcasing the hardware’s potential. At first, it seemed like the perfect showcase of what the console is capable of. That was until some took a closer look, and reactions ended up rather mixed. This was in large part due to the quality issue of the stream but it had some fans worried. Now, in a surprising announcement, the upcoming console seller was delayed until 2021 in a tweet from the official account.

    343 Industries, the team behind the latest entry, decided to delay the release in large part due to the ongoing pandemic. It’s shocking to see, as it was going to be one of the launch titles for the new Xbox and help push its sales in the booming holiday business. Game sales have been up all year, so this was the perfect time to get these new consoles out. We still do not have an official release date or pricing. XBox Series X is still rumored to release in November but who knows if there are more delays to be expected.

    No matter how one feels, this is a great decision by 343 to prioritize their employee’s health. There have been many discussions around the topic of crunch culture in the industry. Naughty Dog was already heavily criticized for its harsh over time with the release of The Last of Us 2. Nintendo, however, delayed Animal Crossing: New Horizons from its initial 2019 release date to avoid any health risks. Even if we have to wait a little longer, it is good to see these production companies setting their priorities and, in the end, it gives them more time to work on the game.

    Source: BBC, Twitter, Reuters, Kotaku, TechCrunch