Tag: Xbox

  • ‘Marvel’s Avengers’ Updates Roadmap; Confirms ‘Black Widow’ Tie-In For May

    ‘Marvel’s Avengers’ Updates Roadmap; Confirms ‘Black Widow’ Tie-In For May

    It’s already been a few weeks since Clint Barton got released as Marvel’s Avengers’ second DLC character. At the time, we got our first look at the game’s roadmap, and we’ve been anxiously waiting for an update on when we can expect the various events to release. The first to arrive is the Tachyon Anomaly, which most of us guessed as an April release. They even have a tie-in event to the upcoming Black Widow film titled Red Room Takeover, which seemed like the perfect release for May. The recent delay of the upcoming Marvel Studios film could’ve been a sign that the tie-in missions may have gotten delayed. Well, the latest War Table blog revealed that it is sticking to its May release date. It even confirms our theory regarding the Tachyon Anomaly.

     

     

    Now, we still don’t have an exact release date for the Tachyon Anomaly. Yet, its placement might point to it potentially getting revealed by next week. Its structure would also point to each one of these events or releases taking place within a month. So, Black Panther may release in August going by this structure. We know that the Omega-Level Threat Missions will also drop once they are ready. This roadmap is just an indicator for the next few months, and they might continue to update it as time goes by. It is great to know that we’ll get our first event this month as the game starts to expand beyond its current structure.

    Source: Play Avengers

  • Latest ‘Marvel’s Avengers’ Dev Stream Reveals a Brand New Superior Iron Man Skin

    Latest ‘Marvel’s Avengers’ Dev Stream Reveals a Brand New Superior Iron Man Skin

    We got another developer stream with Crystal Dynamics discussing some developments for Marvel’s Avengers. It was a shorter one again, but we still got some minor updates and one reveal. They revealed that a smaller update (1.4.1a) will be released probably next week. It will aim to fix various minor bugs. They also fixed the PS Plus Hawkeye issue for those that haven’t downloaded it yet. CD is actively looking at a way to correct it for those that got the wrong skin.

    Now, let’s get to the big guns. They revealed that we will get a roadmap update next week with potentially exact release dates for Tachyon Anomaly and the Black Widow-inspired Red Room Takeover. We also got a minor update for Omega-Level Threats, and it seems they were able to allocate some resources to fix the issues. They confirmed that one of the issues they faced was that also due to a part of their team being busy with other content. So, once the last bugs get squashed, they’ll test it one last time before rolling it out. CD also revealed a comic-accurate costume for next week’s marketplace inspired by 2014’s Superior Iron Man run. They didn’t only tease it but even “leaked” our first look at the design:

     

     

    We even got a short showcase video of the new skin in action. We have to keep in mind that it was shown on an older model of the game. So, it will change a bit once it officially releases:

    https://twitter.com/PlayAvenger/status/1378099040731213826?s=20

     

    It was a great stream, as they openly discussed patch fixes as they promised last week. The skin showcase was a great touch, which I hope we’ll see more of in the future. CD also hinted that they are still actively looking into their Reddit thread for the upcoming Wasteland Patrol Zone. If you are interested in getting your ideas to the developers, you can check out the Reddit thread by clicking here. Here’s hoping we get more details next week to prepare for the first Marvel’s Avengers event.

    Source: Twitch, Twitter

  • ‘Marvel’s Avengers’ Campaign Replay Confirmed for March Hawkeye Update

    ‘Marvel’s Avengers’ Campaign Replay Confirmed for March Hawkeye Update

    We’ve been keeping a close eye on Marvel’s Avengersnext major update, which will finally allow us to play as the iconic archer. Lately, some hints have started pointing to the update potentially including more than what we initially expected. Suddenly, Intel leaked a video early on the addition of customizable HARM rooms. Crystal Dynamics also unveiled that they are holding additional streams showcasing the game’s original storyline. The theory paid off, as they announced that the Hawkeye update will include a long-requested function. It looks like we’ll finally be able to replay the campaign.

     

     

    It’s been a highly requested feature, as the REassemble campaign was one of the highlights of the game. We finally get to revisit Kamala’s story, as she witnesses her heroes fall during A-Day before becoming an essential member of the team. It also makes sense to add this function alongside the next-generation upgrade. We’ll get to revisit the storyline with updated graphics and a much smoother framerate. @PlayAvenger was able to grab the video of how we can restart the campaign:

     

    https://twitter.com/PlayAvenger/status/1369364739281854469?s=20

     

    If you take a closer look, they also updated the overall UX. The storylines seem to be numbered now, so it is easier to know where you start. You can easily access any of the campaigns and restart them from the operations menu. They also published a new blog post that confirms every operation can be replayed, which is great news as one issue I had was that I couldn’t revisit parts of the story even if the missions were available. I am looking forward to trying out the replay, as I’ve wanted to revisit it for some time again, especially now as the game starts to expand with future DLC characters. I cannot wait to check out the new HARM rooms as well, which offer some replayability by testing out my heroes in creative ways.

    Source: Twitter (Update Overview), Twitter (Campaign), Play Avengers

  • EA and BioWare Will No Longer Develop ‘Anthem’s NEXT Update

    EA and BioWare Will No Longer Develop ‘Anthem’s NEXT Update

    BioWare’s release of Anthem has been hotly discussed online for the last few months. They have been working on a massive update, which got titled Anthem NEXT, which would bring new life into the live-service game. In an official post that was released today, they confirmed that development has stopped on the project. The game will continue to run, but it will not get any new additional content in the future.

    The small team has been hard at work developing this massive update for the game, which would see a complete revamp of its core gameplay loop. They have been adding improvements and various updates, but people were wondering about what the NEXT element would include. Not too long ago, it got revealed that EA was reviewing the 2.0 update, as it was uncertain if the 30-man team could continue development. Sadly, it seems the studio has decided to focus on upcoming titles, such as the next Dragon Age and Mass Effect entries.

    Christian Dailey, who is the executive producer of the game, apologized to the Anthem community in an open letter on BioWare’s blog. The good news is that the game will continue to be playable for fans, so the game isn’t truly dead but won’t see any future updates. EA and BioWare will continue working on their next franchises. The update’s long development cycle and the necessary funds may have been a large part of why EA decided to discontinue it. We’ll see how Anthem‘s legacy will leave its mark on current and future Games-as-a-Service.

    Source: BioWare, GameRant

  • ‘Marvel’s Avengers’ Next-Gen Release Might Be Around the Corner

    ‘Marvel’s Avengers’ Next-Gen Release Might Be Around the Corner

    We are only a week away from the new Marvel’s Avengers Deep Dive showcase. Crystal Dynamics will get a chance to highlight their next DLC character, Clint Barton. We’ve been anxiously expecting his reveal, especially after his protégé took over as the first new character. Luckily, they also confirmed that we will get our first showcase of the next-gen upgrade for PlayStation 5 and Xbox Series X. The only question that remains is when we can expect both updates after the reveal next Tuesday. Well, it seems that perhaps it is sooner rather than later. It seems that the trophies for the game’s PlayStation 5 version have already been made available, which hints at the release being potentially around the corner.

    When this information is made available online, they seem to commonly hint at the game releasing a few weeks later. Yet, keep in mind this is not an official confirmation in any way. We will get the official release date once the next War Table video is released. The question is also if the plan is to release alongside their next DLC character. Hawkeye is getting a lot of attention with tweets on his comic history and a showcase of the new Wasteland biome by the developers. It would make sense to promote the next-generation update alongside their latest hero. Hawkeye was in high-demand that they even created a petition. Now, we are only a few days away from our first look at him in action and his different abilities. Here’s hoping the wait afterward isn’t too long and we get to try him out in all his glory.

    Source: GameRant, Change

  • Sony Players Supposedly Receiving ‘Cyberpunk 2077’ Refunds

    Sony Players Supposedly Receiving ‘Cyberpunk 2077’ Refunds

    So, I confess I haven’t covered Cyberpunk 2077 as I wanted to. The game has been on my radar for some time, but looking at it graphically, I felt like it was something I wanted to reserve for my next-gen experience. Now that I was not able to get my hands on a PlayStation 5, my plans got delayed even further. From what I’ve gathered, the release has been far from what people expected. CD Projekt RED received great scores from critics, but only for the PC version. As the IGN review pointed out, they weren’t given a console version and couldn’t use their recorded footage. Shortly after release, the console’s reception by fans ended up at a 2.8 on PlayStation 4 and 3.6 for Xbox One. Cyberpunk 2077’s sales were 41% on consoles, so a substantial part of their player base was affected. Many players then took to Twitter to share their frustration with the game’s issues.

    Now, it looks like the game’s reception has hit a boiling point, as Sony is officially issuing refunds for the PlayStation 4 and Playstation 5 version. This kind of refund only occurs in extreme cases on the console, as Forbes points out. It is especially prevalent as they do not have a return policy. I have heard that there are issues even on newer consoles, and the PC version is littered with enough bugs as well that can hamper some experiences. I still want to give the game a chance, as the world you are presented with and the story sounds intriguing. It is strange to see such a high-profile release face these kinds of issues once again.

    Many recent releases, such as Assassin’s Creed Valhalla and Watch Dogs Legion have faced bug-related issues. In some way, it felt like Marvel’s Avengers was just the beginning of the pandemic showing its influence on the development cycle. Even Spider-Man: Miles Morales had a variety of bizarre bugs even with Insomniac’s history of polish. Cyberpunk 2077 could have fallen victim to a similar issue that has been a growing trend as of late. It’ll be interesting to see if 2021’s early releases will also be affected moving forward or developers were finally able to adjust to the current situation.

    Source: IGN, Metacritic (PS), Metacritic (Xbox), EuroGamer, Twitter, Reddit via Forbes, EuroGamer, GameCrate, EuroGamer, NerdBot, The Verge, Forbes

  • ‘Halo Infinite’ Delayed Until Fall 2021

    ‘Halo Infinite’ Delayed Until Fall 2021

    Well, Halo fans are going to face a longer wait time than anticipated. At one point, Master Chief’s return in Halo Infinity was going to be a launch title for their next-gen console, Xbox Series X. The reception to the first publicly showcased trailer was mixed until the game got officially delayed last month. 343 Industries studio head Chris Lee stated that they wanted to use the time to deliver the Halo game experience they have envisioned when they started the project. It was uncertain if this meant it would get delayed into early 2021, but it looks like that the wait will be even longer. In a blog post on the official site, creative director Joseph Staten revealed that the game is eyeing a release in Fall 2021.

    It looks like their campaign demo in July hasn’t gone over as intended, which sparked a realization that they needed more time. They’ve decided that the visual fidelity and art style of the game might need a new look that would honor the past but still be approachable for new players. They’ve showcased a few screenshots for future content and player customization, which you can check out here.

    They even mentioned the meme that came from the rather deadpan face of the character many know as Craig. It seems that the facial animations weren’t far in development during that showcase, so it wasn’t intended for us to see that version of the model. It looks like they are putting a lot of work into customization, achievements, and challenges to ensure a well-rounded experience. There is a strong emphasis on the long-term roadmap, so the game might take some cues from Games-as-a-Service with various seasons expanding the multiplayer content for years to come. 343i wants to ensure that they approach this project player-first, so that is the key reason they want to plan more time to ensure everything is the way that fans are familiar with. 

    Source: GeekWire, CNet, HaloWayPoint

  • Taking a Closer Look at the ‘Marvel’s Avengers’ Sales and Loss

    Taking a Closer Look at the ‘Marvel’s Avengers’ Sales and Loss

    There have been many discussions surrounding the sales numbers of Marvel’s Avengers. Just recently, we got the report that the game had only managed 60% of its predicted sales with an operating loss of 7 billion yen (which is around $67 million) during that financial quarter for Square-Enix. Now, we do know that this entire quarter was massively hit by the ongoing pandemic, so costs in many ways have probably seen an overall increase. Crystal Dynamics, who are the developers behind Avengers, reported issues massive issues due to home office and relocations due to the wildfires in California.

    Now, in a report by IGN, Square-Enix president Yosuke Matsuda clarified a few aspects of what most likely bloated the development costs of that quarter:

    In addition to the amortization of that game’s development costs, another significant factor associated with the title was the fact that we undertook a substantial advertising campaign at the time of its launch to make up for delays in our marketing efforts resulting from the COVID-19 pandemic. There is a certain amount of development costs still to be amortized in 3Q, but we want to recoup it by growing our sales going forward.

    The game undersold, which is very interesting if you consider that the game supposedly is the second best-selling superhero game currently. Hell, it is, as of October, the seventh best-selling game of the year if you exclude the digital sales by Nintendo. It is placed firmly right behind Square-Enix’s other major release, Final Fantasy VII: Remake. That means that the game technically sold well during its launch. Yes, it isn’t anywhere near Insomniac’s Spider-Man, but that game proved the strength of PlayStation exclusives. In October, three games that got an exclusive release on that console are in the top ten of best-selling games of 2020. Still, it is disappointing that a game with Marvel attached to it undersold. But, it also proves that the success of the Marvel Cinematic Universe does not directly translate to another market.

     

     

    One thing I think we also need to keep in mind is Square-Enix’s strange history with terrible predictions. Even in 2006, the same year highly successful games Kingdom Hearts II and Final Fantasy XII released, they slashed their income figures from 17.5 billion to 10 billion yen. They had the same issue in 2012, where the underperformance of Sleeping Dogs led to sales and profit expectation cuts. Just in 2013 alone, Tomb RaiderHitman Absolution, and Sleeping Dogs continued to underperform. In total, they sold 8.75M which was a far cry from their expected 14.9M. Tomb Raider especially, another entry by Crystal Dynamics, had a reported production budget of 100M, so it also had to reach at least five to ten million units sold, which it certainly wasn’t able to do at the time.

    So, what we are seeing with Avengers is history repeating itself, only this time with an IP that many assume will make money due to its film counterpart. Just to give a comparison, let us look at another recent release on a console surrounding the brand. The Switch’s exclusive Marvel Ultimate Alliance 3 was considered a success with surpassing one million sales by early 2020. Yet, many are claiming that the success of the MCU would technically have to catapult game adaptation sales like with Marvel’s Avengers. The IP is at the peak of its success, so it just makes sense on a surface level. Yet, MUA3 sold less than the brand new IP Astral Chain. Both games still enjoy a successful release, but it highlights that it is difficult to translate the success between markets. Games are more expensive investments, and the different gaming genres have unique audiences. This fact especially is very evident with the release of the Avengers. The Switch has sold more than 40 million units, so there is a large market here. We have no idea about the production budget that is a comparison point for the Crystal Dynamics game, which could also determine its success. 

     

     

    The year has seen an overall increase in the market, but it certainly hasn’t been a cakewalk either. Square-Enix’s financial results showcase that the higher production costs and diminished demand due to a global economic slump are still affecting companies heavily in an industry that, on-paper, is booming. There are a lot of factors at play here. The pandemic did boost digital sales, which would mean they have much higher margins in profit, something that was hinted at by EA five years ago. Avengers is their second best-selling digital release, which also is an interesting factor to consider.

    For now, the game has yet to make up its production costs. HD section of Square-Enix only seems to cover the actual sales of the game, which means that it also depends on MTX to cover some of the losses with current Black Friday sales-boosting those numbers. We also still have the holidays coming that could play an integral role. As Matsuda points out, upcoming character additions also can strengthen sales, especially fan-favorite characters like Black Panther and Spider-Man, who are going to join the game in 2021. Also, we have to keep in mind this is a Games-as-a-Service model. It is a long-term investment early on with future content covered by microtransactions. So, these numbers right now don’t say anything about its actual success, only where it is starting. Unlike Tomb Raider, they can cover the loss throughout the next quarter through microtransactions. Plus, Black Friday and holiday sales are great boosters. If they are smart, Crystal Dynamics and Square-Enix will reveal future character additions before the holidays to get more attention to the game. 

     

     

    Ben Kuchera from Polygon probably made the best assessment when he discussed Destiny‘s extravagant $500 million budget. GaaS are long-term investments with massive marketing and pre-production costs for an entire year of content. These costs cover a large quantity of post-launch content. These numbers only confirm that they invested a lot of money early on that couldn’t be covered directly by costs in that quarter. In a best-case scenario, the game would have covered its production costs, but it would not have turned much of an actual profit in its release. Also, Square-Enix’s quarter ends in September, so it makes sense that a lot of the game’s performance is also indicative of the third quarter and not just one of its release. Square-Enix most likely will not drop this game anytime soon. As long as they can make money off of the microtransactions and cover future additions, we’ll see this game grow.

    Plus, they made a multi-game deal with Marvel that adds more pressure to keep the first game running. There are a lot of factors influencing this, may it be the additional costs due to the pandemic and the overall reception of a faulty release. It is too early to call it a failure, but it most likely is a disappointment from Square-Enix’s point of view for now. If their long-term investment turns a profit, all this that we are discussing, at the end of the day, will be meaningless. The biggest concern will most likely be the continued negative press coverage that affects its word-of-mouth. Sandra Saad did win a Golden Joystick Award for her performance as Kamala Khan, which could help WOM for now. Time will tell if Avengers manages to regain players, be forced to do a soft launch, or even take the 2.0 route. For now, we can only see how Square-Enix and Crystal Dynamics handle the situation and turn the game into what it can be.

    Source: IGN, Square-Enix Report, IGN (Launch), Games Industry (2006), PlayStationLifestyle, Game Informer, Games Industry (Tomb Raider), EuroGamer, EpicStream, NintendoLife, NPD, Business Insider, Marvel, Golden Joystick

  • How Kate Bishop Sets Up ‘Marvel’s Avengers’ True Villains

    How Kate Bishop Sets Up ‘Marvel’s Avengers’ True Villains

    After a long wait, we finally got our first look at the future content of Marvel’s Avengers. Kate Bishop took center stage to showcase her abilities and tease the story she is going to set-up for the first season of DLC. The event ends with the reveal that Clint will face a future version of the Hulk known to many fans as Maestro. Here, we see the world is just an empty desert, and all the Avengers we love are long gone. Maestro sits upon a throne with spoils of wars at his feet, and it seems an elderly Clint is the only one left. I was sad we didn’t get any references to the Old Man Logan run. It even made me hope we could get a Symbiote Tyrannosaurus Rex at some point in the DLC. Still, I believe this trailer alone showcases the importance of Bishop’s story and what it may mean for the game’s first season. So, without further ado, let’s jump into the hints that it provides.

    Let’s start with the biggest hint of the overarching storyline from the game’s campaign, Reassemble. In the final confrontation with M.O.D.O.K., he throws a Kree Sentry after them. Kamala finally masters her abilities and can take down the giant mech. They were able to finish the fight and move on with their lives. Little did they know, the sentry used the last of its energy to shoot out a beacon into space. Anyone who knows the comics will realize that this means we can expect a Kree Invasion soon.

     

     

    Most of us assumed this would take some time, as they also showcased Monica Rappuccini taking over. Well, she plays an integral part in a sequence that may confirm how to Reassemble, Kate’s Taking AIM, and Clint’s Future Imperfect all fit together. We briefly get the return of the Kree Sentinel, where it seems to confront Monica and her robots. She is standing on a platform that is very similar to Maestro’s throne room. If you look closely, you can recognize the second sentry in the background devastating a building. This moment right here, which may be a vision from Kate’s short stint with the Tachyon Rifts, maybe the moment the Kree invasion and would turn the entire world into a desert.

     

     

    Kate and Clint’s missions are confirmed to build on each other. We know that Clint will end up facing Maestro in the future, which he calls the end of the world. Their story sets up what will happen if the Avengers fail. Clint may be trying to uncover how the Avengers weren’t able to protect the earth. Once back in the original timeline, they realize what may lead to their defeat and what they have to do to avoid it. We always believed their war against AIM would be the focus of the Avengers Initiative, but in reality, it is their actions that create the actual evil the Avengers must face, the Kree Empire. They recruit the people that are necessary to avoid the future that was witnessed by Clint. I believe that the first season’s arc will end with the addition of Captain Marvel, who will help them push the invading force back. Their victory may be short-lived, as a new evil may be lurking in the shadows just waiting for their chance to take down Earth’s Mightiest Heroes.

  • Latest ‘Marvel’s Avengers’ Dev Stream Teases New Game+, Kate Bishop And More

    Latest ‘Marvel’s Avengers’ Dev Stream Teases New Game+, Kate Bishop And More

    After a short hiatus, we finally got a brand new Marvel’s Avengers developer stream. This time, they didn’t host it on their own Twitch channel but together with up-and-coming streamer Laajune. It is part of their new direction to work together with people from the community, which is a great move. Of course, this stream is right after the reveal of Kate Bishop, so a lot of people were wondering what is new and what can be expected from the game’s future. Of course, here is another quick rundown of the stream highlights:

     

    • They confirmed that New Game+ isn’t too much longer, as it is currently in bug testing. Now, keep in mind there is no real release date but, hopefully, we could see its addition around the same time Kate Bishop is released in December.
    • AIM Cloning Labs are sadly still in bug testing. The reason it is taking time is that it is a very complex system, so they want to make sure it works once they release it.
    • The reason they chose the Omega-Level threat naming is that they don’t believe it is complex enough to be called a raid.
    • Yes, AIM Labs and Kate Bishop will feature brand new and unique Exotics.
    • Speaking of Bishop, her Quantum abilities are not a new status effect on weapons. It is an element unique to her, but they did tease that new ones are going to be included in future content drops.

     

     

    • Her focus remains on ranged attacks, so she is comparable to Iron Man.
    • Kate’s DLC will expand existing hero‘s stories, which will evolve throughout the various expansions. It sounded like we can expect some unique heroic mission trees that follow-up on the Reassemble campaign.
    • Multiplayer Mega Hives are still in development.
    • They have been looking into concepts like leaderboards and clan creations. They are excited about playing with them in the future. Reworks are underway for the star rating to optimize it.
    • They acknowledge the game’s repetition and set it as their mission to change that with future content. Hawkeye’s DLC will include brand new environments that were teased in the trailer.
    • There was a mention of Hulk potentially being able to throw objects in the future.

     

     

    • The roadmap is waiting for internal approval so that they can release it. Crystal Dynamics confirmed that their teams have adjusted to having to work from home, so they are at a rhythm to get more precise with their work. They are also getting support from their companies to work from home.
    • They teased that there might be more to the short shot of the Circe Q drink at the end of the Kate Bishop Deep Dive.

    Ever since I saw the latest War Table, I have been excited to replay the campaign again. There was a brief question if we could replay the new missions, which hopefully will be confirmed. It would be a waste not to revisit these stories in the future, as they bring a lot of life and unique aspects to the game. We still have some time until Avengers’ first big character update is released, but I do hope we get some minor updates until then. There won’t be an official stream next week during Thanksgiving but we can expect more in the future. These are a great way to get a small look into what they are working on, as well as see what new projects they might be interested in tackling.

    Source: Twitch